Player Matchup

Morgan Le Fay
Morgan Le Fay
GrimmLangoria
Morgan Le Fay
Level 33
God Stats
0W - 4L
1,202 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 1
Ishtar
Ishtar
XxXDaRkF3mB0Yx69
Ishtar
Level 26
God Stats
0W - 4L
1,146 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 1
Izanami
Izanami
lil_shtt323
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,473 Elo+
Solo
Team Averages
Level 60
1,283 SR
1,295 Elo+

VS

Team Averages
Level 116
1,433 SR
1,487 Elo+
Osiris
Osiris
Gangstasaurusrex
Osiris
Level 97
God Stats
1W - 0L
1,252 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
iPushU
Jing Wei
Level 140
God Stats
7W - 7L
1,510 SR
Queue Stats
427W - 441L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
prisoner865806
Nu Wa
Level 111
God Stats
32W - 27L
1,538 SR
Queue Stats
209W - 171L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrimmLangoria
Morgan Le Fay
13
1 / 5 / 1
7,297
811
5,922
6,810
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 4 / 1
6,839
760
2,299
6,066
1,796
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
lil_shtt323
Izanami
12
1 / 4 / 0
7,270
808
4,087
7,423
2,151

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,675
964
5,925
8,935
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
iPushU
Jing Wei
16
9 / 0 / 4
9,613
1,068
7,767
5,484
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 10
7,992
888
4,040
4,110
1,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Morgan Le Fay
GrimmLangoria
Morgan Le Fay
1
5
1
0.3
L
0
4
1
0.13
W
Jing Wei
iPushU
Jing Wei
9
0
4
11
L
Izanami
lil_shtt323
Izanami
1
4
0
0.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
17,732
20,299
Taken
18,529
6,025
Mitigated
11,959
1,184
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,925
1,561
0
1,574
8,935
8,753
379
2,152
6,774
0
25,239
L
Morgan Le Fay
GrimmLangoria
Morgan Le Fay
5,922
885
0
527
6,810
2,078
0
2,028
4,550
26,209
843
L
2,299
1,341
0
434
6,066
1,796
0
1,027
4,920
0
16,789
W
Jing Wei
iPushU
Jing Wei
7,767
4,093
0
1,094
5,484
1,628
2,344
1,323
4,161
0
33,337
L
Izanami
lil_shtt323
Izanami
4,087
2,567
0
223
7,423
2,151
0
1,001
6,156
0
28,377
W
4,040
1,241
0
458
4,110
1,578
944
2,220
1,890
21,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,406
Gold Earned
26,280
114
Minions Killed
120
0
Camps Cleared
0
480,606
Distance Traveled
584,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,675
964
34
4
0
206,016
0
L
Morgan Le Fay
7,297
811
40
4
0
167,134
0
L
Ishtar
6,839
760
28
3
0
168,304
0
W
Jing Wei
9,613
1,068
49
5
0
197,639
0
L
Izanami
7,270
808
46
5
0
145,168
0
W
Nu Wa
7,992
888
37
4
0
181,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role