Player Matchup

Danzaburou
Danzaburou
FMC ScHnuFFi
Danzaburou
Level 127
God Stats
12W - 7L
1,588 SR
Queue Stats
206W - 198L
1,493 Elo+
Solo
Sol
Sol
ItsJamie_138
Sol
Level 126
God Stats
5W - 1L
1,818 SR
Queue Stats
112W - 108L
1,493 Elo+
Party 1
Hades
Hades
JJOR19
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,396 Elo+
Solo
Ares
Ares
Sanicxl
Ares
Level 120
God Stats
3W - 2L
1,878 SR
Queue Stats
87W - 90L
1,460 Elo+
Party 1
Ravana
Ravana
VVARDIE
Ravana
Level 80
God Stats
4W - 2L
1,727 SR
Queue Stats
86W - 87L
1,486 Elo+
Party 1
Team Averages
Level 116
1,702 SR
1,466 Elo+

VS

Team Averages
Level 117
1,525 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
AK-777-xyz
Ah Muzen Cab
Level 156
God Stats
10W - 12L
1,475 SR
Queue Stats
305W - 299L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Cabezorrn
Amaterasu
Level 37
God Stats
7W - 15L
1,484 SR
Queue Stats
45W - 56L
1,444 Elo+
Solo
Ra
Ra
Camelot777
Ra
Level 145
God Stats
6W - 3L
1,381 SR
Queue Stats
182W - 174L
1,506 Elo+
Solo
Thanatos
Thanatos
DarraghTC
Thanatos
Level 106
God Stats
3W - 7L
1,512 SR
Queue Stats
206W - 186L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
Eweknight
Kuzenbo
Level 143
God Stats
6W - 4L
1,774 SR
Queue Stats
50W - 52L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FMC ScHnuFFi
Danzaburou
15
4 / 3 / 9
10,615
590
7,074
10,129
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 8
10,846
603
10,846
7,295
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
JJOR19
Hades
18
10 / 2 / 4
11,997
667
13,588
15,922
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Sanicxl
Ares
14
3 / 2 / 12
10,068
559
7,837
14,669
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
VVARDIE
Ravana
15
3 / 2 / 14
9,642
536
9,100
6,934
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AK-777-xyz
Ah Muzen Cab
14
1 / 4 / 3
8,462
470
2,664
9,929
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Cabezorrn
Amaterasu
14
0 / 5 / 5
7,909
439
9,051
20,236
12,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 1
9,388
522
7,417
10,272
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DarraghTC
Thanatos
16
5 / 5 / 3
9,251
514
9,032
14,301
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Eweknight
Kuzenbo
12
1 / 5 / 4
7,666
426
5,444
18,715
20,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
24
Kills
9
9
Deaths
24
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AK-777-xyz
Ah Muzen Cab
1
4
3
0.63
L
Amaterasu
Cabezorrn
Amaterasu
0
5
5
0.5
L
2
5
1
0.5
L
Thanatos
DarraghTC
Thanatos
5
5
3
1.3
L
Kuzenbo
Eweknight
Kuzenbo
1
5
4
0.6
W
Danzaburou
FMC ScHnuFFi
Danzaburou
4
3
9
2.83
W
4
0
8
8
W
Hades
JJOR19
Hades
10
2
4
6
W
Ares
Sanicxl
Ares
3
2
12
4.5
W
Ravana
VVARDIE
Ravana
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,445
Damage
33,608
54,949
Taken
73,453
32,674
Mitigated
45,428
22,026
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AK-777-xyz
Ah Muzen Cab
2,664
465
0
1,809
9,929
2,712
714
3,190
6,739
0
56,826
L
Amaterasu
Cabezorrn
Amaterasu
9,051
3,684
0
5,990
20,236
12,450
0
11,550
8,686
0
42,531
L
7,417
752
571
1,734
10,272
4,028
0
4,793
5,479
75,616
1,305
L
Thanatos
DarraghTC
Thanatos
9,032
2,941
0
8,458
14,301
5,715
0
4,050
10,251
0
77,596
L
Kuzenbo
Eweknight
Kuzenbo
5,444
2,109
0
3,374
18,715
20,523
16
7,763
10,952
31,595
0
W
Danzaburou
FMC ScHnuFFi
Danzaburou
7,074
3,139
0
3,321
10,129
2,757
2,192
3,215
6,838
0
61,594
W
10,846
4,596
0
5,150
7,295
2,430
7,923
2,114
4,962
81,919
13,605
W
Hades
JJOR19
Hades
13,588
1,698
448
9,234
15,922
8,917
1,165
2,134
13,116
72,908
1,789
W
Ares
Sanicxl
Ares
7,837
593
0
1,593
14,669
16,089
100
3,203
10,884
31,035
1,333
W
Ravana
VVARDIE
Ravana
9,100
2,203
0
2,280
6,934
2,481
798
1,373
5,371
0
57,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
42,676
526
Minions Killed
450
0
Camps Cleared
0
1,688,201
Distance Traveled
1,677,739
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,462
470
95
5
0
328,669
4
L
Amaterasu
7,909
439
51
3
0
335,176
1
L
Ra
9,388
522
162
9
0
345,348
3
L
Thanatos
9,251
514
104
6
0
382,351
4
L
Kuzenbo
7,666
426
38
2
0
286,195
7
W
Danzaburou
10,615
590
119
7
0
316,081
5
W
Sol
10,846
603
156
9
0
349,523
0
W
Hades
11,997
667
115
6
0
274,198
1
W
Ares
10,068
559
47
3
0
348,284
7
W
Ravana
9,642
536
89
5
0
400,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role