Player Matchup

Hera
Hera
Aidenous
Hera
Level 159
God Stats
65W - 38L
1,646 SR
Queue Stats
390W - 419L
1,479 Elo+
Party 2
Terra
Terra
SgtWortWort
Terra
Level 190
God Stats
11W - 7L
1,552 SR
Queue Stats
25W - 21L
1,581 Elo+
Party 2
Neith
Neith
She Shrooms
Neith
Level 149
God Stats
23W - 30L
1,503 SR
Queue Stats
105W - 114L
1,470 Elo+
Party 2
Team Averages
Level 166
1,567 SR
1,510 Elo+

VS

Team Averages
Level 67
1,477 SR
1,472 Elo+
Hun Batz
Hun Batz
BR06DSW0RD
Hun Batz
Level 42
God Stats
2W - 5L
1,410 SR
Queue Stats
24W - 35L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Roseiry
Morgan Le Fay
Level 63
God Stats
2W - 4L
1,483 SR
Queue Stats
73W - 65L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
SarrukentheGreat
Xing Tian
Level 95
God Stats
0W - 1L
1,538 SR
Queue Stats
45W - 42L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 3 / 6
9,741
886
12,931
6,284
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 11
10,446
950
11,939
8,892
9,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
6 / 3 / 5
10,330
939
6,385
9,645
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BR06DSW0RD
Hun Batz
15
4 / 7 / 2
10,099
918
6,221
14,074
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morgan Le Fay
Roseiry
Morgan Le Fay
16
1 / 2 / 4
8,786
799
6,906
10,362
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
14
0 / 4 / 1
7,800
709
4,182
13,688
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
5
3
6
2.67
L
Hun Batz
BR06DSW0RD
Hun Batz
4
7
2
0.71
L
Morgan Le Fay
Roseiry
Morgan Le Fay
1
2
4
1.5
L
Xing Tian
0
4
1
0.13
W
2
0
11
7.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
17,309
24,821
Taken
38,124
15,777
Mitigated
22,757
6,074
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,931
2,938
0
508
6,284
2,485
860
2,950
3,282
25,993
502
L
Hun Batz
BR06DSW0RD
Hun Batz
6,221
1,746
0
1,796
14,074
6,257
0
7,786
6,257
0
33,359
L
Morgan Le Fay
Roseiry
Morgan Le Fay
6,906
431
0
2,180
10,362
3,831
85
7,245
3,086
30,917
0
L
Xing Tian
4,182
282
0
2,169
13,688
12,669
0
8,568
5,113
11,016
950
W
11,939
672
420
2,921
8,892
9,390
702
4,415
4,141
38,181
2,743
W
6,385
1,617
0
2,225
9,645
3,902
2,016
3,095
6,443
0
38,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
26,685
165
Minions Killed
119
0
Camps Cleared
0
635,161
Distance Traveled
614,968
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,741
886
36
3
0
206,424
3
L
Hun Batz
10,099
918
47
4
0
199,127
0
L
Morgan Le Fay
8,786
799
57
5
0
202,685
1
L
Xing Tian
7,800
709
15
1
0
213,156
0
W
Terra
10,446
950
71
6
0
244,742
0
W
Neith
10,330
939
58
5
0
183,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role