Player Matchup

Ratatoskr
Ratatoskr
Platinum I
EOS KRONUS
Ratatoskr
Platinum I
Level 225
God Stats
6W - 6L
1,601 SR
Queue Stats
244W - 230L
2,022 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Holmessssssss
Kuzenbo
Diamond V
Level 144
God Stats
49W - 51L
1,635 SR
Queue Stats
318W - 304L
2,031 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
Whakhays
Cu Chulainn
Platinum I
Level 68
God Stats
3W - 8L
1,589 SR
Queue Stats
501W - 496L
1,959 MMR
Party 2
Apollo
Apollo
Diamond V
blasfern
Apollo
Diamond V
Level 129
God Stats
33W - 29L
1,672 SR
Queue Stats
519W - 493L
1,993 MMR
Solo
Hades
Hades
Platinum II
chululugg
Hades
Platinum II
Level 64
God Stats
5W - 2L
1,645 SR
Queue Stats
140W - 134L
1,993 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,629 SR
2,000 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,730 SR
2,026 MMR
Nemesis
Nemesis
Platinum IV
BigColsi
Nemesis
Platinum IV
Level 42
God Stats
8W - 2L
1,857 SR
Queue Stats
30W - 15L
1,981 MMR
Solo
Nut
Nut
Platinum II
DaUnfollowed
Nut
Platinum II
Level 156
God Stats
2W - 2L
1,590 SR
Queue Stats
331W - 323L
1,991 MMR
Solo
Surtr
Surtr
Diamond IV
JungleAndy
Surtr
Diamond IV
Level 193
God Stats
28W - 29L
1,665 SR
Queue Stats
87W - 91L
2,108 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
QUARCISSUS
Nu Wa
Diamond IV
Level 125
God Stats
7W - 4L
1,661 SR
Queue Stats
76W - 58L
2,094 MMR
Party 1
Atlas
Atlas
Platinum V
ShotGunWarrior
Atlas
Platinum V
Level 157
God Stats
1W - 0L
1,879 SR
Queue Stats
16W - 4L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EOS KRONUS
Ratatoskr
11
2 / 6 / 2
6,207
517
4,308
10,606
3,495
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
10
1 / 5 / 2
6,239
520
3,850
11,284
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Whakhays
Cu Chulainn
10
1 / 6 / 1
6,144
512
8,072
14,048
9,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
blasfern
Apollo
11
2 / 3 / 0
7,031
586
3,600
8,464
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
chululugg
Hades
13
0 / 4 / 4
6,777
565
5,690
10,322
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatAgniJanusErlang Shen

VS

Bans
ThanatosCthulhuDa JiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigColsi
Nemesis
14
8 / 3 / 2
7,797
650
6,457
9,599
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 1 / 5
8,040
670
7,756
6,563
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
15
4 / 1 / 2
8,489
707
9,316
13,166
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
4 / 2 / 7
7,847
654
8,997
6,074
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 0 / 5
7,991
666
7,337
9,863
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
24
24
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigColsi
Nemesis
8
3
2
3
W
3
1
5
5.5
L
Ratatoskr
EOS KRONUS
Ratatoskr
2
6
2
0.5
L
Kuzenbo
1
5
2
0.4
W
Surtr
4
1
2
5
W
Nu Wa
4
2
7
3.75
W
5
0
5
7.5
L
Cu Chulainn
Whakhays
Cu Chulainn
1
6
1
0.25
L
Apollo
blasfern
Apollo
2
3
0
0.67
L
Hades
chululugg
Hades
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
39,863
54,724
Taken
45,265
28,364
Mitigated
23,494
10,841
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigColsi
Nemesis
6,457
2,575
0
3,452
9,599
3,327
0
1,498
7,981
0
65,109
W
7,756
4,554
0
4,146
6,563
2,339
204
730
5,833
0
66,186
L
Ratatoskr
EOS KRONUS
Ratatoskr
4,308
848
0
449
10,606
3,495
0
2,699
7,670
0
44,886
L
Kuzenbo
3,850
1,264
0
1,254
11,284
9,760
0
3,699
7,372
15,411
1,537
W
Surtr
9,316
3,158
0
4,749
13,166
8,338
0
1,882
11,284
2,601
63,153
W
Nu Wa
8,997
2,018
0
637
6,074
1,513
26
3,631
1,973
50,073
1,061
W
7,337
2,830
0
1,900
9,863
7,977
48
2,469
7,310
35,029
1,706
L
Cu Chulainn
Whakhays
Cu Chulainn
8,072
995
0
1,521
14,048
9,623
0
1,731
12,180
9,545
36,499
L
Apollo
blasfern
Apollo
3,600
2,318
0
2,973
8,464
2,340
0
1,916
6,371
0
47,869
L
Hades
chululugg
Hades
5,690
464
248
4,396
10,322
3,146
0
5,893
4,033
44,217
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
40,164
387
Minions Killed
482
0
Camps Cleared
0
1,258,976
Distance Traveled
1,299,606
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,797
650
90
8
0
300,922
0
W
Nut
8,040
670
131
11
0
241,532
5
L
Ratatoskr
6,207
517
81
7
0
290,223
0
L
Kuzenbo
6,239
520
31
3
0
259,041
3
W
Surtr
8,489
707
121
10
0
253,032
0
W
Nu Wa
7,847
654
95
8
0
229,858
0
W
Atlas
7,991
666
45
4
0
274,262
4
L
Cu Chulainn
6,144
512
75
6
0
218,679
0
L
Apollo
7,031
586
91
8
0
244,209
2
L
Hades
6,777
565
109
9
0
246,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role