Player Matchup

Rama
Rama
FriskyLisky08
Rama
Level 62
God Stats
4W - 6L
1,473 SR
Queue Stats
21W - 26L
1,434 Elo+
Solo
Discordia
Discordia
HereWeGo28
Discordia
Level 102
God Stats
2W - 4L
1,599 SR
Queue Stats
37W - 35L
1,545 Elo+
Solo
Bakasura
Bakasura
ImSoToxic9910
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,412 Elo+
Solo
Anubis
Anubis
Lēgion
Anubis
Level 158
God Stats
86W - 53L
1,647 SR
Queue Stats
147W - 123L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
odysseuses
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,469 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,504 Elo+

VS

Team Averages
Level 145
1,509 SR
1,476 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BoS Hyqe
Artemis
Level 177
God Stats
36W - 22L
1,655 SR
Queue Stats
546W - 540L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Gordy_SB
Zhong Kui
Level 124
God Stats
3W - 2L
1,260 SR
Queue Stats
117W - 129L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
lXDestructorXl
Sun Wukong
Level 139
God Stats
4W - 3L
1,631 SR
Queue Stats
74W - 69L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,258
481
3,519
7,702
2,392
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
HereWeGo28
Discordia
10
0 / 4 / 2
5,935
457
4,417
5,474
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ImSoToxic9910
Bakasura
12
0 / 1 / 2
6,326
487
710
11,884
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Lēgion
Anubis
14
6 / 3 / 1
8,785
676
9,082
8,714
3,968
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
odysseuses
Gilgamesh
11
1 / 4 / 5
6,946
534
7,944
17,458
10,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 9
7,626
587
5,184
10,822
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
 
Awilix
12
8 / 4 / 3
7,457
574
6,207
9,368
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
BoS Hyqe
Artemis
13
5 / 2 / 3
7,989
615
11,062
6,687
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Gordy_SB
Zhong Kui
12
1 / 1 / 7
7,105
547
6,877
7,151
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sun Wukong
lXDestructorXl
Sun Wukong
10
0 / 1 / 4
5,863
451
1,874
6,468
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
15
15
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
9
5.5
W
Awilix
 
Awilix
8
4
3
2.38
W
Artemis
BoS Hyqe
Artemis
5
2
3
3.25
L
2
3
0
0.67
W
Zhong Kui
Gordy_SB
Zhong Kui
1
1
7
4.5
L
Discordia
HereWeGo28
Discordia
0
4
2
0.25
L
Bakasura
ImSoToxic9910
Bakasura
0
1
2
1
L
Anubis
Lēgion
Anubis
6
3
1
2.17
W
Sun Wukong
lXDestructorXl
Sun Wukong
0
1
4
2
L
Gilgamesh
odysseuses
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
31,204
51,232
Taken
40,496
22,665
Mitigated
20,912
13,461
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,184
287
0
3,818
10,822
8,377
0
2,999
7,823
20,438
1,710
W
Awilix
 
Awilix
6,207
1,306
0
1,188
9,368
2,337
0
3,272
6,026
0
34,061
W
Artemis
BoS Hyqe
Artemis
11,062
1,839
0
953
6,687
2,356
0
1,794
4,823
0
56,302
L
3,519
2,615
0
2,679
7,702
2,392
0
2,724
4,978
0
30,500
W
Zhong Kui
Gordy_SB
Zhong Kui
6,877
2,618
0
3,356
7,151
4,546
1,203
1,647
5,504
43,174
14,124
L
Discordia
HereWeGo28
Discordia
4,417
156
0
1,172
5,474
1,388
0
569
4,905
36,486
0
L
Bakasura
ImSoToxic9910
Bakasura
710
444
0
3,030
11,884
4,773
0
856
11,028
0
36,662
L
Anubis
Lēgion
Anubis
9,082
255
0
4,102
8,714
3,968
0
1,712
7,002
63,581
1,546
W
Sun Wukong
lXDestructorXl
Sun Wukong
1,874
401
0
2,031
6,468
3,296
0
4,301
2,167
0
25,759
L
Gilgamesh
odysseuses
Gilgamesh
7,944
2,352
348
2,130
17,458
10,144
0
5,516
11,942
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
36,040
361
Minions Killed
301
0
Camps Cleared
0
1,252,409
Distance Traveled
1,223,047
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,626
587
14
1
0
252,638
3
W
Awilix
7,457
574
42
3
0
285,482
0
W
Artemis
7,989
615
93
7
0
239,324
0
L
Rama
6,258
481
61
5
0
228,175
0
W
Zhong Kui
7,105
547
106
8
0
200,818
0
L
Discordia
5,935
457
58
4
0
236,023
4
L
Bakasura
6,326
487
89
7
0
279,962
0
L
Anubis
8,785
676
110
8
0
224,565
2
W
Sun Wukong
5,863
451
46
4
0
244,785
0
L
Gilgamesh
6,946
534
43
3
0
283,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role