Player Matchup

Poseidon
Poseidon
Culimos
Poseidon
Level 191
God Stats
14W - 14L
1,501 SR
Queue Stats
50W - 56L
1,494 Elo+
Party 1
Bacchus
Bacchus
EternaI Fox
Bacchus
Level 146
God Stats
2W - 4L
1,748 SR
Queue Stats
326W - 331L
1,481 Elo+
Solo
Mulan
Mulan
Scarecrow93616
Mulan
Level 109
God Stats
7W - 5L
1,624 SR
Queue Stats
294W - 282L
1,482 Elo+
Solo
Danzaburou
Danzaburou
exo0dia
Danzaburou
Level 162
God Stats
180W - 129L
1,589 SR
Queue Stats
389W - 358L
1,537 Elo+
Solo
Terra
Terra
nenaselena
Terra
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 354L
1,445 Elo+
Party 1
Team Averages
Level 150
1,592 SR
1,488 Elo+

VS

Team Averages
Level 89
1,563 SR
1,540 Elo+
Odin
Odin
BeefDiesel
Odin
Level 93
God Stats
4W - 4L
1,386 SR
Queue Stats
247W - 247L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
CharmyIsThick
Danzaburou
Level 62
God Stats
26W - 10L
1,875 SR
Queue Stats
148W - 117L
1,597 Elo+
Solo
Fafnir
Fafnir
Okayalright
Fafnir
Level 96
God Stats
3W - 2L
1,565 SR
Queue Stats
271W - 280L
1,524 Elo+
Party 2
Arachne
Arachne
Xerαc
Arachne
Level 151
God Stats
9W - 4L
1,791 SR
Queue Stats
57W - 46L
1,496 Elo+
Solo
Ymir
Ymir
girlbosspower
Ymir
Level 44
God Stats
5W - 7L
1,200 SR
Queue Stats
124W - 116L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Culimos
Poseidon
11
5 / 2 / 1
6,353
635
7,799
4,682
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
EternaI Fox
Bacchus
9
1 / 3 / 1
5,326
533
3,894
8,411
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 7 / 0
5,849
585
4,492
8,974
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
exo0dia
Danzaburou
10
2 / 4 / 0
5,548
555
5,429
8,599
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
8
0 / 1 / 3
5,238
524
1,284
5,383
2,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,241
524
3,014
7,407
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
CharmyIsThick
Danzaburou
10
5 / 3 / 2
6,103
610
5,221
6,623
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
10
4 / 3 / 4
6,392
639
4,556
8,786
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
Xerαc
Arachne
10
6 / 1 / 3
6,363
636
4,547
7,117
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 6
6,074
607
3,754
7,531
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
17
17
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Danzaburou
CharmyIsThick
Danzaburou
5
3
2
2
L
Poseidon
Culimos
Poseidon
5
2
1
2.75
L
Bacchus
EternaI Fox
Bacchus
1
3
1
0.5
W
Fafnir
4
3
4
2
L
2
7
0
0.29
W
Arachne
Xerαc
Arachne
6
1
3
7.5
L
Danzaburou
exo0dia
Danzaburou
2
4
0
0.5
W
0
0
6
3
L
Terra
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
21,092
36,049
Taken
37,464
13,952
Mitigated
20,785
7,933
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,014
573
0
474
7,407
4,242
0
4,728
2,679
474
21,403
W
Danzaburou
CharmyIsThick
Danzaburou
5,221
1,589
0
2,522
6,623
2,186
0
2,100
4,523
0
34,471
L
Poseidon
Culimos
Poseidon
7,799
1,685
0
198
4,682
1,291
0
577
4,105
48,545
0
L
Bacchus
EternaI Fox
Bacchus
3,894
505
0
2,007
8,411
4,111
0
2,526
5,810
25,275
4,047
W
Fafnir
4,556
2,237
0
3,402
8,786
6,422
126
1,446
7,340
27,718
1,205
L
4,492
340
0
842
8,974
3,891
0
3,185
5,570
0
28,860
W
Arachne
Xerαc
Arachne
4,547
2,573
0
2,857
7,117
2,467
0
2,326
4,791
0
32,593
L
Danzaburou
exo0dia
Danzaburou
5,429
1,084
0
2,224
8,599
2,483
0
1,322
7,277
0
36,718
W
3,754
1,366
0
1,370
7,531
5,468
87
2,257
5,274
27,533
0
L
Terra
1,284
237
1,241
1,421
5,383
2,176
0
863
4,520
9,264
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
30,173
292
Minions Killed
229
0
Camps Cleared
0
946,856
Distance Traveled
1,011,028
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,241
524
34
3
0
222,614
0
W
Danzaburou
6,103
610
60
6
0
189,730
0
L
Poseidon
6,353
635
95
10
0
214,994
0
L
Bacchus
5,326
533
55
6
0
214,736
0
W
Fafnir
6,392
639
44
4
0
184,876
0
L
Mulan
5,849
585
63
6
0
164,909
1
W
Arachne
6,363
636
47
5
0
212,785
0
L
Danzaburou
5,548
555
65
7
0
163,974
0
W
Ymir
6,074
607
44
4
0
201,023
0
L
Terra
5,238
524
14
1
0
188,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role