Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
Navajas-_-
Shiva
Gold II
Level 136
God Stats
44W - 47L
1,537 SR
Queue Stats
348W - 402L
1,476 MMR
Party 1
Vulcan
Vulcan
Platinum III
not-Aspere44-_-
Vulcan
Platinum III
Level 120
God Stats
50W - 36L
1,617 SR
Queue Stats
281W - 307L
1,700 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,552 SR
1,559 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,624 SR
1,522 MMR
Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold I
ApaNidig
Anhur
Gold I
Level 149
God Stats
4W - 2L
1,872 SR
Queue Stats
85W - 81L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 6
9,424
1,047
10,838
7,872
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
2 / 0 / 10
8,183
909
5,991
10,056
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 0 / 9
9,062
1,007
10,879
3,132
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboNoxMulanXbalanqueGeb

VS

Bans
Ne ZhaBacchusAthenaCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 5 / 0
6,925
769
6,066
12,934
10,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
 
The Morrigan
11
0 / 5 / 1
6,697
744
3,648
7,851
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
ApaNidig
Anhur
11
0 / 5 / 0
6,178
686
2,472
10,590
2,867
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
6
10
L
Surtr
 
Surtr
1
5
0
0.2
L
The Morrigan
 
The Morrigan
0
5
1
0.1
L
Anhur
ApaNidig
Anhur
0
5
0
0
W
Shiva
2
0
10
7
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
12,186
21,060
Taken
31,375
13,129
Mitigated
15,252
8,292
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,838
5,557
0
4,086
7,872
3,028
2,235
1,850
5,786
0
47,500
L
Surtr
 
Surtr
6,066
1,143
0
4,271
12,934
10,134
0
3,317
8,834
1,483
19,004
L
The Morrigan
 
The Morrigan
3,648
396
0
410
7,851
2,251
0
1,965
5,555
11,584
2,495
L
Anhur
ApaNidig
Anhur
2,472
1,285
0
1,978
10,590
2,867
0
4,665
5,425
0
14,907
W
Shiva
5,991
695
406
3,076
10,056
8,630
315
1,446
8,392
0
24,825
W
10,879
145
0
724
3,132
1,471
742
518
2,586
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
19,800
175
Minions Killed
78
0
Camps Cleared
0
573,313
Distance Traveled
482,283
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,424
1,047
79
9
0
159,861
0
L
Surtr
6,925
769
20
2
0
168,583
0
L
The Morrigan
6,697
744
19
2
0
168,908
2
L
Anhur
6,178
686
39
4
0
144,792
2
W
Shiva
8,183
909
42
5
0
208,433
0
W
Vulcan
9,062
1,007
54
6
0
205,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role