Player Matchup

Nu Wa
Nu Wa
SANDHUT
Nu Wa
Level 71
God Stats
3W - 2L
1,378 SR
Queue Stats
61W - 63L
1,440 Elo+
Party 1
Izanami
Izanami
T4C0SRUL3
Izanami
Level 61
God Stats
3W - 2L
1,476 SR
Queue Stats
55W - 56L
1,460 Elo+
Party 1
Horus
Horus
XxLizTardKingxX
Horus
Level 59
God Stats
1W - 0L
1,281 SR
Queue Stats
165W - 209L
1,269 Elo+
Solo
Team Averages
Level 64
1,378 SR
1,390 Elo+

VS

Team Averages
Level 100
1,473 SR
1,405 Elo+
Charybdis
Charybdis
Boragarofwar
Charybdis
Level 67
God Stats
43W - 49L
1,405 SR
Queue Stats
660W - 688L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolidPython8015
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,467 Elo+
Solo
Odin
Odin
xChronic84x
Odin
Level 134
God Stats
13W - 14L
1,514 SR
Queue Stats
35W - 42L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SANDHUT
Nu Wa
16
7 / 1 / 6
10,223
929
8,245
6,494
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
T4C0SRUL3
Izanami
16
6 / 0 / 5
9,671
879
13,684
8,147
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 7
8,074
734
3,486
11,424
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boragarofwar
Charybdis
12
1 / 6 / 1
7,979
725
5,284
8,738
2,508
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SolidPython8015
Morgan Le Fay
14
3 / 4 / 1
8,605
782
8,591
7,758
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 2
8,380
762
5,585
13,617
6,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Boragarofwar
Charybdis
1
6
1
0.25
W
Nu Wa
SANDHUT
Nu Wa
7
1
6
10
L
Morgan Le Fay
SolidPython8015
Morgan Le Fay
3
4
1
0.88
W
Izanami
T4C0SRUL3
Izanami
6
0
5
8.5
W
0
4
7
0.88
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
19,460
26,065
Taken
30,113
13,496
Mitigated
12,424
4,176
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Boragarofwar
Charybdis
5,284
2,620
0
0
8,738
2,508
0
2,627
6,069
0
30,853
W
Nu Wa
SANDHUT
Nu Wa
8,245
2,206
0
324
6,494
2,058
403
922
5,572
30,417
0
L
Morgan Le Fay
SolidPython8015
Morgan Le Fay
8,591
1,078
22
1,367
7,758
2,918
74
1,657
6,017
33,730
0
W
Izanami
T4C0SRUL3
Izanami
13,684
6,696
0
1,226
8,147
2,816
660
3,183
4,964
0
40,887
W
3,486
1,262
587
2,039
11,424
8,622
0
4,536
6,888
0
15,456
L
5,585
635
0
2,654
13,617
6,998
112
4,061
9,482
0
18,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
24,964
130
Minions Killed
129
0
Camps Cleared
0
551,695
Distance Traveled
500,459
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,979
725
50
5
0
161,844
0
W
Nu Wa
10,223
929
37
3
0
176,512
0
L
Morgan Le Fay
8,605
782
56
5
0
153,035
3
W
Izanami
9,671
879
59
5
0
202,275
0
W
Horus
8,074
734
34
3
0
172,908
0
L
Odin
8,380
762
23
2
0
185,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role