Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mr_Jesterkk
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,440 Elo+
Solo
Kali
Kali
V1tor007
Kali
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Solo
Yemoja
Yemoja
sjatoba
Yemoja
Level 146
God Stats
43W - 43L
1,558 SR
Queue Stats
488W - 494L
1,450 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,440 Elo+

VS

Team Averages
Level 122
1,644 SR
1,474 Elo+
Hades
Hades
BEconterno
Hades
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,363 Elo+
Solo
Loki
Loki
DiaoBrocador
Loki
Level 84
God Stats
3W - 2L
1,665 SR
Queue Stats
26W - 32L
1,478 Elo+
Solo
Skadi
Skadi
FonT MonK
Skadi
Level 69
God Stats
7W - 5L
1,763 SR
Queue Stats
65W - 49L
1,589 Elo+
Solo
Nut
Nut
Number107
Nut
Level 185
God Stats
4W - 3L
1,552 SR
Queue Stats
234W - 247L
1,438 Elo+
Solo
Cthulhu
Cthulhu
fredcica
Cthulhu
Level 158
God Stats
12W - 6L
1,741 SR
Queue Stats
227W - 233L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 3 / 0
4,092
818
3,367
4,723
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
 
Surtr
6
0 / 3 / 0
3,292
658
2,478
5,495
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

6
0 / 2 / 0
3,348
670
1,178
2,629
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
6
1 / 0 / 1
3,445
689
1,093
2,760
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
sjatoba
Yemoja
1
0 / 0 / 0
2,456
491
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
2 / 0 / 1
4,431
886
2,944
4,216
1,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 0 / 1
3,895
779
1,069
3,109
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
FonT MonK
Skadi
6
1 / 3 / 2
3,490
698
1,987
3,123
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,239
848
1,828
2,735
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
fredcica
Cthulhu
6
1 / 1 / 2
3,919
784
1,124
2,020
1,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
0
1
L
Surtr
 
Surtr
0
3
0
0
W
Hades
2
0
1
2.5
W
2
0
1
2.5
W
Skadi
FonT MonK
Skadi
1
3
2
0.67
L
0
2
0
0
W
2
0
0
2
L
Kali
1
0
1
1.5
W
Cthulhu
fredcica
Cthulhu
1
1
2
2
L
Yemoja
sjatoba
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,116
Damage
8,952
15,607
Taken
15,203
5,536
Mitigated
4,401
5,124
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,367
1,599
0
1,717
4,723
1,288
0
790
3,933
0
19,269
L
Surtr
 
Surtr
2,478
1,205
0
1,479
5,495
2,807
0
2,721
2,774
450
15,730
W
Hades
2,944
646
66
3,611
4,216
1,308
0
143
3,888
23,344
1,517
W
1,069
471
0
2,069
3,109
649
0
73
2,957
0
21,378
W
Skadi
FonT MonK
Skadi
1,987
847
0
510
3,123
654
0
0
3,123
0
11,832
L
1,178
97
72
858
2,629
565
0
0
2,629
13,538
304
W
1,828
701
0
2,221
2,735
739
0
824
1,746
0
23,407
L
Kali
1,093
865
0
991
2,760
876
0
334
2,426
0
11,346
W
Cthulhu
fredcica
Cthulhu
1,124
161
0
523
2,020
1,051
0
0
2,020
10,708
0
L
Yemoja
sjatoba
Yemoja
0
0
7
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
19,974
113
Minions Killed
198
0
Camps Cleared
0
412,855
Distance Traveled
519,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,092
818
29
6
0
94,992
0
L
Surtr
3,292
658
31
6
0
83,297
0
W
Hades
4,431
886
61
12
0
77,196
0
W
Loki
3,895
779
48
10
0
112,816
0
W
Skadi
3,490
698
22
4
0
108,094
0
L
Ra
3,348
670
28
6
0
117,441
0
W
Nut
4,239
848
47
9
0
99,864
2
L
Kali
3,445
689
25
5
0
115,229
0
W
Cthulhu
3,919
784
20
4
0
121,191
0
L
Yemoja
2,456
491
0
0
0
1,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role