Player Matchup

Surtr
Surtr
 
Surtr
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Shärd
Thoth
Level 148
God Stats
17W - 3L
1,943 SR
Queue Stats
248W - 83L
1,819 Elo+
Party 1
Ne Zha
Ne Zha
Κuzenbro
Ne Zha
Level 182
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 10L
1,793 Elo+
Party 1
Team Averages
Level 185
1,721 SR
1,704 Elo+

VS

Team Averages
Level 144
1,469 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Shamaster
Janus
Level 157
God Stats
0W - 3L
1,118 SR
Queue Stats
123W - 126L
1,628 Elo+
Solo
Cerberus
Cerberus
yerayzoe
Cerberus
Level 145
God Stats
3W - 3L
1,790 SR
Queue Stats
88W - 80L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 0 / 5
8,562
856
4,495
6,887
5,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
Shärd
Thoth
15
5 / 0 / 5
8,781
878
9,684
3,551
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Κuzenbro
Ne Zha
15
1 / 0 / 7
8,071
807
8,421
8,303
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
7,270
727
2,951
6,070
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Shamaster
Janus
13
0 / 2 / 0
7,052
705
6,651
6,820
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
yerayzoe
Cerberus
11
0 / 6 / 0
6,465
647
3,635
11,976
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
5
6.5
L
Neith
 
Neith
0
2
0
0
L
Janus
Shamaster
Janus
0
2
0
0
W
Thoth
Shärd
Thoth
5
0
5
7.5
L
Cerberus
yerayzoe
Cerberus
0
6
0
0
W
Ne Zha
Κuzenbro
Ne Zha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
13,237
18,741
Taken
24,866
12,155
Mitigated
9,762
5,170
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,495
1,541
0
2,653
6,887
5,639
91
3,281
3,536
1,644
26,381
L
Neith
 
Neith
2,951
686
0
1,427
6,070
1,356
0
1,981
3,860
0
27,416
L
Janus
Shamaster
Janus
6,651
354
0
544
6,820
1,454
0
2,766
3,770
24,761
400
W
Thoth
Shärd
Thoth
9,684
127
0
530
3,551
1,182
0
2,375
1,097
28,270
0
L
Cerberus
yerayzoe
Cerberus
3,635
227
0
1,214
11,976
6,952
0
4,325
7,171
13,451
131
W
Ne Zha
Κuzenbro
Ne Zha
8,421
1,548
0
1,987
8,303
5,334
0
4,023
4,031
0
34,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
20,787
160
Minions Killed
141
0
Camps Cleared
0
598,808
Distance Traveled
528,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,562
856
47
5
0
179,402
0
L
Neith
7,270
727
74
7
0
186,392
0
L
Janus
7,052
705
42
4
0
193,965
0
W
Thoth
8,781
878
73
7
0
203,319
0
L
Cerberus
6,465
647
25
3
0
148,143
0
W
Ne Zha
8,071
807
40
4
0
216,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role