Player Matchup

Thor
Thor
 
Thor
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Moment-345
Chang'e
Level 69
God Stats
3W - 4L
1,602 SR
Queue Stats
44W - 38L
1,566 Elo+
Solo
Apollo
Apollo
NATEK3
Apollo
Level 127
God Stats
11W - 14L
1,579 SR
Queue Stats
94W - 90L
1,545 Elo+
Solo
Poseidon
Poseidon
WeepyCarpet27
Poseidon
Level 124
God Stats
1W - 3L
1,266 SR
Queue Stats
100W - 118L
1,472 Elo+
Solo
Geb
Geb
xDBxBigMike
Geb
Level 158
God Stats
8W - 8L
1,553 SR
Queue Stats
237W - 222L
1,486 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,514 Elo+

VS

Team Averages
Level 149
1,570 SR
1,579 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ALFA 1999
Chaac
Level 158
God Stats
1W - 0L
1,556 SR
Queue Stats
48W - 39L
1,589 Elo+
Solo
Danzaburou
Danzaburou
BOLO4ELLER
Danzaburou
Level 154
God Stats
1W - 1L
1,232 SR
Queue Stats
37W - 41L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
DeathTolls
Sun Wukong
Level 88
God Stats
18W - 2L
1,820 SR
Queue Stats
48W - 7L
1,834 Elo+
Solo
Ah Puch
Ah Puch
GuanYinDaShi
Ah Puch
Level 188
God Stats
3W - 1L
1,744 SR
Queue Stats
264W - 258L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 0
7,929
466
6,022
11,009
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Moment-345
Chang'e
14
0 / 3 / 0
7,729
455
5,389
12,922
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
NATEK3
Apollo
16
4 / 4 / 2
9,204
541
11,659
11,855
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
WeepyCarpet27
Poseidon
14
1 / 4 / 2
8,177
481
4,363
8,753
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 6 / 2
7,654
450
8,748
17,167
9,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 8
8,990
529
6,840
8,006
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ALFA 1999
Chaac
19
6 / 1 / 6
10,068
592
7,896
12,286
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BOLO4ELLER
Danzaburou
14
4 / 4 / 3
9,397
553
5,545
12,825
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DeathTolls
Sun Wukong
18
5 / 0 / 2
10,940
644
13,160
11,847
5,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
GuanYinDaShi
Ah Puch
14
3 / 4 / 8
8,404
494
12,530
11,929
6,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
19
19
Deaths
11
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
W
Yemoja
 
Yemoja
1
2
8
2.5
W
Chaac
ALFA 1999
Chaac
6
1
6
9
W
Danzaburou
BOLO4ELLER
Danzaburou
4
4
3
1.38
W
Sun Wukong
DeathTolls
Sun Wukong
5
0
2
6
W
Ah Puch
GuanYinDaShi
Ah Puch
3
4
8
1.75
L
Chang'e
Moment-345
Chang'e
0
3
0
0
L
Apollo
NATEK3
Apollo
4
4
2
1.25
L
Poseidon
WeepyCarpet27
Poseidon
1
4
2
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
45,971
61,706
Taken
56,893
23,142
Mitigated
26,670
15,326
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,022
798
0
4,195
11,009
3,706
0
2,714
8,111
0
56,706
W
Yemoja
 
Yemoja
6,840
323
1,089
1,681
8,006
2,778
269
2,551
5,015
45,117
2,077
W
Chaac
ALFA 1999
Chaac
7,896
579
0
2,479
12,286
7,617
0
2,628
9,338
0
97,015
W
Danzaburou
BOLO4ELLER
Danzaburou
5,545
1,806
0
4,713
12,825
4,405
276
2,430
10,035
0
48,017
W
Sun Wukong
DeathTolls
Sun Wukong
13,160
1,795
0
4,415
11,847
5,105
55
4,651
6,502
0
92,769
W
Ah Puch
GuanYinDaShi
Ah Puch
12,530
1,343
0
3,092
11,929
6,765
0
3,542
7,825
49,648
0
L
Chang'e
Moment-345
Chang'e
5,389
216
0
5,556
12,922
3,228
0
458
12,464
48,540
0
L
Apollo
NATEK3
Apollo
11,659
7,216
0
3,377
11,855
4,725
412
3,803
8,040
0
74,817
L
Poseidon
WeepyCarpet27
Poseidon
4,363
516
0
1,030
8,753
2,375
0
3,871
4,462
57,231
945
L
8,748
433
0
1,168
17,167
9,108
0
7,670
9,401
41,268
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
47,799
510
Minions Killed
536
0
Camps Cleared
0
1,680,951
Distance Traveled
1,724,293
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,929
466
84
5
0
365,565
0
W
Yemoja
8,990
529
94
6
0
334,930
4
W
Chaac
10,068
592
145
9
0
402,302
0
W
Danzaburou
9,397
553
76
4
0
289,307
0
W
Sun Wukong
10,940
644
152
9
0
380,164
0
W
Ah Puch
8,404
494
69
4
0
317,590
6
L
Chang'e
7,729
455
102
6
0
339,725
1
L
Apollo
9,204
541
131
8
0
301,336
0
L
Poseidon
8,177
481
123
7
0
340,454
5
L
Geb
7,654
450
70
4
0
333,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role