Player Matchup

Achilles
Achilles
Silver I
Coloringo378
Achilles
Silver I
Level 117
God Stats
3W - 2L
1,545 SR
Queue Stats
35W - 44L
1,148 MMR
Party 1
Hun Batz
Hun Batz
Silver I
DimitriiJke
Hun Batz
Silver I
Level 126
God Stats
6W - 10L
1,183 SR
Queue Stats
338W - 356L
1,083 MMR
Solo
Sol
Sol
Silver III
RS Silver03
Sol
Silver III
Level 128
God Stats
2W - 3L
1,440 SR
Queue Stats
48W - 64L
888 MMR
Party 1
Thoth
Thoth
Silver II
Rishdude007
Thoth
Silver II
Level 103
God Stats
6W - 3L
1,530 SR
Queue Stats
488W - 501L
1,072 MMR
Solo
Jormungandr
Jormungandr
Silver IV
nasramas
Jormungandr
Silver IV
Level 126
God Stats
1W - 1L
1,204 SR
Queue Stats
33W - 53L
1,054 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,380 SR
1,049 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,441 SR
1,236 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver IV
 
Terra
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Cenker10_CTR
Poseidon
Silver I
Level 108
God Stats
7W - 15L
1,425 SR
Queue Stats
95W - 112L
1,214 MMR
Party 2
Rama
Rama
Silver II
NykS-CTR
Rama
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 98L
1,028 MMR
Party 2
Set
Set
Silver II
iGaza XD
Set
Silver II
Level 129
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 63L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coloringo378
Achilles
6
0 / 0 / 2
3,490
698
1,411
3,512
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DimitriiJke
Hun Batz
6
0 / 0 / 0
3,211
642
576
2,509
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 0 / 0
4,576
915
1,978
2,056
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,519
704
575
1,210
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nasramas
Jormungandr
6
1 / 0 / 0
3,886
777
2,173
2,885
1,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
ThanatosKumbhakarnaBacchusOlorunVamana

VS

Bans
MulanApolloAgniFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 0
3,466
693
1,115
1,922
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
 
Terra
2
0 / 1 / 0
2,622
524
278
1,555
483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Cenker10_CTR
Poseidon
6
0 / 0 / 0
2,994
599
867
1,978
466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
6
0 / 3 / 0
3,094
619
1,137
3,242
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,347
669
1,124
4,015
1,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Terra
 
Terra
0
1
0
0
L
Poseidon
Cenker10_CTR
Poseidon
0
0
0
0
W
Achilles
Coloringo378
Achilles
0
0
2
1
W
Hun Batz
DimitriiJke
Hun Batz
0
0
0
0
L
Rama
0
3
0
0
W
4
0
0
4
W
0
0
0
0
L
0
1
0
0
W
Jormungandr
nasramas
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,713
Damage
4,521
12,172
Taken
12,712
3,781
Mitigated
4,114
4,362
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,115
224
0
725
1,922
448
0
529
1,393
19,384
0
L
Terra
 
Terra
278
0
230
395
1,555
483
0
307
1,248
1,820
0
L
Poseidon
Cenker10_CTR
Poseidon
867
38
0
655
1,978
466
0
368
1,610
13,718
0
W
Achilles
Coloringo378
Achilles
1,411
165
0
1,286
3,512
1,340
0
1,213
2,299
0
9,264
W
Hun Batz
DimitriiJke
Hun Batz
576
112
0
360
2,509
752
0
0
2,509
0
13,165
L
Rama
1,137
998
0
483
3,242
798
0
1,431
1,811
0
13,927
W
1,978
1,299
0
1,159
2,056
413
956
310
1,746
22,140
0
W
575
0
0
500
1,210
271
0
716
494
20,003
764
L
1,124
462
0
1,682
4,015
1,919
0
1,935
2,080
0
13,082
W
Jormungandr
nasramas
Jormungandr
2,173
407
0
1,057
2,885
1,005
0
21
2,864
17,358
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,682
Gold Earned
15,523
154
Minions Killed
127
0
Camps Cleared
0
518,496
Distance Traveled
430,169
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,466
693
38
8
0
94,423
2
L
Terra
2,622
524
1
0
0
45,841
0
L
Poseidon
2,994
599
29
6
0
115,561
0
W
Achilles
3,490
698
21
4
0
116,352
0
W
Hun Batz
3,211
642
28
6
0
121,417
0
L
Rama
3,094
619
26
5
0
90,738
0
W
Sol
4,576
915
38
8
0
88,331
0
W
Thoth
3,519
704
39
8
0
92,802
0
L
Set
3,347
669
33
7
0
83,606
0
W
Jormungandr
3,886
777
28
6
0
99,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role