Player Matchup

Ao Kuang
Ao Kuang
CliveRōsfield
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,636 Elo+
Party 2
Amaterasu
Amaterasu
HeyKitten
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
MattyG904
Danzaburou
Level 157
God Stats
7W - 6L
1,519 SR
Queue Stats
99W - 106L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
MerkK412
Tsukuyomi
Level 163
God Stats
2W - 1L
1,544 SR
Queue Stats
72W - 72L
1,500 Elo+
Solo
Ymir
Ymir
SmashingFaun604
Ymir
Level 156
God Stats
3W - 4L
1,120 SR
Queue Stats
143W - 126L
1,576 Elo+
Solo
Team Averages
Level 142
1,436 SR
1,561 Elo+

VS

Team Averages
Level 121
1,577 SR
1,549 Elo+
Ne Zha
Ne Zha
DrSqu1d
Ne Zha
Level 144
God Stats
27W - 26L
1,590 SR
Queue Stats
530W - 523L
1,572 Elo+
Solo
Ymir
Ymir
LordGriffinOG
Ymir
Level 156
God Stats
6W - 8L
1,343 SR
Queue Stats
256W - 233L
1,605 Elo+
Solo
Medusa
Medusa
Whitebeast5
Medusa
Level 93
God Stats
18W - 12L
1,747 SR
Queue Stats
57W - 60L
1,545 Elo+
Party 1
Janus
Janus
spid33rman
Janus
Level 146
God Stats
1W - 0L
1,724 SR
Queue Stats
101W - 111L
1,532 Elo+
Party 1
Hercules
Hercules
whet4uBABE
Hercules
Level 67
God Stats
34W - 47L
1,483 SR
Queue Stats
345W - 334L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
4 / 1 / 1
6,199
620
3,666
6,987
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
HeyKitten
Amaterasu
10
0 / 2 / 2
5,316
532
3,912
9,706
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MattyG904
Danzaburou
9
1 / 5 / 4
5,712
571
3,472
7,489
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MerkK412
Tsukuyomi
7
1 / 2 / 1
4,459
446
661
4,629
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
4 / 3 / 2
6,092
609
4,109
9,125
6,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrSqu1d
Ne Zha
10
1 / 3 / 7
6,037
604
4,233
7,365
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 0
7,176
718
6,033
6,927
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
4 / 3 / 2
5,996
600
6,457
6,091
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
9
0 / 0 / 2
5,649
565
1,293
2,096
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
whet4uBABE
Hercules
11
4 / 2 / 3
6,252
625
5,677
8,550
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
13
13
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
1
1
4.5
W
Ne Zha
DrSqu1d
Ne Zha
1
3
7
1.5
L
Amaterasu
HeyKitten
Amaterasu
0
2
2
0.5
W
4
2
0
2
L
Danzaburou
MattyG904
Danzaburou
1
5
4
0.6
L
Tsukuyomi
MerkK412
Tsukuyomi
1
2
1
0.75
L
4
3
2
1.67
W
Medusa
4
3
2
1.67
W
Janus
0
0
2
1
W
Hercules
whet4uBABE
Hercules
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
23,693
37,936
Taken
31,029
19,164
Mitigated
13,889
9,307
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,666
723
0
2,988
6,987
2,030
0
855
5,980
26,944
3,738
W
Ne Zha
DrSqu1d
Ne Zha
4,233
762
0
2,346
7,365
4,473
0
1,673
5,651
0
19,445
L
Amaterasu
HeyKitten
Amaterasu
3,912
1,665
0
2,806
9,706
6,738
0
4,431
4,924
0
36,022
W
6,033
2,715
0
2,279
6,927
3,160
0
667
6,008
44,361
1,050
L
Danzaburou
MattyG904
Danzaburou
3,472
1,297
0
1,086
7,489
2,302
0
0
7,489
0
29,347
L
Tsukuyomi
MerkK412
Tsukuyomi
661
196
0
912
4,629
1,245
0
1,260
3,243
0
14,918
L
4,109
913
0
1,515
9,125
6,849
0
0
9,125
21,894
0
W
Medusa
6,457
2,904
0
750
6,091
1,758
634
2,169
3,885
0
35,461
W
Janus
1,293
178
0
645
2,096
424
300
1,139
957
27,399
984
W
Hercules
whet4uBABE
Hercules
5,677
1,673
0
3,666
8,550
4,074
333
2,199
6,351
0
35,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
31,110
250
Minions Killed
300
0
Camps Cleared
0
940,273
Distance Traveled
979,474
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,199
620
73
7
0
236,529
1
W
Ne Zha
6,037
604
24
2
0
212,165
4
L
Amaterasu
5,316
532
72
7
0
216,435
0
W
Ymir
7,176
718
89
9
0
176,227
2
L
Danzaburou
5,712
571
50
5
0
184,397
0
L
Tsukuyomi
4,459
446
22
2
0
116,230
0
L
Ymir
6,092
609
33
3
0
186,682
2
W
Medusa
5,996
600
65
7
0
176,790
0
W
Janus
5,649
565
65
7
0
195,888
2
W
Hercules
6,252
625
57
6
0
218,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role