Player Matchup

Ravana
Ravana
 
Ravana
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PoP a P1LL
Cupid
Level 135
God Stats
1W - 2L
1,523 SR
Queue Stats
234W - 246L
1,451 Elo+
Party 2
Merlin
Merlin
xClov3rx
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 1
Erlang Shen
Erlang Shen
xsmaxdemonx
Erlang Shen
Level 144
God Stats
4W - 2L
1,585 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 1
Team Averages
Level 152
1,522 SR
1,493 Elo+

VS

Team Averages
Level 120
1,576 SR
1,480 Elo+
Chaac
Chaac
FatalPandaCD
Chaac
Level 125
God Stats
4W - 1L
1,658 SR
Queue Stats
104W - 140L
1,433 Elo+
Party 3
Bakasura
Bakasura
TSGH Ez
Bakasura
Level 126
God Stats
13W - 12L
1,621 SR
Queue Stats
197W - 258L
1,473 Elo+
Party 3
Cerberus
Cerberus
Theuglyone5504
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 93L
1,479 Elo+
Solo
Tiamat
Tiamat
air_force_265
Tiamat
Level 159
God Stats
8W - 8L
1,620 SR
Queue Stats
347W - 326L
1,509 Elo+
Solo
Cupid
Cupid
josean11
Cupid
Level 101
God Stats
9W - 12L
1,479 SR
Queue Stats
374W - 342L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 2 / 1
5,501
550
4,426
5,131
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
8
0 / 3 / 1
5,152
515
1,686
9,228
3,420
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
9
1 / 4 / 2
5,286
529
5,365
8,820
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
xClov3rx
Merlin
9
0 / 3 / 0
5,036
504
1,609
3,834
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
xsmaxdemonx
Erlang Shen
12
3 / 2 / 0
7,278
728
4,971
9,875
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,690
569
6,759
9,281
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TSGH Ez
Bakasura
13
8 / 0 / 1
7,149
715
5,566
9,422
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
11
1 / 3 / 1
6,138
614
2,899
7,591
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 1
7,032
703
2,674
3,683
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
josean11
Cupid
10
3 / 1 / 1
5,966
597
5,099
5,772
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
1
1.25
L
Hel
 
Hel
0
3
1
0.17
W
0
2
5
1.25
L
Cupid
1
4
2
0.5
W
Bakasura
TSGH Ez
Bakasura
8
0
1
8.5
W
Cerberus
1
3
1
0.5
W
2
0
1
2.5
W
Cupid
josean11
Cupid
3
1
1
3.5
L
Merlin
xClov3rx
Merlin
0
3
0
0
L
Erlang Shen
xsmaxdemonx
Erlang Shen
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
22,997
36,888
Taken
35,749
13,009
Mitigated
17,177
13,312
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,426
1,625
0
693
5,131
1,856
0
50
4,441
0
34,641
L
Hel
 
Hel
1,686
213
1,882
3,616
9,228
3,420
0
204
8,922
22,698
0
W
6,759
846
0
3,430
9,281
4,331
202
937
8,344
0
28,752
L
Cupid
5,365
2,660
222
2,270
8,820
2,171
0
0
8,820
0
29,158
W
Bakasura
TSGH Ez
Bakasura
5,566
3,448
0
6,215
9,422
3,756
0
297
9,107
0
39,105
W
Cerberus
2,899
162
0
1,810
7,591
5,850
0
0
7,591
31,636
332
W
2,674
467
0
2,164
3,683
1,413
623
1,190
2,230
47,222
943
W
Cupid
josean11
Cupid
5,099
2,442
744
2,905
5,772
1,827
559
590
5,182
0
38,004
L
Merlin
xClov3rx
Merlin
1,609
0
0
500
3,834
1,121
0
2,412
1,387
21,902
0
L
Erlang Shen
xsmaxdemonx
Erlang Shen
4,971
2,513
0
4,129
9,875
4,441
0
2,468
6,878
0
51,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
31,975
289
Minions Killed
386
0
Camps Cleared
0
917,775
Distance Traveled
1,036,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,501
550
68
7
0
212,532
2
L
Hel
5,152
515
26
3
0
185,936
0
W
Chaac
5,690
569
37
4
0
199,231
0
L
Cupid
5,286
529
60
6
0
195,873
1
W
Bakasura
7,149
715
90
9
0
274,477
0
W
Cerberus
6,138
614
93
9
0
187,687
0
W
Tiamat
7,032
703
100
10
0
194,311
0
W
Cupid
5,966
597
66
7
0
180,611
0
L
Merlin
5,036
504
50
5
0
139,063
0
L
Erlang Shen
7,278
728
85
9
0
184,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role