Player Matchup

Sun Wukong
Sun Wukong
DeathTolls
Sun Wukong
Level 88
God Stats
18W - 2L
1,937 SR
Queue Stats
47W - 6L
1,901 Elo+
Solo
Medusa
Medusa
JuiceyJoey
Medusa
Level 109
God Stats
3W - 4L
1,521 SR
Queue Stats
49W - 30L
1,596 Elo+
Solo
Janus
Janus
LaughnCoffin533
Janus
Level 148
God Stats
20W - 23L
1,553 SR
Queue Stats
317W - 319L
1,491 Elo+
Solo
Nike
Nike
XxKingBooxX
Nike
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 92L
1,531 Elo+
Solo
Serqet
Serqet
ikimuraflow
Serqet
Level 124
God Stats
7W - 9L
1,431 SR
Queue Stats
281W - 248L
1,527 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,609 Elo+

VS

Team Averages
Level 160
1,586 SR
1,501 Elo+
Nu Wa
Nu Wa
ChibiiBubbleButt
Nu Wa
Level 201
God Stats
75W - 37L
1,746 SR
Queue Stats
150W - 146L
1,569 Elo+
Party 1
Surtr
Surtr
Obaddragon
Surtr
Level 155
God Stats
25W - 20L
1,572 SR
Queue Stats
283W - 291L
1,510 Elo+
Party 1
Athena
Athena
Reckless_Charge
Athena
Level 141
God Stats
7W - 7L
1,625 SR
Queue Stats
167W - 175L
1,458 Elo+
Party 1
Shiva
Shiva
SexWithMice
Shiva
Level 111
God Stats
37W - 22L
1,631 SR
Queue Stats
213W - 199L
1,445 Elo+
Party 1
Nut
Nut
tommiiboii25
Nut
Level 190
God Stats
1W - 3L
1,358 SR
Queue Stats
218W - 203L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathTolls
Sun Wukong
11
3 / 0 / 2
6,422
642
8,476
7,821
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
JuiceyJoey
Medusa
11
1 / 1 / 1
5,874
587
4,248
4,786
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 4
6,130
613
4,091
3,782
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 3
5,558
556
3,929
7,211
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
9
2 / 0 / 2
5,257
526
2,922
6,205
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,200
520
3,043
2,914
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
8
0 / 2 / 1
4,815
482
1,038
7,371
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 2
4,581
458
2,017
7,905
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,923
492
4,540
11,724
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 0
6,517
652
4,413
5,973
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
DeathTolls
Sun Wukong
3
0
2
4
W
Medusa
JuiceyJoey
Medusa
1
1
1
1.5
W
3
1
4
5
L
Surtr
0
2
1
0.25
L
0
3
2
0.33
L
0
4
0
0
W
4
2
3
2.75
W
Serqet
2
0
2
3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
15,051
29,805
Taken
35,887
11,272
Mitigated
16,364
5,673
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,043
622
0
220
2,914
650
0
1,035
1,709
32,057
918
W
Sun Wukong
DeathTolls
Sun Wukong
8,476
1,751
0
2,986
7,821
3,897
0
335
7,412
0
45,976
W
Medusa
JuiceyJoey
Medusa
4,248
1,283
0
754
4,786
1,623
0
646
4,066
0
43,714
W
4,091
313
0
545
3,782
995
27
1,293
2,232
46,926
0
L
Surtr
1,038
303
0
2,422
7,371
2,663
0
289
6,878
106
30,811
L
2,017
212
0
1,530
7,905
3,672
0
1,524
6,267
9,308
0
L
4,540
445
0
3,255
11,724
7,471
0
879
10,805
0
31,367
W
3,929
311
0
780
7,211
2,601
0
1,368
5,729
0
19,511
W
Serqet
2,922
1,110
0
608
6,205
2,156
0
890
5,227
0
34,705
L
4,413
2,683
0
2,377
5,973
1,908
0
0
5,643
0
44,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
26,036
319
Minions Killed
277
0
Camps Cleared
0
1,058,226
Distance Traveled
1,005,943
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,200
520
64
6
0
189,614
5
W
Sun Wukong
6,422
642
76
8
0
219,768
0
W
Medusa
5,874
587
66
7
0
196,381
2
W
Janus
6,130
613
93
9
0
224,218
0
L
Surtr
4,815
482
55
6
0
216,246
0
L
Athena
4,581
458
14
1
0
226,231
2
L
Shiva
4,923
492
53
5
0
197,802
2
W
Nike
5,558
556
26
3
0
194,286
0
W
Serqet
5,257
526
58
6
0
223,573
0
L
Nut
6,517
652
91
9
0
176,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role