Player Matchup

Chang'e
Chang'e
Anonymplayer
Chang'e
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Bellona
Bellona
IWickerZz
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,420 Elo+
Solo
Hou Yi
Hou Yi
KlenerKaktus
Hou Yi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Anubis
Anubis
MrDarkSnake
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,487 Elo+
Solo
Surtr
Surtr
natsu7772
Surtr
Level 79
God Stats
6W - 2L
1,676 SR
Queue Stats
99W - 90L
1,461 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,474 Elo+

VS

Team Averages
Level 151
1,512 SR
1,511 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AdelynX
Merlin
Level 182
God Stats
0W - 2L
1,058 SR
Queue Stats
33W - 35L
1,505 Elo+
Party 1
Ravana
Ravana
Amrotz
Ravana
Level 170
God Stats
2W - 3L
1,618 SR
Queue Stats
71W - 76L
1,490 Elo+
Solo
Arachne
Arachne
TomFooty7
Arachne
Level 151
God Stats
12W - 6L
1,882 SR
Queue Stats
62W - 50L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anonymplayer
Chang'e
12
1 / 1 / 5
7,264
484
3,252
9,758
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bellona
IWickerZz
Bellona
15
3 / 1 / 1
9,167
611
13,680
14,266
18,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
13
2 / 2 / 4
7,028
469
5,354
8,295
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
4 / 1 / 4
8,768
585
8,247
8,195
3,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
natsu7772
Surtr
14
8 / 1 / 5
8,224
548
7,604
10,885
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 4 / 1
6,733
449
7,629
7,703
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
11
2 / 4 / 3
6,632
442
5,097
11,320
10,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Merlin
AdelynX
Merlin
14
0 / 3 / 2
7,777
518
8,175
8,205
1,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
Amrotz
Ravana
12
2 / 5 / 0
7,712
514
5,404
10,568
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
TomFooty7
Arachne
13
0 / 2 / 1
7,303
487
7,353
14,666
11,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
L
Sylvanus
 
Sylvanus
2
4
3
0.88
L
Merlin
AdelynX
Merlin
0
3
2
0.33
L
Ravana
Amrotz
Ravana
2
5
0
0.4
W
Chang'e
Anonymplayer
Chang'e
1
1
5
3.5
W
Bellona
IWickerZz
Bellona
3
1
1
3.5
W
Hou Yi
2
2
4
2
W
Anubis
4
1
4
6
L
Arachne
TomFooty7
Arachne
0
2
1
0.25
W
Surtr
natsu7772
Surtr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
33,658
51,399
Taken
52,462
34,323
Mitigated
30,883
26,084
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,629
782
0
1,619
7,703
2,711
0
1,511
6,192
45,058
0
L
Sylvanus
 
Sylvanus
5,097
741
670
2,285
11,320
10,395
105
4,422
6,898
19,225
575
L
Merlin
AdelynX
Merlin
8,175
64
0
3,336
8,205
1,983
0
4,545
3,660
68,162
1,091
L
Ravana
Amrotz
Ravana
5,404
1,966
0
1,664
10,568
4,049
0
1,910
8,658
0
48,046
W
Chang'e
Anonymplayer
Chang'e
3,252
558
2,649
6,334
9,758
5,459
266
6,603
3,108
23,851
1,069
W
Bellona
IWickerZz
Bellona
13,680
4,833
0
5,544
14,266
18,417
0
0
14,266
0
93,055
W
Hou Yi
5,354
1,962
0
1,936
8,295
2,562
672
5,340
2,886
0
44,559
W
Anubis
8,247
426
0
4,335
8,195
3,503
0
5,121
3,074
76,546
1,066
L
Arachne
TomFooty7
Arachne
7,353
5,568
0
6,996
14,666
11,745
0
46
14,620
0
44,715
W
Surtr
natsu7772
Surtr
7,604
3,039
0
5,286
10,885
4,382
0
3,410
7,423
3,667
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
36,157
517
Minions Killed
391
0
Camps Cleared
0
1,442,132
Distance Traveled
1,395,431
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,733
449
73
5
0
224,375
2
L
Sylvanus
6,632
442
31
2
0
273,328
0
L
Merlin
7,777
518
128
9
0
286,287
0
L
Ravana
7,712
514
72
5
0
327,677
2
W
Chang'e
7,264
484
46
3
0
245,353
3
W
Bellona
9,167
611
195
13
0
257,992
0
W
Hou Yi
7,028
469
86
6
0
285,406
0
W
Anubis
8,768
585
121
8
0
302,267
0
L
Arachne
7,303
487
87
6
0
283,764
0
W
Surtr
8,224
548
69
5
0
351,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role