Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
NCzMoZtWantD
Nu Wa
Gold IV
Level 158
God Stats
259W - 202L
1,646 SR
Queue Stats
1,242W - 1,227L
1,305 MMR
Solo
Shiva
Shiva
Silver III
odivinebeast
Shiva
Silver III
Level 192
God Stats
17W - 12L
1,541 SR
Queue Stats
23W - 21L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,562 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,400 SR
1,451 MMR
Surtr
Surtr
Silver II
 
Surtr
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
BR06DSW0RD
Hun Batz
Bronze III
Level 42
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Athena
Athena
Gold V
ThunderRider742
Athena
Gold V
Level 119
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 23L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 5
6,121
1,020
3,255
3,227
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 6
6,022
1,004
4,450
2,447
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,538
1,090
6,692
4,430
3,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AchillesThanatosAnubisHorusFenrir

VS

Bans
JanusHeraThothZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 1 / 1
5,209
868
1,110
5,480
2,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
BR06DSW0RD
Hun Batz
8
0 / 4 / 1
4,886
814
2,564
4,746
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,524
921
2,346
7,263
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
5
4.5
L
Surtr
 
Surtr
0
1
1
0.5
L
Hun Batz
BR06DSW0RD
Hun Batz
0
4
1
0.13
W
1
0
6
4
L
1
2
0
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
6,020
10,104
Taken
17,489
6,160
Mitigated
8,346
2,385
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,255
505
0
872
3,227
1,774
500
354
2,768
13,309
0
L
Surtr
 
Surtr
1,110
428
0
1,302
5,480
2,747
0
2,746
2,616
418
13,724
L
Hun Batz
BR06DSW0RD
Hun Batz
2,564
531
0
94
4,746
1,766
0
1,723
2,854
0
11,868
W
4,450
1,579
0
250
2,447
1,035
940
542
1,874
18,320
2,206
L
2,346
392
33
1,920
7,263
3,833
0
2,645
4,255
12,421
0
W
6,692
1,488
44
1,219
4,430
3,351
0
1,287
3,015
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,681
Gold Earned
15,619
94
Minions Killed
63
0
Camps Cleared
0
367,378
Distance Traveled
321,532
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,121
1,020
21
4
0
126,100
0
L
Surtr
5,209
868
26
4
0
119,559
5
L
Hun Batz
4,886
814
20
3
0
81,486
0
W
Nu Wa
6,022
1,004
41
7
0
114,767
1
L
Athena
5,524
921
17
3
0
120,487
0
W
Shiva
6,538
1,090
32
5
0
126,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role