Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ChompyChibby
Shiva
Level 121
God Stats
1W - 0L
1,737 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Martichoras
Martichoras
Synccccc
Martichoras
Level 89
God Stats
14W - 6L
1,544 SR
Queue Stats
402W - 392L
1,514 Elo+
Party 1
Cerberus
Cerberus
UneasyKitten3
Cerberus
Level 87
God Stats
2W - 0L
1,579 SR
Queue Stats
23W - 16L
1,525 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,492 Elo+

VS

Team Averages
Level 109
1,517 SR
1,516 Elo+
Ullr
Ullr
BoltyAce
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 188L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dyddy008
Cu Chulainn
Level 155
God Stats
0W - 2L
1,264 SR
Queue Stats
131W - 129L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Hostileduck
Ah Puch
Level 88
God Stats
0W - 1L
1,765 SR
Queue Stats
15W - 11L
1,524 Elo+
Solo
Fafnir
Fafnir
Snag Take Note
Fafnir
Level 87
God Stats
1W - 2L
1,468 SR
Queue Stats
91W - 86L
1,486 Elo+
Solo
Ravana
Ravana
eXZee13
Ravana
Level 66
God Stats
3W - 3L
1,589 SR
Queue Stats
101W - 104L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 12
7,097
1,419
3,484
6,734
5,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thoth
 
Thoth
12
3 / 1 / 10
6,861
1,372
4,942
2,255
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 13
7,093
1,419
7,752
7,842
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
Synccccc
Martichoras
13
4 / 1 / 9
7,195
1,439
5,909
3,452
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
UneasyKitten3
Cerberus
11
4 / 3 / 10
7,164
1,433
3,653
7,189
7,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 3 / 4
5,234
1,047
2,627
5,239
1,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Dyddy008
Cu Chulainn
11
3 / 5 / 4
6,345
1,269
5,316
8,023
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Hostileduck
Ah Puch
10
3 / 4 / 4
6,136
1,227
3,724
4,642
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 0
4,567
913
649
2,796
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
eXZee13
Ravana
11
2 / 4 / 6
5,923
1,185
3,164
7,047
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
18
Kills
9
10
Deaths
18
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
12
4.5
W
Thoth
 
Thoth
3
1
10
8
L
Ullr
1
3
4
1
W
4
3
13
3.5
L
Cu Chulainn
Dyddy008
Cu Chulainn
3
5
4
1
L
Ah Puch
Hostileduck
Ah Puch
3
4
4
1.25
L
0
2
0
0
W
Martichoras
Synccccc
Martichoras
4
1
9
8.5
W
Cerberus
UneasyKitten3
Cerberus
4
3
10
3
L
Ravana
eXZee13
Ravana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
15,480
27,472
Taken
27,747
19,515
Mitigated
12,873
6,671
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,484
421
644
1,668
6,734
5,575
642
275
6,302
0
5,709
W
Thoth
 
Thoth
4,942
88
1,139
392
2,255
682
1,156
182
2,073
9,879
0
L
Ullr
2,627
1,193
119
1,359
5,239
1,327
0
1,528
3,505
0
5,965
W
7,752
2,086
299
510
7,842
4,369
418
1,720
5,976
0
10,388
L
Cu Chulainn
Dyddy008
Cu Chulainn
5,316
648
58
900
8,023
6,182
71
2,347
5,413
0
10,756
L
Ah Puch
Hostileduck
Ah Puch
3,724
185
0
84
4,642
1,200
170
753
3,743
7,508
0
L
649
192
0
119
2,796
1,290
0
1,018
1,698
761
0
W
Martichoras
Synccccc
Martichoras
5,909
1,285
0
942
3,452
1,437
821
831
2,581
0
19,931
W
Cerberus
UneasyKitten3
Cerberus
3,653
196
128
949
7,189
7,452
589
1,365
5,641
5,198
546
L
Ravana
eXZee13
Ravana
3,164
248
52
1,647
7,047
2,874
0
2,080
4,869
0
8,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
28,205
83
Minions Killed
41
0
Camps Cleared
0
622,048
Distance Traveled
444,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,097
1,419
3
1
0
131,362
0
W
Thoth
6,861
1,372
22
4
0
117,058
0
L
Ullr
5,234
1,047
4
1
0
99,968
0
W
Shiva
7,093
1,419
8
2
0
134,155
0
L
Cu Chulainn
6,345
1,269
10
2
0
103,247
0
L
Ah Puch
6,136
1,227
14
3
0
89,584
0
L
Fafnir
4,567
913
2
0
0
35,328
0
W
Martichoras
7,195
1,439
37
7
0
101,985
0
W
Cerberus
7,164
1,433
13
3
0
137,488
0
L
Ravana
5,923
1,185
11
2
0
116,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role