Player Matchup

Scylla
Scylla
CraaZi
Scylla
Level 142
God Stats
7W - 2L
1,768 SR
Queue Stats
197W - 177L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
P4N1K 0R3G0N 8
Sun Wukong
Level 87
God Stats
0W - 4L
1,114 SR
Queue Stats
72W - 75L
1,484 Elo+
Solo
Hercules
Hercules
ZaloV2
Hercules
Level 123
God Stats
2W - 7L
1,295 SR
Queue Stats
229W - 229L
1,626 Elo+
Solo
Janus
Janus
daedr1ckillah
Janus
Level 148
God Stats
2W - 5L
1,551 SR
Queue Stats
168W - 171L
1,548 Elo+
Solo
Sol
Sol
iDunedain
Sol
Level 157
God Stats
0W - 1L
1,936 SR
Queue Stats
25W - 14L
1,626 Elo+
Solo
Team Averages
Level 131
1,533 SR
1,558 Elo+

VS

Team Averages
Level 114
1,620 SR
1,515 Elo+
Arachne
Arachne
Itll-Buff-Out069
Arachne
Level 149
God Stats
2W - 1L
1,734 SR
Queue Stats
358W - 350L
1,532 Elo+
Solo
Thanatos
Thanatos
LoboKillerganga
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,549 Elo+
Solo
Martichoras
Martichoras
MonkeyDGarth
Martichoras
Level 129
God Stats
19W - 9L
1,554 SR
Queue Stats
539W - 500L
1,485 Elo+
Solo
Janus
Janus
NoCeilingsD
Janus
Level 162
God Stats
3W - 5L
1,379 SR
Queue Stats
233W - 235L
1,474 Elo+
Solo
Nike
Nike
Xenos37
Nike
Level 109
God Stats
4W - 2L
1,931 SR
Queue Stats
224W - 214L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CraaZi
Scylla
13
0 / 4 / 6
7,525
753
2,503
6,415
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
P4N1K 0R3G0N 8
Sun Wukong
11
1 / 4 / 5
6,924
692
5,688
11,698
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ZaloV2
Hercules
15
6 / 4 / 2
8,466
847
7,389
10,818
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 6
7,435
744
4,940
8,039
2,331
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 6 / 7
6,699
670
6,187
7,812
2,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,033
903
8,890
6,489
3,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
12
0 / 3 / 9
7,755
776
2,601
6,281
2,509
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
MonkeyDGarth
Martichoras
18
8 / 0 / 13
10,204
1,020
11,348
4,326
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 11
9,793
979
10,966
5,208
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
Xenos37
Nike
15
7 / 5 / 11
9,221
922
9,501
14,133
11,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
9
Kills
23
23
Deaths
11
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
CraaZi
Scylla
0
4
6
0.75
W
4
2
12
5
W
Thanatos
0
3
9
1.5
W
Martichoras
MonkeyDGarth
Martichoras
8
0
13
14.5
W
4
1
11
9.5
L
Sun Wukong
P4N1K 0R3G0N 8
Sun Wukong
1
4
5
0.88
W
Nike
Xenos37
Nike
7
5
11
2.5
L
Hercules
ZaloV2
Hercules
6
4
2
1.75
L
2
5
6
1
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
43,306
44,782
Taken
36,437
20,565
Mitigated
22,007
10,117
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CraaZi
Scylla
2,503
98
868
1,030
6,415
1,809
0
599
5,776
14,997
370
W
8,890
7,244
276
1,583
6,489
3,981
2,250
2,038
4,373
0
13,774
W
Thanatos
2,601
345
514
2,265
6,281
2,509
1,159
2,539
3,662
0
6,891
W
Martichoras
MonkeyDGarth
Martichoras
11,348
831
962
1,176
4,326
1,947
1,576
1,372
2,936
0
41,712
W
10,966
333
506
1,331
5,208
1,802
1,584
2,117
3,091
20,932
530
L
Sun Wukong
P4N1K 0R3G0N 8
Sun Wukong
5,688
247
953
1,760
11,698
9,834
0
3,788
7,746
0
13,046
W
Nike
Xenos37
Nike
9,501
337
1,419
2,909
14,133
11,768
252
5,048
8,871
480
12,295
L
Hercules
ZaloV2
Hercules
7,389
798
169
2,204
10,818
4,409
0
3,363
7,285
0
19,773
L
4,940
194
594
1,556
8,039
2,331
0
1,583
6,432
15,681
0
L
6,187
810
0
983
7,812
2,182
0
1,345
6,427
15,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
46,006
124
Minions Killed
125
0
Camps Cleared
0
859,431
Distance Traveled
1,001,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,525
753
30
3
0
172,222
0
W
Arachne
9,033
903
7
1
0
232,587
0
W
Thanatos
7,755
776
12
1
0
184,576
0
W
Martichoras
10,204
1,020
50
5
0
203,147
0
W
Janus
9,793
979
47
5
0
185,381
0
L
Sun Wukong
6,924
692
10
1
0
187,550
0
W
Nike
9,221
922
9
1
0
195,362
0
L
Hercules
8,466
847
27
3
0
173,437
0
L
Janus
7,435
744
41
4
0
176,418
0
L
Sol
6,699
670
16
2
0
149,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role