Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ReiBasil
Athena
Level 90
God Stats
88W - 104L
1,490 SR
Queue Stats
584W - 601L
1,476 Elo+
Solo
Anubis
Anubis
SirVickspoker
Anubis
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 34L
1,364 Elo+
Solo
Loki
Loki
Trasto507
Loki
Level 61
God Stats
3W - 8L
1,137 SR
Queue Stats
85W - 78L
1,474 Elo+
Party 2
Neith
Neith
hiddenpotatos
Neith
Level 144
God Stats
27W - 29L
1,520 SR
Queue Stats
55W - 52L
1,423 Elo+
Solo
Team Averages
Level 72
1,429 SR
1,448 Elo+

VS

Team Averages
Level 106
1,478 SR
1,476 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Celticbull
Ah Muzen Cab
Level 86
God Stats
4W - 7L
1,420 SR
Queue Stats
185W - 181L
1,463 Elo+
Party 1
Cerberus
Cerberus
ItsDangerDuck
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
Sulimov
Set
Level 107
God Stats
2W - 5L
1,471 SR
Queue Stats
156W - 156L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 2
6,136
614
4,788
8,990
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
ReiBasil
Athena
6
0 / 0 / 0
4,323
432
1,965
7,054
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
5,955
596
1,336
3,542
1,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
11
3 / 1 / 1
5,871
587
2,632
5,965
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,436
544
3,379
4,484
1,268
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 2
5,335
534
2,557
7,459
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
 
Janus
9
0 / 1 / 1
4,880
488
902
2,957
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Celticbull
Ah Muzen Cab
10
0 / 0 / 2
5,251
525
5,064
6,679
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ItsDangerDuck
Cerberus
9
2 / 4 / 0
5,582
558
5,540
9,891
8,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
10
3 / 2 / 0
5,696
570
2,274
6,470
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
2
1
W
Ymir
 
Ymir
0
0
2
1
W
Janus
 
Janus
0
1
1
0.5
W
Ah Muzen Cab
Celticbull
Ah Muzen Cab
0
0
2
1
W
Cerberus
ItsDangerDuck
Cerberus
2
4
0
0.5
L
Athena
ReiBasil
Athena
0
0
0
0
L
2
1
1
2.5
W
Set
3
2
0
1.5
L
Loki
3
1
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
16,337
30,035
Taken
33,456
11,808
Mitigated
16,714
14,127
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,788
1,874
0
4,170
8,990
4,061
0
5,493
3,497
0
37,579
W
Ymir
 
Ymir
2,557
124
1,988
1,856
7,459
3,366
263
1,407
6,052
15,849
2,356
W
Janus
 
Janus
902
40
0
256
2,957
660
396
130
2,827
24,089
2,233
W
Ah Muzen Cab
Celticbull
Ah Muzen Cab
5,064
1,623
187
1,945
6,679
1,871
279
859
5,820
0
39,132
W
Cerberus
ItsDangerDuck
Cerberus
5,540
1,223
0
3,959
9,891
8,323
0
267
9,624
30,001
0
L
Athena
ReiBasil
Athena
1,965
449
0
2,634
7,054
3,396
0
935
6,119
13,090
0
L
1,336
120
0
1,557
3,542
1,337
0
894
2,648
31,492
0
W
Set
2,274
774
0
589
6,470
2,494
763
638
5,832
0
26,683
L
Loki
2,632
377
0
3,630
5,965
1,746
0
733
5,232
0
41,353
L
3,379
1,660
121
2,015
4,484
1,268
0
538
3,946
0
31,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
26,744
290
Minions Killed
273
0
Camps Cleared
0
909,792
Distance Traveled
938,114
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,136
614
69
7
0
183,238
0
W
Ymir
5,335
534
19
2
0
210,381
4
W
Janus
4,880
488
45
5
0
140,488
3
W
Ah Muzen Cab
5,251
525
66
7
0
178,512
0
W
Cerberus
5,582
558
90
9
0
162,587
3
L
Athena
4,323
432
27
3
0
145,490
2
L
Anubis
5,955
596
66
7
0
187,821
0
W
Set
5,696
570
53
5
0
246,146
0
L
Loki
5,871
587
65
7
0
226,712
0
L
Neith
5,436
544
63
6
0
166,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role