Player Matchup

Kumbhakarna
Kumbhakarna
FluffMyBiscuits
Kumbhakarna
Level 90
God Stats
0W - 1L
1,707 SR
Queue Stats
75W - 141L
1,439 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Kryptonathan
Maman Brigitte
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 170L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
SUGMAYAGA
Danzaburou
Level 88
God Stats
21W - 33L
1,466 SR
Queue Stats
86W - 165L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
Sanchez3090
Kukulkan
Level 105
God Stats
11W - 23L
1,407 SR
Queue Stats
42W - 68L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
SkinCricket
Sun Wukong
Level 86
God Stats
18W - 17L
1,577 SR
Queue Stats
141W - 232L
1,510 Elo+
Party 3
Team Averages
Level 98
1,531 SR
1,460 Elo+

VS

Team Averages
Level 130
1,635 SR
1,590 Elo+
Chernobog
Chernobog
Brotherxman239
Chernobog
Level 157
God Stats
1W - 0L
1,569 SR
Queue Stats
50W - 31L
1,649 Elo+
Party 1
Anubis
Anubis
DreaDHeaDMaGiC91
Anubis
Level 160
God Stats
2W - 1L
1,731 SR
Queue Stats
260W - 245L
1,537 Elo+
Solo
Fafnir
Fafnir
Leif629
Fafnir
Level 146
God Stats
4W - 0L
1,525 SR
Queue Stats
41W - 34L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
SGASheppard
Gilgamesh
Level 158
God Stats
14W - 5L
1,628 SR
Queue Stats
61W - 48L
1,586 Elo+
Party 2
Thoth
Thoth
Wolvés
Thoth
Level 29
God Stats
4W - 1L
1,722 SR
Queue Stats
91W - 57L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FluffMyBiscuits
Kumbhakarna
14
0 / 5 / 2
8,558
856
4,140
16,827
12,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
Kryptonathan
Maman Brigitte
13
2 / 7 / 3
8,460
846
2,757
10,033
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
SUGMAYAGA
Danzaburou
14
1 / 4 / 2
8,664
866
8,294
8,505
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Sanchez3090
Kukulkan
14
1 / 2 / 1
8,626
863
8,674
6,461
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SkinCricket
Sun Wukong
13
1 / 3 / 2
8,238
824
5,893
12,757
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brotherxman239
Chernobog
16
5 / 1 / 11
9,991
999
11,388
8,517
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 8
10,075
1,008
8,845
5,269
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fafnir
Leif629
Fafnir
14
1 / 1 / 10
9,295
930
6,451
7,634
9,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
SGASheppard
Gilgamesh
16
4 / 1 / 10
9,629
963
7,364
10,731
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Wolvés
Thoth
16
8 / 1 / 6
9,892
989
13,830
5,279
1,688
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
5
Kills
21
21
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Brotherxman239
Chernobog
5
1
11
10.5
W
3
1
8
7
L
Kumbhakarna
FluffMyBiscuits
Kumbhakarna
0
5
2
0.2
L
Maman Brigitte
Kryptonathan
Maman Brigitte
2
7
3
0.5
W
Fafnir
Leif629
Fafnir
1
1
10
6
W
Gilgamesh
SGASheppard
Gilgamesh
4
1
10
9
L
Danzaburou
SUGMAYAGA
Danzaburou
1
4
2
0.5
L
Kukulkan
Sanchez3090
Kukulkan
1
2
1
0.75
L
Sun Wukong
SkinCricket
Sun Wukong
1
3
2
0.67
W
Thoth
Wolvés
Thoth
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
47,878
54,583
Taken
37,430
28,029
Mitigated
27,671
7,036
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Brotherxman239
Chernobog
11,388
7,326
0
1,968
8,517
3,313
721
4,029
4,488
0
28,472
W
8,845
172
0
2,298
5,269
2,665
480
2,673
2,596
41,878
194
L
Kumbhakarna
FluffMyBiscuits
Kumbhakarna
4,140
336
0
2,727
16,827
12,565
0
8,553
8,097
15,826
0
L
Maman Brigitte
Kryptonathan
Maman Brigitte
2,757
95
0
1,155
10,033
2,496
0
4,557
5,403
13,147
0
W
Fafnir
Leif629
Fafnir
6,451
1,382
0
2,300
7,634
9,185
0
3,023
4,611
9,683
995
W
Gilgamesh
SGASheppard
Gilgamesh
7,364
1,814
0
1,494
10,731
10,820
623
3,451
7,280
0
26,849
L
Danzaburou
SUGMAYAGA
Danzaburou
8,294
1,419
0
1,364
8,505
2,749
0
4,477
3,917
0
29,070
L
Kukulkan
Sanchez3090
Kukulkan
8,674
382
0
485
6,461
1,842
0
4,218
2,200
31,968
0
L
Sun Wukong
SkinCricket
Sun Wukong
5,893
593
0
1,305
12,757
8,377
0
6,268
6,271
0
15,347
W
Thoth
Wolvés
Thoth
13,830
367
0
1,305
5,279
1,688
941
2,395
2,884
35,230
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
48,882
201
Minions Killed
249
0
Camps Cleared
0
1,016,773
Distance Traveled
1,091,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,991
999
54
5
0
210,967
0
W
Anubis
10,075
1,008
86
9
0
209,429
0
L
Kumbhakarna
8,558
856
30
3
0
191,203
0
L
Maman Brigitte
8,460
846
22
2
0
196,244
0
W
Fafnir
9,295
930
7
1
0
213,404
0
W
Gilgamesh
9,629
963
52
5
0
231,958
0
L
Danzaburou
8,664
866
60
6
0
194,667
0
L
Kukulkan
8,626
863
65
7
0
218,205
5
L
Sun Wukong
8,238
824
24
2
0
216,454
0
W
Thoth
9,892
989
50
5
0
226,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role