Player Matchup

Merlin
Merlin
BeforePSA
Merlin
Level 149
God Stats
2W - 2L
1,378 SR
Queue Stats
105W - 99L
1,596 Elo+
Solo
Ganesha
Ganesha
Fancyfawn958678
Ganesha
Level 183
God Stats
2W - 1L
1,666 SR
Queue Stats
120W - 96L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
RyOnTheRocks
Ne Zha
Level 154
God Stats
2W - 0L
1,684 SR
Queue Stats
24W - 14L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
Skeltian
Jing Wei
Level 143
God Stats
3W - 1L
1,609 SR
Queue Stats
202W - 179L
1,557 Elo+
Party 2
Shiva
Shiva
Wolthian
Shiva
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
164W - 141L
1,526 Elo+
Party 2
Team Averages
Level 151
1,613 SR
1,578 Elo+

VS

Team Averages
Level 129
1,403 SR
1,538 Elo+
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dxrrkn
Hera
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 160L
1,517 Elo+
Solo
Hercules
Hercules
SupermandN07
Hercules
Level 153
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo
Sobek
Sobek
ZaloV2
Sobek
Level 123
God Stats
3W - 5L
1,214 SR
Queue Stats
291W - 288L
1,639 Elo+
Solo
Cliodhna
Cliodhna
oreowsup
Cliodhna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeforePSA
Merlin
15
4 / 1 / 13
8,756
876
8,793
8,550
4,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 18
8,503
850
4,617
13,081
16,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
16
6 / 0 / 13
9,163
916
12,445
5,314
2,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Skeltian
Jing Wei
16
7 / 2 / 7
9,282
928
8,447
8,349
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Wolthian
Shiva
15
4 / 2 / 15
8,608
861
9,152
10,812
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 5 / 3
7,902
790
6,073
7,387
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Dxrrkn
Hera
13
1 / 4 / 4
7,203
720
8,633
5,381
2,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SupermandN07
Hercules
15
1 / 3 / 4
7,464
746
6,673
11,549
12,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
ZaloV2
Sobek
13
0 / 4 / 5
7,464
746
6,201
15,790
14,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
oreowsup
Cliodhna
13
3 / 5 / 1
7,524
752
8,214
8,714
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
21
Kills
7
7
Deaths
21
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Merlin
BeforePSA
Merlin
4
1
13
10.5
L
Hera
Dxrrkn
Hera
1
4
4
0.75
W
0
2
18
4.5
W
Ne Zha
6
0
13
12.5
W
Jing Wei
Skeltian
Jing Wei
7
2
7
5.25
L
Hercules
SupermandN07
Hercules
1
3
4
1
W
Shiva
Wolthian
Shiva
4
2
15
5.75
L
Sobek
ZaloV2
Sobek
0
4
5
0.63
L
Cliodhna
oreowsup
Cliodhna
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
35,794
46,106
Taken
48,821
39,682
Mitigated
34,559
16,411
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,073
0
0
195
7,387
2,238
0
1,079
6,308
0
19,180
W
Merlin
BeforePSA
Merlin
8,793
608
962
1,055
8,550
4,666
279
3,463
5,087
18,634
0
L
Hera
Dxrrkn
Hera
8,633
1,214
0
158
5,381
2,008
0
2,628
2,643
16,704
0
W
4,617
165
2,430
2,999
13,081
16,689
77
3,700
9,381
13,739
0
W
Ne Zha
12,445
880
1,545
1,038
5,314
2,940
0
1,821
3,493
0
27,810
W
Jing Wei
Skeltian
Jing Wei
8,447
6,971
886
1,628
8,349
3,720
1,785
1,822
6,527
0
24,530
L
Hercules
SupermandN07
Hercules
6,673
787
524
4,856
11,549
12,201
0
3,024
8,290
0
13,098
W
Shiva
Wolthian
Shiva
9,152
1,024
1,817
2,051
10,812
11,667
330
3,745
7,067
0
14,046
L
Sobek
ZaloV2
Sobek
6,201
560
699
4,886
15,790
14,934
0
4,740
10,810
10,904
283
L
Cliodhna
oreowsup
Cliodhna
8,214
1,110
1,639
665
8,714
3,178
0
1,939
6,648
0
20,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
37,557
131
Minions Killed
97
0
Camps Cleared
0
1,093,070
Distance Traveled
954,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,902
790
21
2
0
193,317
0
W
Merlin
8,756
876
31
3
0
202,573
0
L
Hera
7,203
720
14
1
0
181,671
0
W
Ganesha
8,503
850
1
0
0
210,921
0
W
Ne Zha
9,163
916
24
2
0
239,609
0
W
Jing Wei
9,282
928
56
6
0
196,373
0
L
Hercules
7,464
746
22
2
0
196,342
0
W
Shiva
8,608
861
19
2
0
243,594
0
L
Sobek
7,464
746
6
1
0
187,605
0
L
Cliodhna
7,524
752
34
3
0
195,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role