Player Matchup

Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
Braykenobi
Awilix
Silver IV
Level 156
God Stats
4W - 7L
1,399 SR
Queue Stats
119W - 141L
866 MMR
Solo
Neith
Neith
Bronze I
FenixLordGold
Neith
Bronze I
Level 212
God Stats
12W - 15L
1,397 SR
Queue Stats
195W - 244L
345 MMR
Solo
Bellona
Bellona
Silver IV
Mitsu_Rei_
Bellona
Silver IV
Level 109
God Stats
157W - 156L
1,483 SR
Queue Stats
606W - 641L
803 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,456 SR
1,003 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,486 SR
661 MMR
Jing Wei
Jing Wei
Silver IV
DownwithTrump
Jing Wei
Silver IV
Level 60
God Stats
14W - 21L
1,559 SR
Queue Stats
99W - 137L
772 MMR
Solo
He Bo
He Bo
Bronze I
Fu11Whites
He Bo
Bronze I
Level 129
God Stats
1W - 1L
1,814 SR
Queue Stats
92W - 109L
924 MMR
Solo
Chaac
Chaac
Silver V
Madness3441
Chaac
Silver V
Level 79
God Stats
4W - 9L
1,402 SR
Queue Stats
236W - 268L
480 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
MisterWizard543
Ao Kuang
Bronze III
Level 301
God Stats
17W - 22L
1,385 SR
Queue Stats
179W - 249L
310 MMR
Solo
Ganesha
Ganesha
Silver V
zfogg
Ganesha
Silver V
Level 146
God Stats
1W - 9L
1,270 SR
Queue Stats
30W - 54L
817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 3 / 6
7,960
569
9,180
6,943
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cerberus
 
Cerberus
13
4 / 0 / 4
7,194
514
7,361
10,613
7,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Braykenobi
Awilix
13
7 / 1 / 4
8,079
577
7,952
10,198
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 6
7,593
542
6,117
7,190
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Mitsu_Rei_
Bellona
14
2 / 0 / 1
8,031
574
7,390
10,097
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
ThorArtemisArachneCernunnos

VS

Bans
BakasuraThanatosAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DownwithTrump
Jing Wei
11
0 / 5 / 0
6,053
432
4,646
10,704
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
12
2 / 5 / 1
7,018
501
4,862
9,269
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 3 / 0
7,155
511
5,188
13,304
11,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
10
2 / 8 / 1
6,476
463
5,919
12,401
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
zfogg
Ganesha
12
0 / 0 / 1
7,128
509
3,685
10,707
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
6
2.33
W
Cerberus
 
Cerberus
4
0
4
6
W
Awilix
Braykenobi
Awilix
7
1
4
9
L
Jing Wei
DownwithTrump
Jing Wei
0
5
0
0
W
4
0
6
7
L
He Bo
2
5
1
0.5
L
0
3
0
0
L
Ao Kuang
2
8
1
0.31
W
Bellona
Mitsu_Rei_
Bellona
2
0
1
2.5
L
Ganesha
zfogg
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,000
Damage
24,300
45,041
Taken
56,385
21,853
Mitigated
28,830
12,839
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,180
2,900
0
957
6,943
1,916
1,093
4,322
2,621
33,692
1,880
W
Cerberus
 
Cerberus
7,361
352
0
4,786
10,613
7,317
0
1,957
8,656
46,363
0
W
Awilix
Braykenobi
Awilix
7,952
2,561
0
1,831
10,198
3,318
124
4,101
6,097
0
53,420
L
Jing Wei
DownwithTrump
Jing Wei
4,646
3,288
0
3,572
10,704
2,927
0
4,588
6,032
0
42,434
W
6,117
2,179
0
2,107
7,190
1,984
51
2,604
4,586
0
40,937
L
He Bo
4,862
0
0
1,294
9,269
2,752
0
3,666
5,338
41,610
0
L
5,188
1,097
0
3,587
13,304
11,879
0
677
12,517
0
52,692
L
Ao Kuang
5,919
2,348
0
2,990
12,401
3,208
0
3,450
8,709
19,005
6,909
W
Bellona
Mitsu_Rei_
Bellona
7,390
4,203
0
3,158
10,097
7,318
449
556
9,541
0
53,381
L
Ganesha
zfogg
Ganesha
3,685
66
0
3,315
10,707
8,064
0
3,302
7,265
35,618
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
33,830
396
Minions Killed
335
0
Camps Cleared
0
1,377,187
Distance Traveled
1,288,848
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,960
569
70
5
0
254,273
0
W
Cerberus
7,194
514
97
7
0
283,648
6
W
Awilix
8,079
577
65
5
0
337,232
0
L
Jing Wei
6,053
432
106
8
0
247,172
0
W
Neith
7,593
542
66
5
0
233,877
1
L
He Bo
7,018
501
65
5
0
240,639
6
L
Chaac
7,155
511
100
7
0
239,962
0
L
Ao Kuang
6,476
463
40
3
0
261,315
4
W
Bellona
8,031
574
98
7
0
268,157
0
L
Ganesha
7,128
509
24
2
0
299,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role