Player Matchup

Artio
Artio
DoktorMerrick
Artio
Level 68
God Stats
1W - 6L
1,260 SR
Queue Stats
99W - 115L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
PhyloNolan
Nu Wa
Level 159
God Stats
14W - 26L
1,401 SR
Queue Stats
175W - 326L
1,436 Elo+
Party 2
Nut
Nut
ShadowSoul17
Nut
Level 121
God Stats
1W - 2L
1,452 SR
Queue Stats
25W - 65L
1,415 Elo+
Party 2
Awilix
Awilix
Tràv
Awilix
Level 148
God Stats
17W - 25L
1,462 SR
Queue Stats
257W - 337L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
ohnosomanybees
Jormungandr
Level 106
God Stats
5W - 1L
1,706 SR
Queue Stats
143W - 128L
1,614 Elo+
Solo
Team Averages
Level 120
1,456 SR
1,466 Elo+

VS

Team Averages
Level 120
1,618 SR
1,611 Elo+
Chronos
Chronos
Germ46
Chronos
Level 137
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 10L
1,737 Elo+
Party 1
Artemis
Artemis
Krapfam11
Artemis
Level 83
God Stats
3W - 2L
1,744 SR
Queue Stats
43W - 52L
1,526 Elo+
Party 3
Vamana
Vamana
MooseTheDapper
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,558 Elo+
Party 3
Surtr
Surtr
TopDaaamage
Surtr
Level 87
God Stats
0W - 2L
1,683 SR
Queue Stats
71W - 38L
1,643 Elo+
Party 1
Anubis
Anubis
nickcantroll
Anubis
Level 149
God Stats
2W - 3L
1,427 SR
Queue Stats
239W - 214L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
5,737
574
2,364
9,469
5,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
5 / 2 / 3
6,724
672
8,725
6,047
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 3
6,919
692
3,362
4,623
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Tràv
Awilix
12
5 / 1 / 4
6,792
679
6,204
7,233
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ohnosomanybees
Jormungandr
12
2 / 2 / 2
7,191
719
7,084
10,234
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Germ46
Chronos
12
4 / 3 / 2
6,635
664
6,412
8,670
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Krapfam11
Artemis
10
1 / 4 / 2
5,719
572
3,991
6,102
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 3 / 0
6,275
628
6,747
11,885
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 5 / 2
5,770
577
6,805
10,546
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
4
0 / 3 / 0
4,128
413
1,469
3,662
1,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
9
9
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Chronos
Germ46
Chronos
4
3
2
1.67
L
Artemis
Krapfam11
Artemis
1
4
2
0.5
L
2
3
0
0.67
W
Nu Wa
5
2
3
3.25
W
4
2
3
2.75
L
2
5
2
0.6
W
Awilix
Tràv
Awilix
5
1
4
7
L
Anubis
0
3
0
0
W
Jormungandr
ohnosomanybees
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
25,424
37,606
Taken
40,865
18,043
Mitigated
14,951
14,366
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,364
242
286
3,254
9,469
5,670
196
3,346
6,123
16,758
430
L
Chronos
Germ46
Chronos
6,412
1,668
0
3,609
8,670
2,405
0
2,267
6,179
43,449
0
L
Artemis
Krapfam11
Artemis
3,991
1,898
0
1,421
6,102
1,561
0
1,588
4,436
0
28,123
L
6,747
2,551
0
3,513
11,885
5,998
0
7,007
4,784
0
44,386
W
Nu Wa
8,725
1,487
0
1,485
6,047
1,508
0
1,301
4,746
38,334
394
W
3,362
2,129
0
1,524
4,623
1,365
619
1,090
3,533
0
41,455
L
6,805
2,801
0
2,044
10,546
3,884
0
4,620
5,535
1,031
41,652
W
Awilix
Tràv
Awilix
6,204
2,191
0
3,294
7,233
2,059
0
2,312
4,921
0
45,668
L
Anubis
1,469
152
0
731
3,662
1,103
0
1,267
2,321
10,462
0
W
Jormungandr
ohnosomanybees
Jormungandr
7,084
1,975
0
4,523
10,234
7,441
0
287
9,264
51,081
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
28,527
363
Minions Killed
309
0
Camps Cleared
0
1,061,341
Distance Traveled
897,345
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,737
574
19
2
0
186,980
2
L
Chronos
6,635
664
82
8
0
236,613
0
L
Artemis
5,719
572
56
6
0
194,401
0
L
Vamana
6,275
628
86
9
0
182,589
2
W
Nu Wa
6,724
672
85
9
0
209,486
0
W
Nut
6,919
692
77
8
0
202,551
0
L
Surtr
5,770
577
64
6
0
218,673
0
W
Awilix
6,792
679
83
8
0
259,128
0
L
Anubis
4,128
413
21
2
0
65,069
0
W
Jormungandr
7,191
719
99
10
0
203,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role