Player Matchup

Tsukuyomi
Tsukuyomi
B1G-SKEET-
Tsukuyomi
Level 148
God Stats
6W - 2L
1,602 SR
Queue Stats
60W - 65L
1,445 Elo+
Party 2
Ra
Ra
Bos_Playa
Ra
Level 151
God Stats
5W - 5L
1,502 SR
Queue Stats
22W - 31L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
DrewPakka_
Cthulhu
Level 129
God Stats
1W - 2L
1,135 SR
Queue Stats
25W - 28L
1,483 Elo+
Party 2
Chiron
Chiron
J_Mitch62
Chiron
Level 158
God Stats
3W - 1L
1,636 SR
Queue Stats
85W - 89L
1,502 Elo+
Party 2
Nike
Nike
KJones24_
Nike
Level 125
God Stats
2W - 1L
1,519 SR
Queue Stats
63W - 66L
1,443 Elo+
Party 2
Team Averages
Level 142
1,479 SR
1,454 Elo+

VS

Team Averages
Level 93
1,480 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BjEscobar
Bakasura
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
34W - 25L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 139
God Stats
296W - 216L
1,619 SR
Queue Stats
905W - 851L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeoApolloBR
Cu Chulainn
Level 111
God Stats
0W - 1L
1,477 SR
Queue Stats
17W - 17L
1,486 Elo+
Solo
Izanami
Izanami
Tigers X88X
Izanami
Level 105
God Stats
17W - 16L
1,510 SR
Queue Stats
287W - 284L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B1G-SKEET-
Tsukuyomi
14
9 / 4 / 3
8,497
607
5,877
11,804
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 6
8,971
641
6,005
6,426
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DrewPakka_
Cthulhu
13
0 / 2 / 10
7,890
564
8,793
15,913
11,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
J_Mitch62
Chiron
14
2 / 3 / 6
7,730
552
7,713
10,820
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
14
7 / 1 / 5
9,131
652
10,045
11,104
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 5 / 4
7,592
542
9,182
16,232
11,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
BjEscobar
Bakasura
12
2 / 6 / 2
7,445
532
6,409
14,312
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 3 / 3
7,570
541
8,647
5,370
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
LeoApolloBR
Cu Chulainn
11
1 / 5 / 1
6,656
475
3,297
10,745
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Tigers X88X
Izanami
13
3 / 3 / 2
7,614
544
5,687
9,275
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
10
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
4
1
W
Tsukuyomi
B1G-SKEET-
Tsukuyomi
9
4
3
2.63
L
Bakasura
BjEscobar
Bakasura
2
6
2
0.5
W
4
0
6
7
L
1
3
3
0.83
W
Cthulhu
DrewPakka_
Cthulhu
0
2
10
2.5
W
Chiron
J_Mitch62
Chiron
2
3
6
1.67
W
Nike
7
1
5
9.5
L
Cu Chulainn
LeoApolloBR
Cu Chulainn
1
5
1
0.3
L
Izanami
Tigers X88X
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
33,222
56,067
Taken
55,934
30,841
Mitigated
25,669
18,382
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,182
1,082
157
3,408
16,232
11,198
38
6,593
9,532
25,579
705
W
Tsukuyomi
B1G-SKEET-
Tsukuyomi
5,877
1,272
0
4,784
11,804
4,064
0
2,528
9,107
0
55,612
L
Bakasura
BjEscobar
Bakasura
6,409
4,468
0
5,998
14,312
4,576
0
3,522
10,790
0
29,803
W
6,005
288
561
2,260
6,426
2,135
1,123
2,425
3,266
70,681
406
L
8,647
1,817
0
671
5,370
1,825
87
1,701
3,669
52,484
822
W
Cthulhu
DrewPakka_
Cthulhu
8,793
884
2,998
3,582
15,913
11,936
0
5,034
10,432
39,991
1,297
W
Chiron
J_Mitch62
Chiron
7,713
2,330
607
1,964
10,820
4,023
0
3,262
7,438
0
51,903
W
Nike
10,045
2,240
0
1,626
11,104
8,683
54
3,086
7,620
6,608
55,855
L
Cu Chulainn
LeoApolloBR
Cu Chulainn
3,297
509
0
1,123
10,745
5,135
0
2,190
8,555
0
36,940
L
Izanami
Tigers X88X
Izanami
5,687
3,694
0
3,066
9,275
2,935
1,079
1,975
7,300
0
54,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
36,877
468
Minions Killed
374
0
Camps Cleared
0
1,411,391
Distance Traveled
1,359,133
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,592
542
37
3
0
281,678
4
W
Tsukuyomi
8,497
607
89
6
0
304,641
1
L
Bakasura
7,445
532
75
5
0
303,408
0
W
Ra
8,971
641
130
9
0
307,795
4
L
Nu Wa
7,570
541
109
8
0
252,178
4
W
Cthulhu
7,890
564
45
3
0
285,303
6
W
Chiron
7,730
552
100
7
0
258,595
0
W
Nike
9,131
652
104
7
0
255,057
1
L
Cu Chulainn
6,656
475
62
4
0
264,848
0
L
Izanami
7,614
544
91
7
0
257,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role