Player Matchup

Bastet
Bastet
TERRAMORFER
Bastet
Level 147
God Stats
1W - 0L
1,565 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
ZARID
Poseidon
Level 158
God Stats
4W - 3L
1,743 SR
Queue Stats
10W - 3L
1,781 Elo+
Party 1
Chaac
Chaac
хемуль
Chaac
Level 109
God Stats
2W - 0L
1,762 SR
Queue Stats
10W - 2L
1,781 Elo+
Party 1
Team Averages
Level 138
1,690 SR
1,687 Elo+

VS

Team Averages
Level 112
1,286 SR
1,491 Elo+
The Morrigan
The Morrigan
Rowlam
The Morrigan
Level 142
God Stats
4W - 6L
1,472 SR
Queue Stats
133W - 136L
1,537 Elo+
Party 2
Rama
Rama
SirPinecone
Rama
Level 125
God Stats
0W - 1L
1,158 SR
Queue Stats
18W - 26L
1,413 Elo+
Party 2
King Arthur
King Arthur
zattlebone
King Arthur
Level 68
God Stats
4W - 10L
1,228 SR
Queue Stats
61W - 75L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 0 / 11
9,899
900
7,203
6,741
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ZARID
Poseidon
18
13 / 0 / 3
11,377
1,034
9,050
5,342
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 13
9,430
857
7,873
12,189
13,150
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rowlam
The Morrigan
13
1 / 6 / 1
7,858
714
5,553
6,369
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 5 / 2
7,876
716
5,156
8,826
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
zattlebone
King Arthur
13
1 / 7 / 1
7,942
722
6,000
12,787
13,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Rowlam
The Morrigan
1
6
1
0.25
L
1
5
2
0.4
W
Bastet
3
0
11
8.5
W
Poseidon
ZARID
Poseidon
13
0
3
14.5
L
King Arthur
zattlebone
King Arthur
1
7
1
0.21
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
16,709
24,272
Taken
27,982
17,384
Mitigated
18,509
6,891
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Rowlam
The Morrigan
5,553
861
0
235
6,369
2,099
0
2,118
4,173
20,139
2,312
L
5,156
3,866
0
1,219
8,826
2,981
0
2,796
5,984
0
15,499
W
Bastet
7,203
1,701
0
1,225
6,741
2,522
133
358
6,371
0
36,508
W
Poseidon
ZARID
Poseidon
9,050
2,903
0
1,078
5,342
1,712
2,883
1,153
4,045
38,946
2,905
L
King Arthur
zattlebone
King Arthur
6,000
704
0
1,304
12,787
13,429
0
4,470
8,287
0
18,916
W
7,873
1,409
0
4,588
12,189
13,150
346
2,369
9,489
549
30,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
23,676
139
Minions Killed
106
0
Camps Cleared
0
649,723
Distance Traveled
485,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,858
714
43
4
0
173,774
1
L
Rama
7,876
716
33
3
0
137,417
0
W
Bastet
9,899
900
43
4
0
241,758
0
W
Poseidon
11,377
1,034
63
6
0
231,652
0
L
King Arthur
7,942
722
30
3
0
174,021
0
W
Chaac
9,430
857
33
3
0
176,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role