Player Matchup

Artemis
Artemis
Chris082
Artemis
Level 45
God Stats
3W - 5L
1,422 SR
Queue Stats
278W - 208L
1,544 Elo+
Party 1
Poseidon
Poseidon
DYNAMITE 420886
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
HayDeezNoots
Chronos
Level 123
God Stats
1W - 4L
1,297 SR
Queue Stats
52W - 50L
1,532 Elo+
Solo
Chaac
Chaac
Redstone Robber
Chaac
Level 129
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 9L
1,370 Elo+
Party 2
Fafnir
Fafnir
Willism456
Fafnir
Level 126
God Stats
3W - 3L
1,882 SR
Queue Stats
230W - 189L
1,529 Elo+
Party 1
Team Averages
Level 110
1,564 SR
1,495 Elo+

VS

Team Averages
Level 159
1,753 SR
1,704 Elo+
Hercules
Hercules
MrBiggums
Hercules
Level 149
God Stats
24W - 9L
1,854 SR
Queue Stats
229W - 64L
1,818 Elo+
Party 3
Medusa
Medusa
SeaTrial
Medusa
Level 149
God Stats
1W - 0L
1,762 SR
Queue Stats
121W - 98L
1,598 Elo+
Solo
Bacchus
Bacchus
Spartan323
Bacchus
Level 199
God Stats
8W - 3L
1,842 SR
Queue Stats
358W - 131L
1,780 Elo+
Party 3
Hun Batz
Hun Batz
Varnana
Hun Batz
Level 177
God Stats
4W - 0L
1,750 SR
Queue Stats
212W - 63L
1,797 Elo+
Party 3
Baron Samedi
Baron Samedi
pryornuts
Baron Samedi
Level 120
God Stats
2W - 3L
1,559 SR
Queue Stats
32W - 35L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chris082
Artemis
14
2 / 4 / 2
8,157
906
9,181
10,534
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
3 / 6 / 0
8,099
900
6,253
7,209
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
HayDeezNoots
Chronos
12
0 / 5 / 0
6,995
777
3,440
5,838
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 6 / 2
7,352
817
8,227
12,192
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
Willism456
Fafnir
13
2 / 6 / 2
7,814
868
3,942
13,763
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrBiggums
Hercules
15
4 / 1 / 12
8,876
986
8,465
11,356
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
SeaTrial
Medusa
15
6 / 3 / 6
8,729
970
8,032
9,402
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Spartan323
Bacchus
14
5 / 1 / 14
8,423
936
7,371
8,831
10,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Varnana
Hun Batz
16
8 / 0 / 8
9,457
1,051
11,196
7,384
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
pryornuts
Baron Samedi
15
4 / 2 / 14
8,662
962
10,065
6,739
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
7
Kills
27
27
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chris082
Artemis
2
4
2
0.75
L
Poseidon
3
6
0
0.5
L
Chronos
HayDeezNoots
Chronos
0
5
0
0
W
Hercules
MrBiggums
Hercules
4
1
12
10
L
0
6
2
0.17
W
Medusa
SeaTrial
Medusa
6
3
6
3
W
Bacchus
Spartan323
Bacchus
5
1
14
12
W
Hun Batz
Varnana
Hun Batz
8
0
8
12
L
Fafnir
Willism456
Fafnir
2
6
2
0.5
W
Baron Samedi
pryornuts
Baron Samedi
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
45,129
49,536
Taken
43,712
29,683
Mitigated
30,274
6,905
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chris082
Artemis
9,181
3,813
0
2,023
10,534
3,635
0
4,969
5,346
0
20,956
L
Poseidon
6,253
506
0
698
7,209
2,308
0
2,799
4,331
18,097
0
L
Chronos
HayDeezNoots
Chronos
3,440
1,208
0
86
5,838
1,956
0
1,779
3,912
13,346
0
W
Hercules
MrBiggums
Hercules
8,465
2,142
0
4,722
11,356
11,151
437
3,518
7,678
200
22,325
L
8,227
688
0
1,914
12,192
8,018
0
3,714
8,327
1,207
22,071
W
Medusa
SeaTrial
Medusa
8,032
3,401
0
1,413
9,402
2,935
1,146
2,871
6,383
0
28,968
W
Bacchus
Spartan323
Bacchus
7,371
1,202
0
2,532
8,831
10,369
105
3,017
5,610
12,639
325
W
Hun Batz
Varnana
Hun Batz
11,196
3,342
0
1,502
7,384
3,227
830
1,616
5,720
0
33,786
L
Fafnir
Willism456
Fafnir
3,942
561
0
2,184
13,763
13,766
0
4,057
9,434
7,718
0
W
Baron Samedi
pryornuts
Baron Samedi
10,065
914
2,011
2,770
6,739
2,592
577
2,382
4,214
19,284
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
44,147
147
Minions Killed
181
0
Camps Cleared
0
764,759
Distance Traveled
935,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,157
906
23
3
0
156,216
0
L
Poseidon
8,099
900
47
5
0
169,404
0
L
Chronos
6,995
777
33
4
0
110,694
0
W
Hercules
8,876
986
33
4
0
192,975
0
L
Chaac
7,352
817
35
4
0
161,013
0
W
Medusa
8,729
970
52
6
0
168,022
0
W
Bacchus
8,423
936
10
1
0
197,492
0
W
Hun Batz
9,457
1,051
69
8
0
203,239
0
L
Fafnir
7,814
868
9
1
0
167,432
0
W
Baron Samedi
8,662
962
17
2
0
174,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role