Player Matchup

Thanatos
Thanatos
Matccar
Thanatos
Level 129
God Stats
3W - 2L
1,926 SR
Queue Stats
153W - 155L
1,457 Elo+
Solo
Artemis
Artemis
SuctionPuppy2
Artemis
Level 108
God Stats
4W - 9L
1,335 SR
Queue Stats
188W - 192L
1,562 Elo+
Solo
Artio
Artio
TheKayost
Artio
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 177L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
tutubaraØ
Sun Wukong
Level 34
God Stats
0W - 4L
1,169 SR
Queue Stats
16W - 20L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wavyd360
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,476 Elo+
Solo
Team Averages
Level 91
1,486 SR
1,492 Elo+

VS

Team Averages
Level 111
1,439 SR
1,501 Elo+
Janus
Janus
Punksmasher
Janus
Level 104
God Stats
3W - 0L
1,489 SR
Queue Stats
34W - 36L
1,490 Elo+
Solo
Cupid
Cupid
XXBOXXTURNON
Cupid
Level 147
God Stats
8W - 4L
1,484 SR
Queue Stats
322W - 324L
1,542 Elo+
Solo
Geb
Geb
XxTAURENxX
Geb
Level 115
God Stats
27W - 23L
1,449 SR
Queue Stats
295W - 250L
1,521 Elo+
Solo
Set
Set
ZenDiffrent
Set
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 173L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
not_clj
Gilgamesh
Level 66
God Stats
3W - 6L
1,272 SR
Queue Stats
95W - 107L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Matccar
Thanatos
8
0 / 3 / 1
4,794
479
3,682
6,131
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
7
0 / 4 / 0
3,976
398
2,621
5,177
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
TheKayost
Artio
7
0 / 0 / 0
4,552
455
1,426
5,429
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
tutubaraØ
Sun Wukong
10
1 / 1 / 0
5,846
585
3,276
7,123
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
wavyd360
Morgan Le Fay
10
1 / 1 / 0
5,424
542
2,926
3,665
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,048
605
3,283
4,739
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
6,018
602
2,902
3,674
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 4
5,678
568
3,237
5,831
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 3
5,643
564
1,339
7,043
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
not_clj
Gilgamesh
9
0 / 1 / 1
5,513
551
3,267
6,706
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Matccar
Thanatos
0
3
1
0.17
W
4
1
2
5
L
Artemis
0
4
0
0
L
Artio
TheKayost
Artio
0
0
0
0
W
3
0
1
3.5
W
0
0
4
2
W
1
0
3
2.5
W
Gilgamesh
not_clj
Gilgamesh
0
1
1
0.5
L
Sun Wukong
tutubaraØ
Sun Wukong
1
1
0
1
L
Morgan Le Fay
wavyd360
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
14,028
27,525
Taken
27,993
10,032
Mitigated
11,423
9,606
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Matccar
Thanatos
3,682
1,179
0
4,200
6,131
1,579
0
1,147
4,876
0
21,615
W
3,283
150
0
1,525
4,739
1,320
0
1,249
3,490
30,365
0
L
Artemis
2,621
1,250
0
752
5,177
1,380
0
1,682
3,495
0
17,613
L
Artio
TheKayost
Artio
1,426
269
100
2,147
5,429
3,161
0
1,228
4,201
10,043
0
W
2,902
1,875
966
2,646
3,674
1,023
956
769
2,905
0
29,853
W
3,237
338
0
2,287
5,831
3,772
0
1,567
4,264
25,918
3,530
W
1,339
528
0
4,347
7,043
2,288
0
733
6,310
0
39,650
W
Gilgamesh
not_clj
Gilgamesh
3,267
461
0
1,522
6,706
3,020
0
0
6,706
867
27,154
L
Sun Wukong
tutubaraØ
Sun Wukong
3,276
685
0
1,310
7,123
2,901
0
1,133
5,480
0
34,955
L
Morgan Le Fay
wavyd360
Morgan Le Fay
2,926
97
0
1,097
3,665
1,011
0
1,042
2,479
31,694
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
28,900
221
Minions Killed
287
0
Camps Cleared
0
975,426
Distance Traveled
966,834
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,794
479
50
5
0
221,602
2
W
Janus
6,048
605
66
7
0
207,856
0
L
Artemis
3,976
398
26
3
0
140,638
0
L
Artio
4,552
455
17
2
0
212,363
1
W
Cupid
6,018
602
67
7
0
155,882
0
W
Geb
5,678
568
23
2
0
197,126
0
W
Set
5,643
564
74
7
0
221,779
1
W
Gilgamesh
5,513
551
57
6
0
184,191
0
L
Sun Wukong
5,846
585
73
7
0
201,565
0
L
Morgan Le Fay
5,424
542
55
6
0
199,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role