Player Matchup

Kukulkan
Kukulkan
DeViLlIkECooKIE
Kukulkan
Level 158
God Stats
7W - 6L
1,550 SR
Queue Stats
415W - 440L
1,485 Elo+
Party 1
Khepri
Khepri
Diablo09347
Khepri
Level 123
God Stats
8W - 1L
1,898 SR
Queue Stats
37W - 58L
1,355 Elo+
Party 1
Fenrir
Fenrir
FlowerPotHat
Fenrir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
854W - 940L
1,426 Elo+
Party 1
Mulan
Mulan
ObviousChief
Mulan
Level 129
God Stats
65W - 58L
1,569 SR
Queue Stats
871W - 911L
1,481 Elo+
Party 1
Izanami
Izanami
Roiblue32
Izanami
Level 106
God Stats
21W - 27L
1,414 SR
Queue Stats
82W - 108L
1,391 Elo+
Party 1
Team Averages
Level 135
1,586 SR
1,428 Elo+

VS

Team Averages
Level 106
1,523 SR
1,502 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArielleSr
Nox
Level 142
God Stats
4W - 8L
1,628 SR
Queue Stats
364W - 376L
1,451 Elo+
Solo
Achilles
Achilles
BossmanFrog
Achilles
Level 121
God Stats
1W - 5L
1,333 SR
Queue Stats
179W - 154L
1,532 Elo+
Party 2
Thanatos
Thanatos
DarraghTC
Thanatos
Level 106
God Stats
3W - 7L
1,481 SR
Queue Stats
206W - 186L
1,512 Elo+
Party 2
Fafnir
Fafnir
Yordiel
Fafnir
Level 114
God Stats
0W - 1L
1,674 SR
Queue Stats
20W - 20L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 4 / 2
7,655
589
5,561
6,853
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
0 / 1 / 4
7,081
545
2,644
8,354
4,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
13
5 / 3 / 3
7,194
553
7,056
11,309
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 1
8,683
668
5,696
9,323
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Roiblue32
Izanami
12
2 / 0 / 1
6,746
519
3,738
4,451
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 3 / 0
6,244
480
6,484
6,682
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 3
7,341
565
5,008
5,820
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BossmanFrog
Achilles
11
0 / 2 / 3
6,526
502
4,480
10,792
8,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
DarraghTC
Thanatos
12
4 / 5 / 1
6,867
528
4,403
13,785
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Yordiel
Fafnir
11
1 / 0 / 0
6,517
501
3,250
6,803
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
8
8
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
2
1
3
3.5
L
Achilles
BossmanFrog
Achilles
0
2
3
0.75
L
Thanatos
DarraghTC
Thanatos
4
5
1
0.9
W
Kukulkan
3
4
2
1
W
Khepri
0
1
4
2
W
Fenrir
5
3
3
2.17
W
1
0
1
1.5
W
Izanami
Roiblue32
Izanami
2
0
1
2.5
L
Fafnir
Yordiel
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
23,625
40,290
Taken
43,882
18,913
Mitigated
24,534
12,966
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,484
3,400
0
1,709
6,682
1,968
0
1,105
5,577
0
46,695
L
5,008
214
0
1,666
5,820
2,418
0
1,381
4,439
46,975
2,571
L
Achilles
BossmanFrog
Achilles
4,480
1,206
109
2,677
10,792
8,032
0
2,455
8,337
0
25,234
L
Thanatos
DarraghTC
Thanatos
4,403
1,355
0
7,035
13,785
5,150
0
3,412
10,373
0
49,640
W
Kukulkan
5,561
0
0
170
6,853
2,175
0
2,849
3,728
43,055
0
W
Khepri
2,644
352
1,965
2,365
8,354
4,761
0
0
8,354
20,940
1,338
W
Fenrir
7,056
1,640
0
3,844
11,309
4,119
0
1,773
9,324
0
38,721
W
5,696
819
0
2,848
9,323
6,285
0
2,466
6,474
0
67,889
W
Izanami
Roiblue32
Izanami
3,738
2,125
0
1,774
4,451
1,573
645
0
4,451
0
54,284
L
Fafnir
Yordiel
Fafnir
3,250
805
0
1,306
6,803
6,966
0
0
6,803
29,440
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
33,495
402
Minions Killed
381
0
Camps Cleared
0
1,378,039
Distance Traveled
1,316,153
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,244
480
96
7
0
240,600
1
L
Nox
7,341
565
112
9
0
254,879
0
L
Achilles
6,526
502
34
3
0
276,660
3
L
Thanatos
6,867
528
77
6
0
302,930
2
W
Kukulkan
7,655
589
80
6
0
265,480
6
W
Khepri
7,081
545
19
1
0
290,052
4
W
Fenrir
7,194
553
62
5
0
307,348
1
W
Mulan
8,683
668
130
10
0
280,722
4
W
Izanami
6,746
519
111
9
0
234,437
0
L
Fafnir
6,517
501
62
5
0
241,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role