Player Matchup

Cernunnos
Cernunnos
Arcadia935
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,572 Elo+
Party 2
Sobek
Sobek
DeadlyBird718
Sobek
Level 28
God Stats
5W - 6L
1,629 SR
Queue Stats
68W - 76L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
MrSchtroumph
Ix Chel
Level 108
God Stats
3W - 3L
1,754 SR
Queue Stats
162W - 160L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
Tovek
Erlang Shen
Level 125
God Stats
0W - 2L
1,425 SR
Queue Stats
26W - 19L
1,557 Elo+
Solo
Odin
Odin
scorehun99
Odin
Level 121
God Stats
1W - 4L
1,738 SR
Queue Stats
213W - 186L
1,546 Elo+
Party 2
Team Averages
Level 101
1,609 SR
1,541 Elo+

VS

Team Averages
Level 112
1,531 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
CouchSniffer
Kumbhakarna
Level 77
God Stats
33W - 32L
1,535 SR
Queue Stats
216W - 180L
1,539 Elo+
Solo
Anubis
Anubis
GarySalamanderJr
Anubis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,382 Elo+
Party 1
Hercules
Hercules
SirJor
Hercules
Level 165
God Stats
26W - 10L
1,761 SR
Queue Stats
134W - 108L
1,560 Elo+
Solo
Cthulhu
Cthulhu
xFaycaal
Cthulhu
Level 209
God Stats
3W - 4L
1,578 SR
Queue Stats
297W - 302L
1,533 Elo+
Solo
Kali
Kali
ÀnneGank
Kali
Level 104
God Stats
1W - 2L
1,280 SR
Queue Stats
278W - 267L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arcadia935
Cernunnos
10
0 / 3 / 1
6,261
447
2,460
5,066
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
7,069
505
3,727
11,687
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
MrSchtroumph
Ix Chel
12
3 / 8 / 2
7,243
517
10,817
13,303
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Tovek
Erlang Shen
12
1 / 7 / 3
6,567
469
5,522
15,919
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 2
7,578
541
4,142
11,231
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CouchSniffer
Kumbhakarna
14
4 / 0 / 3
8,646
618
7,174
8,273
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 2 / 4
8,871
634
10,576
9,721
5,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SirJor
Hercules
15
5 / 0 / 3
9,241
660
5,075
6,821
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
xFaycaal
Cthulhu
13
4 / 3 / 9
7,767
555
8,381
11,359
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
16
6 / 2 / 5
8,841
632
10,513
15,529
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
25
25
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arcadia935
Cernunnos
0
3
1
0.17
W
Kumbhakarna
CouchSniffer
Kumbhakarna
4
0
3
5.5
L
1
4
3
0.63
W
6
2
4
4
L
Ix Chel
MrSchtroumph
Ix Chel
3
8
2
0.5
W
Hercules
SirJor
Hercules
5
0
3
6.5
L
Erlang Shen
Tovek
Erlang Shen
1
7
3
0.36
L
2
3
2
1
W
Cthulhu
xFaycaal
Cthulhu
4
3
9
2.83
W
Kali
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
41,719
57,206
Taken
51,703
24,987
Mitigated
29,444
13,763
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arcadia935
Cernunnos
2,460
1,410
0
568
5,066
1,348
0
1,289
3,777
0
32,156
W
Kumbhakarna
CouchSniffer
Kumbhakarna
7,174
1,421
0
4,024
8,273
6,307
0
771
7,502
53,596
1,228
L
3,727
351
0
2,643
11,687
8,686
0
4,972
6,681
14,169
2,405
W
10,576
273
0
5,688
9,721
5,083
0
4,081
5,640
66,379
1,202
L
Ix Chel
MrSchtroumph
Ix Chel
10,817
637
1,134
3,217
13,303
3,876
0
4,685
8,618
52,440
0
W
Hercules
SirJor
Hercules
5,075
2,119
0
3,051
6,821
3,368
81
1,257
5,564
0
63,791
L
Erlang Shen
Tovek
Erlang Shen
5,522
3,185
0
3,143
15,919
6,715
0
8,050
7,769
0
43,830
L
4,142
1,424
0
3,058
11,231
4,362
0
6,190
4,688
0
48,345
W
Cthulhu
xFaycaal
Cthulhu
8,381
456
57
940
11,359
9,173
0
3,213
8,146
29,375
620
W
Kali
10,513
4,242
0
9,997
15,529
5,513
42
4,696
10,833
0
78,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
43,366
361
Minions Killed
502
0
Camps Cleared
0
1,371,297
Distance Traveled
1,530,985
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,261
447
70
5
0
255,909
4
W
Kumbhakarna
8,646
618
110
8
0
304,086
7
L
Sobek
7,069
505
25
2
0
288,136
0
W
Anubis
8,871
634
117
8
0
249,532
0
L
Ix Chel
7,243
517
95
7
0
252,127
0
W
Hercules
9,241
660
125
9
0
313,923
0
L
Erlang Shen
6,567
469
74
5
0
295,157
1
L
Odin
7,578
541
97
7
0
279,968
1
W
Cthulhu
7,767
555
39
3
0
319,336
2
W
Kali
8,841
632
111
8
0
344,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role