Player Matchup

Ymir
Ymir
InSaneXsmilerX
Ymir
Level 46
God Stats
1W - 2L
1,280 SR
Queue Stats
83W - 75L
1,457 Elo+
Solo
Artemis
Artemis
Rockhound4you
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Skull04
Ix Chel
Level 86
God Stats
3W - 2L
1,501 SR
Queue Stats
151W - 146L
1,501 Elo+
Party 2
Surtr
Surtr
acwnfk
Surtr
Level 112
God Stats
0W - 4L
1,260 SR
Queue Stats
167W - 165L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dinostrike1
Tsukuyomi
Level 91
God Stats
15W - 6L
1,965 SR
Queue Stats
141W - 133L
1,510 Elo+
Party 2
Team Averages
Level 85
1,501 SR
1,491 Elo+

VS

Team Averages
Level 81
1,506 SR
1,428 Elo+
Jing Wei
Jing Wei
Cudsynath
Jing Wei
Level 128
God Stats
2W - 0L
1,258 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Fenrir
Fenrir
DonKhorami
Fenrir
Level 103
God Stats
6W - 6L
1,442 SR
Queue Stats
183W - 181L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
F1reborn
Cthulhu
Level 125
God Stats
11W - 4L
1,743 SR
Queue Stats
245W - 249L
1,446 Elo+
Solo
Ymir
Ymir
TheEskimo
Ymir
Level 28
God Stats
28W - 26L
1,518 SR
Queue Stats
59W - 59L
1,454 Elo+
Party 1
Anubis
Anubis
TorkilH
Anubis
Level 23
God Stats
8W - 5L
1,571 SR
Queue Stats
28W - 44L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,413
541
2,662
8,308
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
9
2 / 4 / 0
5,357
536
4,774
6,733
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Skull04
Ix Chel
9
0 / 3 / 1
4,972
497
3,869
5,853
1,020
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
acwnfk
Surtr
10
0 / 4 / 0
5,140
514
3,974
9,095
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
dinostrike1
Tsukuyomi
6
0 / 1 / 1
4,194
419
1,497
4,958
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cudsynath
Jing Wei
11
2 / 0 / 5
6,451
645
6,628
6,416
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
DonKhorami
Fenrir
12
4 / 0 / 2
6,490
649
3,073
6,693
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
F1reborn
Cthulhu
13
3 / 0 / 1
7,714
771
4,961
5,578
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
4 / 2 / 1
6,274
627
5,932
8,012
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
TorkilH
Anubis
10
1 / 1 / 2
6,043
604
2,363
4,830
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cudsynath
Jing Wei
2
0
5
4.5
W
Fenrir
DonKhorami
Fenrir
4
0
2
5
W
Cthulhu
F1reborn
Cthulhu
3
0
1
3.5
L
1
2
2
1
L
Artemis
2
4
0
0.5
L
Ix Chel
Skull04
Ix Chel
0
3
1
0.17
W
Ymir
4
2
1
2.25
W
Anubis
TorkilH
Anubis
1
1
2
2
L
Surtr
acwnfk
Surtr
0
4
0
0
L
Tsukuyomi
dinostrike1
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
22,957
34,947
Taken
31,529
12,614
Mitigated
16,248
8,950
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cudsynath
Jing Wei
6,628
5,582
0
2,234
6,416
1,879
379
2,221
4,195
0
41,397
W
Fenrir
DonKhorami
Fenrir
3,073
416
0
1,051
6,693
2,681
0
629
6,027
0
42,738
W
Cthulhu
F1reborn
Cthulhu
4,961
930
0
1,613
5,578
3,651
0
244
5,011
52,037
1,613
L
2,662
509
0
2,650
8,308
4,412
0
2,363
5,945
11,823
577
L
Artemis
4,774
1,709
0
1,728
6,733
1,867
0
1,928
4,805
0
31,300
L
Ix Chel
Skull04
Ix Chel
3,869
363
221
1,458
5,853
1,020
0
1,980
3,873
30,121
845
W
Ymir
5,932
1,395
0
752
8,012
6,076
104
2,040
5,935
18,179
0
W
Anubis
TorkilH
Anubis
2,363
333
0
1,908
4,830
1,961
0
2,278
2,515
30,945
981
L
Surtr
acwnfk
Surtr
3,974
1,749
0
2,090
9,095
4,208
0
4,662
3,902
1,163
27,807
L
Tsukuyomi
dinostrike1
Tsukuyomi
1,497
498
0
803
4,958
1,107
0
1,689
3,265
0
17,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
32,972
215
Minions Killed
342
0
Camps Cleared
0
993,755
Distance Traveled
1,048,638
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,451
645
66
7
0
187,458
1
W
Fenrir
6,490
649
62
6
0
262,176
0
W
Cthulhu
7,714
771
122
12
0
179,080
0
L
Ymir
5,413
541
19
2
0
190,212
1
L
Artemis
5,357
536
45
5
0
143,161
2
L
Ix Chel
4,972
497
60
6
0
205,187
0
W
Ymir
6,274
627
29
3
0
215,658
2
W
Anubis
6,043
604
63
6
0
204,266
4
L
Surtr
5,140
514
58
6
0
220,051
0
L
Tsukuyomi
4,194
419
33
3
0
235,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role