Player Matchup

Ymir
Ymir
Silver III
Donald Trump Q1
Ymir
Silver III
Level 189
God Stats
96W - 108L
1,491 SR
Queue Stats
523W - 554L
857 MMR
Party 1
Anhur
Anhur
Silver I
JahjoBlahdahbo
Anhur
Silver I
Level 119
God Stats
67W - 68L
1,517 SR
Queue Stats
605W - 612L
1,126 MMR
Party 1
Maui
Maui
Silver III
RingClosing
Maui
Silver III
Level 176
God Stats
5W - 10L
1,566 SR
Queue Stats
372W - 402L
956 MMR
Solo
Anubis
Anubis
Silver III
UnknwnSubstance
Anubis
Silver III
Level 129
God Stats
1W - 0L
1,266 SR
Queue Stats
30W - 44L
943 MMR
Solo
Odin
Odin
Silver V
johnsonh78
Odin
Silver V
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 24L
968 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,468 SR
970 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,454 SR
971 MMR
Osiris
Osiris
Silver III
BIGGFOOOT
Osiris
Silver III
Level 178
God Stats
2W - 7L
1,319 SR
Queue Stats
361W - 404L
953 MMR
Solo
Chiron
Chiron
Silver IV
Braykenobi
Chiron
Silver IV
Level 156
God Stats
8W - 7L
1,556 SR
Queue Stats
118W - 139L
935 MMR
Solo
Chang'e
Chang'e
Bronze I
Jedi_Syn
Chang'e
Bronze I
Level 38
God Stats
1W - 2L
1,664 SR
Queue Stats
7W - 21L
997 MMR
Solo
Achilles
Achilles
Silver III
KillDillvol2
Achilles
Silver III
Level 66
God Stats
0W - 3L
1,222 SR
Queue Stats
44W - 58L
986 MMR
Solo
Fenrir
Fenrir
Silver II
XBallistikzX
Fenrir
Silver II
Level 135
God Stats
13W - 17L
1,510 SR
Queue Stats
177W - 201L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,171
539
10,965
14,188
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 2 / 1
10,216
601
11,425
10,963
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 3
9,450
556
5,318
12,893
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 3
9,577
563
10,258
12,864
4,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 1
8,249
485
5,734
13,337
8,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Bans
ThorDanzaburouThothKumbhakarna

VS

Bans
CharybdisAphroditeSurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BIGGFOOOT
Osiris
8
0 / 6 / 1
6,132
361
3,377
10,664
8,532
Chiron
Braykenobi
Chiron
14
0 / 3 / 2
7,974
469
4,800
12,556
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Jedi_Syn
Chang'e
16
5 / 4 / 6
9,522
560
15,943
13,306
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
KillDillvol2
Achilles
12
4 / 0 / 6
8,498
500
9,196
19,654
18,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
17
7 / 2 / 4
9,324
548
8,301
13,461
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
16
16
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
BIGGFOOOT
Osiris
0
6
1
0.08
L
Chiron
Braykenobi
Chiron
0
3
2
0.33
W
2
3
3
1.17
W
3
2
1
1.75
L
Chang'e
Jedi_Syn
Chang'e
5
4
6
2
L
Achilles
KillDillvol2
Achilles
4
0
6
7
W
4
1
3
5.5
W
3
7
3
0.64
L
Fenrir
7
2
4
4.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,700
Damage
41,617
64,245
Taken
69,641
29,942
Mitigated
36,963
13,682
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BIGGFOOOT
Osiris
3,377
460
0
1,935
10,664
8,532
0
4,407
5,889
0
19,251
L
Chiron
Braykenobi
Chiron
4,800
829
214
4,527
12,556
2,783
0
254
12,302
0
50,720
W
10,965
1,888
0
3,341
14,188
5,878
230
2,946
11,005
53,584
957
W
11,425
5,172
0
5,433
10,963
3,926
219
98
10,865
0
89,033
L
Chang'e
Jedi_Syn
Chang'e
15,943
949
1,056
4,375
13,306
3,050
298
9,164
3,992
72,253
857
L
Achilles
KillDillvol2
Achilles
9,196
1,603
0
5,746
19,654
18,032
0
7,929
11,437
0
31,060
W
5,318
1,238
0
834
12,893
6,669
46
1,182
11,571
73,824
5,622
W
10,258
135
0
3,385
12,864
4,770
0
5,549
6,895
63,324
1,085
L
Fenrir
8,301
1,836
0
5,634
13,461
4,566
0
5,059
8,272
0
67,145
W
5,734
801
128
561
13,337
8,699
102
5,191
7,692
10,631
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
41,450
517
Minions Killed
384
0
Camps Cleared
0
1,674,709
Distance Traveled
1,682,945
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,132
361
28
2
0
241,960
0
L
Chiron
7,974
469
96
6
0
314,821
4
W
Ymir
9,171
539
96
6
0
309,939
0
W
Anhur
10,216
601
147
9
0
310,057
2
L
Chang'e
9,522
560
120
7
0
374,705
2
L
Achilles
8,498
500
31
2
0
375,227
6
W
Maui
9,450
556
119
7
0
401,317
1
W
Anubis
9,577
563
103
6
0
307,694
4
L
Fenrir
9,324
548
109
6
0
376,232
8
W
Odin
8,249
485
52
3
0
345,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role