Player Matchup

He Bo
He Bo
Boombadaboom1432
He Bo
Level 117
God Stats
4W - 7L
1,432 SR
Queue Stats
600W - 600L
1,558 Elo+
Solo
Anhur
Anhur
Feelynx
Anhur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 83L
1,463 Elo+
Party 3
Horus
Horus
IxI_CrYt3ch_IxI
Horus
Level 148
God Stats
2W - 4L
1,552 SR
Queue Stats
155W - 154L
1,547 Elo+
Party 2
King Arthur
King Arthur
Splitterschiss7
King Arthur
Level 184
God Stats
3W - 2L
1,557 SR
Queue Stats
356W - 357L
1,603 Elo+
Party 2
Hercules
Hercules
siberiius
Hercules
Level 145
God Stats
5W - 7L
1,228 SR
Queue Stats
137W - 143L
1,493 Elo+
Party 3
Team Averages
Level 122
1,454 SR
1,533 Elo+

VS

Team Averages
Level 99
1,629 SR
1,542 Elo+
Neith
Neith
Jointt
Neith
Level 143
God Stats
6W - 1L
1,838 SR
Queue Stats
168W - 179L
1,551 Elo+
Party 1
Athena
Athena
PleaseGodLetMe
Athena
Level 105
God Stats
3W - 0L
1,845 SR
Queue Stats
80W - 68L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProstLi
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,538 Elo+
Solo
Chang'e
Chang'e
Robokrem
Chang'e
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 81L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WoodyWeedPecker
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,464 SR
Queue Stats
374W - 374L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 10
8,400
764
12,238
10,795
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Feelynx
Anhur
15
4 / 7 / 9
8,807
801
8,350
12,973
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 10
7,872
716
6,994
18,892
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Splitterschiss7
King Arthur
16
6 / 6 / 8
9,665
879
19,836
21,013
34,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
siberiius
Hercules
14
2 / 5 / 12
7,820
711
12,046
15,737
18,676
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jointt
Neith
20
15 / 1 / 13
12,149
1,104
20,250
7,825
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 5 / 23
10,930
994
9,172
21,796
21,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
ProstLi
Cu Chulainn
15
2 / 6 / 21
9,098
827
10,357
23,714
20,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Robokrem
Chang'e
17
6 / 4 / 16
10,303
937
13,734
12,940
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
WoodyWeedPecker
Ah Muzen Cab
17
4 / 1 / 23
10,178
925
20,505
12,117
5,872
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
129
17
Kills
33
33
Deaths
17
49
Assists
96
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
L
Anhur
Feelynx
Anhur
4
7
9
1.21
L
1
8
10
0.75
W
Neith
Jointt
Neith
15
1
13
21.5
W
6
5
23
3.5
W
Cu Chulainn
ProstLi
Cu Chulainn
2
6
21
2.08
W
Chang'e
Robokrem
Chang'e
6
4
16
3.5
L
King Arthur
Splitterschiss7
King Arthur
6
6
8
1.67
W
Ah Muzen Cab
WoodyWeedPecker
Ah Muzen Cab
4
1
23
15.5
L
Hercules
siberiius
Hercules
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,464
Damage
74,018
79,410
Taken
78,392
83,686
Mitigated
57,534
21,698
Healing
36,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,238
704
0
687
10,795
3,484
0
3,549
7,246
18,988
694
L
Anhur
Feelynx
Anhur
8,350
5,437
833
1,805
12,973
4,708
0
2,965
10,008
0
20,415
L
6,994
2,630
2,318
3,204
18,892
21,856
0
5,432
13,460
0
11,985
W
Neith
Jointt
Neith
20,250
5,488
0
2,022
7,825
3,926
2,196
1,828
5,921
0
42,381
W
9,172
1,465
2,570
5,074
21,796
21,281
156
4,171
17,360
12,978
640
W
Cu Chulainn
ProstLi
Cu Chulainn
10,357
1,930
1,104
5,725
23,714
20,838
314
4,824
18,607
0
15,936
W
Chang'e
Robokrem
Chang'e
13,734
1,181
11,332
5,667
12,940
5,617
493
2,511
10,316
23,222
338
L
King Arthur
Splitterschiss7
King Arthur
19,836
1,544
1,413
5,070
21,013
34,962
0
4,659
16,354
5,726
28,381
W
Ah Muzen Cab
WoodyWeedPecker
Ah Muzen Cab
20,505
7,541
668
2,496
12,117
5,872
2,901
2,135
9,901
0
45,511
L
Hercules
siberiius
Hercules
12,046
3,869
1,635
4,733
15,737
18,676
0
5,697
10,040
0
20,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
52,658
120
Minions Killed
132
0
Camps Cleared
0
968,139
Distance Traveled
1,160,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,400
764
24
2
0
197,631
0
L
Anhur
8,807
801
30
3
0
164,700
0
L
Horus
7,872
716
17
2
0
194,090
0
W
Neith
12,149
1,104
56
5
0
232,908
0
W
Athena
10,930
994
6
1
0
233,086
0
W
Cu Chulainn
9,098
827
6
1
0
218,056
0
W
Chang'e
10,303
937
12
1
0
227,900
0
L
King Arthur
9,665
879
27
2
0
183,205
0
W
Ah Muzen Cab
10,178
925
52
5
0
248,257
0
L
Hercules
7,820
711
22
2
0
228,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role