Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
AFK-Dweeb
Nu Wa
Gold IV
Level 136
God Stats
2W - 2L
1,661 SR
Queue Stats
96W - 95L
1,356 MMR
Solo
Maui
Maui
Gold III
TriIIe
Maui
Gold III
Level 153
God Stats
2W - 3L
1,539 SR
Queue Stats
88W - 90L
1,312 MMR
Solo
Lancelot
Lancelot
Silver I
c DaIton
Lancelot
Silver I
Level 136
God Stats
0W - 3L
1,252 SR
Queue Stats
141W - 164L
1,321 MMR
Solo
Ullr
Ullr
Silver I
junioramon
Ullr
Silver I
Level 89
God Stats
0W - 3L
1,114 SR
Queue Stats
32W - 33L
1,323 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,413 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,472 SR
1,378 MMR
Artio
Artio
Silver I
 
Artio
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
CommBan7720
Bakasura
Gold V
Level 75
God Stats
4W - 2L
1,435 SR
Queue Stats
232W - 244L
1,319 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Khalil923
Baron Samedi
Gold V
Level 130
God Stats
16W - 12L
1,533 SR
Queue Stats
182W - 185L
1,352 MMR
Solo
Cupid
Cupid
Silver I
KrissG17
Cupid
Silver I
Level 134
God Stats
14W - 10L
1,617 SR
Queue Stats
51W - 52L
1,342 MMR
Solo
Bacchus
Bacchus
Gold V
ghoultillmay
Bacchus
Gold V
Level 124
God Stats
1W - 1L
1,276 SR
Queue Stats
261W - 276L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 1
6,296
484
3,970
10,735
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
AFK-Dweeb
Nu Wa
13
1 / 2 / 1
6,892
530
8,610
4,546
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
TriIIe
Maui
11
4 / 2 / 2
7,236
557
5,075
10,476
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lancelot
c DaIton
Lancelot
10
1 / 6 / 2
5,754
443
2,916
9,750
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 3
6,747
519
3,658
7,669
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CharybdisAwilixChang'eAnubis

VS

Bans
AgniZhong KuiCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 1 / 3
8,942
688
6,640
11,461
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
CommBan7720
Bakasura
15
5 / 1 / 4
8,064
620
4,374
11,402
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Khalil923
Baron Samedi
14
3 / 0 / 2
7,538
580
5,512
6,498
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
KrissG17
Cupid
14
4 / 3 / 2
8,372
644
8,387
9,526
3,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
ghoultillmay
Bacchus
11
1 / 3 / 6
6,393
492
3,639
11,403
10,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
16
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
W
Artio
 
Artio
3
1
3
4.5
L
Nu Wa
AFK-Dweeb
Nu Wa
1
2
1
0.75
W
Bakasura
CommBan7720
Bakasura
5
1
4
7
W
Baron Samedi
Khalil923
Baron Samedi
3
0
2
4
W
Cupid
KrissG17
Cupid
4
3
2
1.67
L
Maui
TriIIe
Maui
4
2
2
2.5
L
Lancelot
c DaIton
Lancelot
1
6
2
0.33
W
Bacchus
ghoultillmay
Bacchus
1
3
6
1.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
28,552
43,176
Taken
50,290
18,900
Mitigated
26,537
9,417
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,970
591
0
4,815
10,735
3,726
0
4,652
5,417
0
43,522
W
Artio
 
Artio
6,640
173
419
5,196
11,461
6,692
78
2,123
9,159
49,292
4,819
L
Nu Wa
AFK-Dweeb
Nu Wa
8,610
1,243
0
956
4,546
1,421
0
3,251
1,031
48,763
0
W
Bakasura
CommBan7720
Bakasura
4,374
3,610
0
3,912
11,402
4,575
28
1,925
9,280
0
60,473
W
Baron Samedi
Khalil923
Baron Samedi
5,512
311
786
2,657
6,498
2,114
0
3,785
2,352
51,447
1,318
W
Cupid
KrissG17
Cupid
8,387
5,055
116
4,937
9,526
3,089
757
2,669
6,691
0
69,234
L
Maui
TriIIe
Maui
5,075
1,285
0
1,947
10,476
7,755
0
2,395
7,739
25,548
0
L
Lancelot
c DaIton
Lancelot
2,916
427
0
382
9,750
3,714
0
3,421
6,169
0
40,378
W
Bacchus
ghoultillmay
Bacchus
3,639
385
0
2,028
11,403
10,067
0
2,100
9,061
18,786
577
L
3,658
1,161
0
1,317
7,669
2,284
0
455
7,214
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
39,309
371
Minions Killed
456
0
Camps Cleared
0
1,193,917
Distance Traveled
1,408,246
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,296
484
78
6
0
196,502
0
W
Artio
8,942
688
119
9
0
267,859
0
L
Nu Wa
6,892
530
89
7
0
240,783
0
W
Bakasura
8,064
620
107
8
0
336,409
0
W
Baron Samedi
7,538
580
84
6
0
268,180
0
W
Cupid
8,372
644
113
9
0
260,994
0
L
Maui
7,236
557
43
3
0
268,257
0
L
Lancelot
5,754
443
64
5
0
227,114
2
W
Bacchus
6,393
492
33
3
0
274,804
4
L
Ullr
6,747
519
97
7
0
261,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role