Player Matchup

Nemesis
Nemesis
Diamond III
Anhur-_4
Nemesis
Diamond III
Level 156
God Stats
32W - 25L
1,653 SR
Queue Stats
181W - 181L
2,073 MMR
Party 2
Eset
Eset
Diamond IV
Doriamma
Eset
Diamond IV
Level 155
God Stats
25W - 20L
1,626 SR
Queue Stats
258W - 230L
2,160 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
Malteazah
Cernunnos
Diamond V
Level 146
God Stats
9W - 4L
1,815 SR
Queue Stats
241W - 229L
2,022 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Mìdas
Bake Kujira
Diamond V
Level 159
God Stats
2W - 1L
1,402 SR
Queue Stats
181W - 162L
2,027 MMR
Solo
Athena
Athena
Platinum I
roberelpecas
Athena
Platinum I
Level 159
God Stats
7W - 0L
1,988 SR
Queue Stats
119W - 100L
2,049 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,697 SR
2,066 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,473 SR
1,860 MMR
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
FalkenbergML
Thor
Diamond IV
Level 140
God Stats
0W - 1L
1,148 SR
Queue Stats
198W - 189L
2,159 MMR
Solo
Tiamat
Tiamat
Diamond IV
FarrukitoVegano
Tiamat
Diamond IV
Level 75
God Stats
4W - 4L
1,599 SR
Queue Stats
59W - 34L
2,131 MMR
Party 1
Anhur
Anhur
Diamond V
frankestaing
Anhur
Diamond V
Level 158
God Stats
13W - 13L
1,620 SR
Queue Stats
131W - 108L
2,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anhur-_4
Nemesis
12
5 / 1 / 5
6,896
627
4,631
7,145
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
13
6 / 0 / 4
7,787
708
6,304
4,332
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Malteazah
Cernunnos
13
2 / 2 / 1
6,738
613
6,218
5,901
1,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Mìdas
Bake Kujira
12
2 / 2 / 6
7,006
637
8,571
9,804
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
12
2 / 1 / 9
7,124
648
6,522
10,024
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
CharonSusanoMaman Brigitte

VS

Bans
CthulhuKumbhakarnaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 5 / 1
6,800
618
7,503
15,529
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Geb
 
Geb
7
0 / 5 / 1
4,885
444
4,310
9,167
5,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 1
5,945
540
2,898
8,219
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
5,684
517
4,038
6,974
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 1 / 2
5,690
517
4,450
5,767
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
6
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
1
0.7
L
Geb
 
Geb
0
5
1
0.1
W
Nemesis
Anhur-_4
Nemesis
5
1
5
7.5
W
Eset
6
0
4
8
L
2
2
1
1.25
L
1
4
1
0.38
W
Cernunnos
Malteazah
Cernunnos
2
2
1
1.25
W
Bake Kujira
Mìdas
Bake Kujira
2
2
6
2.5
L
0
1
2
1
W
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,246
Damage
23,199
37,206
Taken
45,656
19,059
Mitigated
18,740
10,468
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,503
585
0
6,471
15,529
5,482
0
10,083
5,408
37,608
0
L
Geb
 
Geb
4,310
373
0
1,106
9,167
5,651
0
3,318
5,783
13,699
0
W
Nemesis
Anhur-_4
Nemesis
4,631
1,764
0
925
7,145
2,734
511
2,222
4,731
0
45,307
W
Eset
6,304
565
139
721
4,332
1,536
0
2,172
1,863
50,500
1,066
L
2,898
701
0
3,909
8,219
2,665
0
3,228
4,859
0
39,335
L
4,038
438
0
1,003
6,974
3,478
0
3,002
3,831
28,808
0
W
Cernunnos
Malteazah
Cernunnos
6,218
2,718
0
2,025
5,901
1,832
0
1,292
4,520
0
55,162
W
Bake Kujira
Mìdas
Bake Kujira
8,571
3,386
0
3,298
9,804
4,823
270
5,158
4,032
42,385
1,244
L
4,450
3,591
0
1,862
5,767
1,464
0
748
5,019
0
40,997
W
Athena
6,522
1,632
0
3,360
10,024
8,134
258
3,538
6,209
22,590
1,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
29,004
396
Minions Killed
331
0
Camps Cleared
0
1,114,193
Distance Traveled
1,102,114
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,800
618
80
7
0
196,803
1
L
Geb
4,885
444
15
1
0
220,383
4
W
Nemesis
6,896
627
74
7
0
232,768
0
W
Eset
7,787
708
117
11
0
222,652
1
L
Thor
5,945
540
77
7
0
237,780
0
L
Tiamat
5,684
517
75
7
0
224,768
0
W
Cernunnos
6,738
613
94
9
0
203,432
3
W
Bake Kujira
7,006
637
77
7
0
216,563
0
L
Anhur
5,690
517
84
8
0
222,380
1
W
Athena
7,124
648
34
3
0
238,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role