Player Matchup

Cthulhu
Cthulhu
GodsEye4
Cthulhu
Level 126
God Stats
6W - 1L
1,662 SR
Queue Stats
48W - 34L
1,520 Elo+
Party 1
Hera
Hera
SnakeSam69
Hera
Level 161
God Stats
107W - 77L
1,567 SR
Queue Stats
772W - 791L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
tomson304
Sun Wukong
Level 146
God Stats
4W - 1L
1,449 SR
Queue Stats
48W - 34L
1,520 Elo+
Party 1
Team Averages
Level 144
1,559 SR
1,482 Elo+

VS

Team Averages
Level 87
1,452 SR
1,474 Elo+
Hades
Hades
MK_FALCON23
Hades
Level 88
God Stats
151W - 165L
1,465 SR
Queue Stats
151W - 165L
1,429 Elo+
Solo
Neith
Neith
alichannnnnn
Neith
Level 46
God Stats
0W - 4L
1,245 SR
Queue Stats
36W - 32L
1,471 Elo+
Solo
Chaac
Chaac
oMisterDo
Chaac
Level 128
God Stats
1W - 2L
1,647 SR
Queue Stats
20W - 18L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodsEye4
Cthulhu
14
4 / 2 / 4
8,633
959
9,301
9,036
6,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
2 / 0 / 5
8,803
978
7,030
3,124
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
tomson304
Sun Wukong
14
3 / 0 / 4
8,267
919
3,507
10,865
6,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,054
784
4,890
8,604
3,447
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 2 / 0
6,269
697
719
2,178
701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
oMisterDo
Chaac
13
1 / 4 / 1
7,612
846
8,353
14,131
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GodsEye4
Cthulhu
4
2
4
3
L
0
3
1
0.17
W
2
0
5
4.5
L
1
2
0
0.5
L
Chaac
oMisterDo
Chaac
1
4
1
0.38
W
Sun Wukong
tomson304
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
13,962
23,025
Taken
24,913
13,524
Mitigated
16,328
6,913
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GodsEye4
Cthulhu
9,301
1,415
83
1,957
9,036
6,310
58
2,359
6,677
23,676
0
L
4,890
658
290
3,168
8,604
3,447
0
5,832
2,723
20,151
0
W
7,030
2,216
0
0
3,124
892
794
665
2,459
38,555
1,959
L
719
88
0
202
2,178
701
0
1,508
663
0
6,367
L
Chaac
oMisterDo
Chaac
8,353
1,054
0
2,290
14,131
12,180
0
8,743
5,270
1,101
28,530
W
Sun Wukong
tomson304
Sun Wukong
3,507
539
0
4,873
10,865
6,322
611
2,866
7,999
0
16,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
20,935
134
Minions Killed
91
0
Camps Cleared
0
492,297
Distance Traveled
411,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,633
959
39
4
0
170,027
0
L
Hades
7,054
784
43
5
0
178,172
3
W
Hera
8,803
978
81
9
0
163,131
0
L
Neith
6,269
697
11
1
0
48,142
0
L
Chaac
7,612
846
37
4
0
185,546
0
W
Sun Wukong
8,267
919
14
2
0
159,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role