Player Matchup

Sun Wukong
Sun Wukong
Hokoda
Sun Wukong
Level 146
God Stats
3W - 1L
1,709 SR
Queue Stats
227W - 212L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
Level 92
God Stats
2W - 2L
1,342 SR
Queue Stats
355W - 333L
1,489 Elo+
Party 2
Da Ji
Da Ji
Marquesein
Da Ji
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 164L
1,534 Elo+
Solo
Sol
Sol
SniperLyfeSebby
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 214L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iVirussss
Tsukuyomi
Level 81
God Stats
5W - 1L
1,699 SR
Queue Stats
315W - 277L
1,518 Elo+
Party 2
Team Averages
Level 107
1,550 SR
1,510 Elo+

VS

Team Averages
Level 131
1,508 SR
1,491 Elo+
Medusa
Medusa
MUTUMBU69
Medusa
Level 83
God Stats
5W - 6L
1,499 SR
Queue Stats
411W - 392L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RtheDaddy
Morgan Le Fay
Level 141
God Stats
5W - 16L
1,427 SR
Queue Stats
397W - 384L
1,507 Elo+
Party 1
Bacchus
Bacchus
Syren73
Bacchus
Level 128
God Stats
10W - 7L
1,751 SR
Queue Stats
334W - 315L
1,513 Elo+
Party 1
Rama
Rama
Waiiikiki
Rama
Level 147
God Stats
31W - 31L
1,573 SR
Queue Stats
675W - 637L
1,461 Elo+
Solo
Bakasura
Bakasura
bxldur
Bakasura
Level 154
God Stats
0W - 2L
1,289 SR
Queue Stats
342W - 325L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hokoda
Sun Wukong
10
2 / 3 / 5
6,008
601
4,969
7,618
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
LIVE2PORTAL
Kumbhakarna
10
3 / 1 / 4
6,304
630
3,298
8,839
5,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
10
2 / 0 / 5
5,744
574
3,406
6,681
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 3
6,098
610
4,729
5,319
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tsukuyomi
iVirussss
Tsukuyomi
13
6 / 0 / 1
7,566
757
7,508
6,705
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MUTUMBU69
Medusa
8
1 / 4 / 1
5,271
527
4,628
8,076
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RtheDaddy
Morgan Le Fay
10
3 / 2 / 0
5,778
578
4,826
5,107
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Syren73
Bacchus
8
0 / 3 / 3
5,232
523
3,772
8,124
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
2 / 3 / 1
6,059
606
3,187
5,894
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
bxldur
Bakasura
10
0 / 3 / 0
5,417
542
2,548
9,652
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
6
6
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hokoda
Sun Wukong
2
3
5
1.5
W
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
3
1
4
5
L
Medusa
MUTUMBU69
Medusa
1
4
1
0.38
W
Da Ji
2
0
5
4.5
L
Morgan Le Fay
RtheDaddy
Morgan Le Fay
3
2
0
1.5
W
2
2
3
1.75
L
Bacchus
Syren73
Bacchus
0
3
3
0.5
L
Rama
2
3
1
0.83
L
Bakasura
bxldur
Bakasura
0
3
0
0
W
Tsukuyomi
iVirussss
Tsukuyomi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
18,961
35,162
Taken
36,853
14,348
Mitigated
17,937
11,922
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hokoda
Sun Wukong
4,969
598
0
869
7,618
3,091
0
2,857
4,535
0
33,764
W
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
3,298
134
0
1,701
8,839
5,132
0
2,771
5,922
17,731
0
L
Medusa
MUTUMBU69
Medusa
4,628
1,380
0
416
8,076
2,871
0
1,227
6,849
0
29,659
W
Da Ji
3,406
443
0
4,850
6,681
2,004
0
1,461
5,082
0
31,110
L
Morgan Le Fay
RtheDaddy
Morgan Le Fay
4,826
148
0
1,332
5,107
1,715
0
768
4,339
35,826
0
W
4,729
1,983
0
1,918
5,319
1,484
627
1,055
4,264
36,971
8,855
L
Bacchus
Syren73
Bacchus
3,772
617
0
2,756
8,124
6,490
0
1,934
6,190
10,457
0
L
Rama
3,187
2,597
0
2,143
5,894
1,872
0
3,462
2,432
0
37,794
L
Bakasura
bxldur
Bakasura
2,548
1,675
0
5,128
9,652
4,989
0
327
9,325
99
23,088
W
Tsukuyomi
iVirussss
Tsukuyomi
7,508
2,537
0
2,584
6,705
2,637
0
99
6,325
612
54,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
27,757
332
Minions Killed
271
0
Camps Cleared
0
1,141,273
Distance Traveled
1,097,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,008
601
64
6
0
247,410
2
W
Kumbhakarna
6,304
630
22
2
0
224,789
0
L
Medusa
5,271
527
56
6
0
210,504
0
W
Da Ji
5,744
574
58
6
0
243,085
0
L
Morgan Le Fay
5,778
578
67
7
0
218,103
0
W
Sol
6,098
610
88
9
0
190,928
0
L
Bacchus
5,232
523
10
1
0
242,165
1
L
Rama
6,059
606
70
7
0
201,510
1
L
Bakasura
5,417
542
68
7
0
225,229
0
W
Tsukuyomi
7,566
757
100
10
0
235,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role