Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItachiTobirama
Danzaburou
Level 94
God Stats
8W - 4L
1,665 SR
Queue Stats
581W - 582L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Nosd3brass
Guan Yu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,385 Elo+
Solo
Mulan
Mulan
StopAndLisen
Mulan
Level 115
God Stats
9W - 9L
1,434 SR
Queue Stats
496W - 536L
1,482 Elo+
Solo
Bacchus
Bacchus
kakozidka
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,423 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,447 Elo+

VS

Team Averages
Level 76
1,526 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Soldat-dakour
Surtr
Level 68
God Stats
9W - 10L
1,466 SR
Queue Stats
238W - 242L
1,403 Elo+
Solo
Heimdallr
Heimdallr
dar_ksouls29
Heimdallr
Level 93
God Stats
3W - 2L
1,482 SR
Queue Stats
204W - 248L
1,471 Elo+
Solo
Fenrir
Fenrir
max_classico
Fenrir
Level 43
God Stats
0W - 1L
1,263 SR
Queue Stats
23W - 24L
1,420 Elo+
Solo
Sol
Sol
pulpomigo
Sol
Level 67
God Stats
0W - 1L
1,921 SR
Queue Stats
146W - 65L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 4
6,807
1,135
4,195
4,868
1,938
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ItachiTobirama
Danzaburou
11
0 / 3 / 11
6,674
1,112
5,617
7,126
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
Nosd3brass
Guan Yu
12
2 / 2 / 9
6,915
1,153
2,493
7,223
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 7
7,832
1,305
5,644
7,584
5,192
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
kakozidka
Bacchus
14
7 / 1 / 7
8,033
1,339
6,510
6,487
7,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 4
5,775
963
2,817
4,202
1,887
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 4 / 5
6,004
1,001
4,195
7,374
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
dar_ksouls29
Heimdallr
12
3 / 4 / 3
6,543
1,091
5,058
6,294
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
11
1 / 4 / 3
6,053
1,009
4,117
6,518
2,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 1 / 5
6,861
1,144
9,038
3,909
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
15
Kills
10
10
Deaths
15
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
4
1.5
L
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Danzaburou
ItachiTobirama
Danzaburou
0
3
11
1.83
W
Guan Yu
Nosd3brass
Guan Yu
2
2
9
3.25
L
1
4
5
0.88
W
5
2
7
4.25
L
Heimdallr
dar_ksouls29
Heimdallr
3
4
3
1.13
W
Bacchus
kakozidka
Bacchus
7
1
7
10.5
L
Fenrir
1
4
3
0.63
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
25,225
33,288
Taken
28,297
22,334
Mitigated
15,055
11,414
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,195
1,850
124
978
4,868
1,938
745
1,433
3,435
0
11,517
L
Sylvanus
 
Sylvanus
2,817
312
1,078
939
4,202
1,887
0
313
3,889
4,533
0
W
Danzaburou
ItachiTobirama
Danzaburou
5,617
2,177
263
1,473
7,126
3,052
1,500
2,232
4,894
0
17,236
W
Guan Yu
Nosd3brass
Guan Yu
2,493
235
1,345
2,584
7,223
4,644
271
2,953
4,269
0
11,079
L
4,195
1,424
261
587
7,374
7,155
0
1,081
6,293
189
9,558
W
5,644
1,557
296
1,623
7,584
5,192
739
2,068
5,516
0
10,046
L
Heimdallr
dar_ksouls29
Heimdallr
5,058
1,596
555
881
6,294
2,112
0
2,743
3,551
0
10,978
W
Bacchus
kakozidka
Bacchus
6,510
827
848
1,880
6,487
7,508
387
2,975
3,512
10,567
0
L
Fenrir
4,117
893
244
929
6,518
2,608
0
1,516
5,002
0
6,698
L
9,038
3,219
228
1,440
3,909
1,293
0
857
3,052
20,231
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
31,236
94
Minions Killed
65
0
Camps Cleared
0
665,713
Distance Traveled
531,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,807
1,135
24
4
0
89,747
0
L
Sylvanus
5,775
963
0
0
0
88,635
0
W
Danzaburou
6,674
1,112
30
5
0
94,408
0
W
Guan Yu
6,915
1,153
19
3
0
167,101
0
L
Surtr
6,004
1,001
11
2
0
97,608
0
W
Mulan
7,832
1,305
8
1
0
177,461
0
L
Heimdallr
6,543
1,091
23
4
0
93,971
0
W
Bacchus
8,033
1,339
13
2
0
136,996
0
L
Fenrir
6,053
1,009
6
1
0
123,083
0
L
Sol
6,861
1,144
25
4
0
127,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role