Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GEISAROD
Izanami
Level 143
God Stats
1W - 3L
1,283 SR
Queue Stats
85W - 112L
1,517 Elo+
Party 1
Horus
Horus
Luiznil
Horus
Level 62
God Stats
25W - 24L
1,477 SR
Queue Stats
42W - 45L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
TheAngel35
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,518 Elo+
Solo
Zeus
Zeus
v1mbinho
Zeus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 57L
1,471 Elo+
Party 1
Team Averages
Level 117
1,452 SR
1,482 Elo+

VS

Team Averages
Level 129
1,458 SR
1,519 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RebelAngels
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Guan Yu
Guan Yu
TheftCreeed
Guan Yu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 81L
1,498 Elo+
Solo
Osiris
Osiris
VictorBrKO
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,413 Elo+
Solo
Nu Wa
Nu Wa
jacquemus
Nu Wa
Level 119
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 8
6,881
573
3,386
10,100
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
GEISAROD
Izanami
11
0 / 3 / 4
6,724
560
4,437
7,369
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Luiznil
Horus
11
2 / 0 / 2
7,138
595
4,383
9,287
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
TheAngel35
Ao Kuang
14
10 / 0 / 1
8,306
692
7,246
9,086
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
13
2 / 0 / 1
7,737
645
4,704
3,918
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 2
5,956
496
3,673
7,024
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
RebelAngels
Thanatos
10
2 / 4 / 2
5,794
483
2,703
9,092
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TheftCreeed
Guan Yu
11
1 / 4 / 3
6,085
507
6,954
11,395
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
VictorBrKO
Osiris
8
0 / 4 / 0
5,354
446
4,387
8,470
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
jacquemus
Nu Wa
10
0 / 2 / 0
6,254
521
2,942
4,430
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
4
4
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
8
5
L
Danzaburou
 
Danzaburou
1
2
2
1
W
Izanami
GEISAROD
Izanami
0
3
4
0.67
W
Horus
Luiznil
Horus
2
0
2
3
L
Thanatos
RebelAngels
Thanatos
2
4
2
0.75
W
Ao Kuang
TheAngel35
Ao Kuang
10
0
1
10.5
L
Guan Yu
TheftCreeed
Guan Yu
1
4
3
0.63
L
Osiris
VictorBrKO
Osiris
0
4
0
0
L
Nu Wa
jacquemus
Nu Wa
0
2
0
0
W
Zeus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
20,659
39,760
Taken
40,411
17,757
Mitigated
16,706
16,712
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,386
819
0
2,261
10,100
5,313
278
586
9,514
0
17,116
L
Danzaburou
 
Danzaburou
3,673
1,044
0
3,198
7,024
1,871
0
1,455
5,569
0
39,454
W
Izanami
GEISAROD
Izanami
4,437
3,100
0
2,238
7,369
1,740
753
251
7,118
0
45,455
W
Horus
Luiznil
Horus
4,383
2,086
75
3,623
9,287
6,711
13
274
9,013
1,039
33,664
L
Thanatos
RebelAngels
Thanatos
2,703
421
0
5,153
9,092
3,201
0
3,416
5,676
0
38,874
W
Ao Kuang
TheAngel35
Ao Kuang
7,246
1,938
0
7,322
9,086
3,024
0
748
8,338
56,296
0
L
Guan Yu
TheftCreeed
Guan Yu
6,954
1,432
143
2,082
11,395
5,831
0
1,172
10,109
0
36,079
L
Osiris
VictorBrKO
Osiris
4,387
1,933
0
1,808
8,470
4,846
0
3,042
5,081
0
25,685
L
Nu Wa
jacquemus
Nu Wa
2,942
451
0
507
4,430
957
0
3,126
1,304
39,821
1,590
W
Zeus
4,704
135
0
1,193
3,918
969
345
1,083
2,835
56,049
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
29,443
382
Minions Killed
329
0
Camps Cleared
0
1,238,608
Distance Traveled
1,101,803
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,881
573
26
2
0
276,204
1
L
Danzaburou
5,956
496
59
5
0
186,252
2
W
Izanami
6,724
560
88
7
0
216,102
2
W
Horus
7,138
595
61
5
0
205,571
2
L
Thanatos
5,794
483
69
6
0
254,261
5
W
Ao Kuang
8,306
692
91
8
0
302,742
0
L
Guan Yu
6,085
507
61
5
0
273,706
0
L
Osiris
5,354
446
46
4
0
168,951
1
L
Nu Wa
6,254
521
94
8
0
218,633
0
W
Zeus
7,737
645
116
10
0
237,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role