Player Matchup

Nut
Nut
DatboiPrim
Nut
Level 142
God Stats
6W - 4L
1,634 SR
Queue Stats
612W - 569L
1,518 Elo+
Solo
Arachne
Arachne
Parzival00800
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,461 Elo+
Solo
Discordia
Discordia
Punk_Esponja
Discordia
Level 149
God Stats
10W - 9L
1,583 SR
Queue Stats
210W - 212L
1,393 Elo+
Solo
Mulan
Mulan
Stream-Folklore
Mulan
Level 158
God Stats
0W - 2L
1,391 SR
Queue Stats
159W - 143L
1,556 Elo+
Solo
Fafnir
Fafnir
aultindo
Fafnir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,491 Elo+
Solo
Team Averages
Level 147
1,522 SR
1,484 Elo+

VS

Team Averages
Level 153
1,524 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
PAPIzerk313
Zhong Kui
Level 155
God Stats
6W - 4L
1,570 SR
Queue Stats
233W - 215L
1,538 Elo+
Solo
Cupid
Cupid
beansdudeman_ttv
Cupid
Level 32
God Stats
7W - 1L
1,702 SR
Queue Stats
52W - 54L
1,439 Elo+
Solo
Cerberus
Cerberus
gurisp
Cerberus
Level 216
God Stats
8W - 11L
1,350 SR
Queue Stats
553W - 532L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,598
431
2,887
5,734
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
11
0 / 2 / 1
5,991
461
3,687
12,046
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
Punk_Esponja
Discordia
11
2 / 1 / 0
6,327
487
6,435
6,533
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 1 / 0
7,619
586
5,996
12,032
12,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
aultindo
Fafnir
8
0 / 2 / 1
5,971
459
2,515
7,430
6,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 1
8,022
617
7,948
4,464
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
 
Maman Brigitte
11
2 / 0 / 2
6,843
526
3,585
7,174
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PAPIzerk313
Zhong Kui
13
1 / 3 / 0
8,052
619
6,540
9,427
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 0 / 3
7,411
570
2,166
6,091
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
gurisp
Cerberus
11
1 / 1 / 5
7,068
544
6,107
12,263
9,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
8
8
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
W
Maman Brigitte
 
Maman Brigitte
2
0
2
3
L
0
2
0
0
W
Zhong Kui
PAPIzerk313
Zhong Kui
1
3
0
0.33
L
Arachne
0
2
1
0.25
L
Discordia
Punk_Esponja
Discordia
2
1
0
2
L
3
1
0
3
L
Fafnir
aultindo
Fafnir
0
2
1
0.25
W
0
0
3
1.5
W
Cerberus
gurisp
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
26,346
43,775
Taken
39,419
25,407
Mitigated
22,154
14,444
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,948
275
1,837
2,659
4,464
1,670
317
2,163
2,301
61,678
1,906
W
Maman Brigitte
 
Maman Brigitte
3,585
162
0
3,442
7,174
2,450
227
1,679
5,495
37,332
0
L
2,887
1,347
0
1,437
5,734
1,350
0
2,022
3,712
0
37,660
W
Zhong Kui
PAPIzerk313
Zhong Kui
6,540
1,637
0
4,524
9,427
6,317
0
0
9,427
47,773
8,803
L
Arachne
3,687
2,535
0
4,861
12,046
3,835
0
5,944
6,102
0
51,714
L
Discordia
Punk_Esponja
Discordia
6,435
143
0
2,114
6,533
1,729
0
4,779
1,754
40,021
0
L
5,996
863
0
3,902
12,032
12,081
0
6,342
5,690
0
48,337
L
Fafnir
aultindo
Fafnir
2,515
373
0
2,130
7,430
6,412
0
4,185
3,148
14,348
0
W
2,166
711
114
3,688
6,091
1,813
476
586
5,505
0
57,022
W
Cerberus
gurisp
Cerberus
6,107
24
0
3,639
12,263
9,904
74
4,522
7,741
23,705
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
37,396
333
Minions Killed
434
0
Camps Cleared
0
1,205,749
Distance Traveled
1,319,699
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,022
617
123
9
0
293,199
6
W
Maman Brigitte
6,843
526
62
5
0
295,540
1
L
Nut
5,598
431
63
5
0
164,569
1
W
Zhong Kui
8,052
619
109
8
0
203,952
0
L
Arachne
5,991
461
81
6
0
306,181
0
L
Discordia
6,327
487
75
6
0
248,693
2
L
Mulan
7,619
586
93
7
0
246,448
0
L
Fafnir
5,971
459
21
2
0
239,858
1
W
Cupid
7,411
570
94
7
0
262,590
0
W
Cerberus
7,068
544
46
4
0
264,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role