Player Matchup

Nemesis
Nemesis
CullzyDM
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,516 Elo+
Party 2
Hachiman
Hachiman
FuNk09
Hachiman
Level 125
God Stats
11W - 7L
1,501 SR
Queue Stats
373W - 392L
1,483 Elo+
Party 1
Khepri
Khepri
RW95
Khepri
Level 107
God Stats
3W - 0L
1,851 SR
Queue Stats
104W - 104L
1,518 Elo+
Party 2
Raijin
Raijin
hoejob
Raijin
Level 87
God Stats
2W - 4L
1,526 SR
Queue Stats
181W - 199L
1,485 Elo+
Party 2
Charon
Charon
rann_off
Charon
Level 123
God Stats
4W - 1L
1,906 SR
Queue Stats
326W - 348L
1,519 Elo+
Party 1
Team Averages
Level 106
1,657 SR
1,504 Elo+

VS

Team Averages
Level 95
1,594 SR
1,511 Elo+
Charon
Charon
Choko-_FiLD3R
Charon
Level 107
God Stats
1W - 3L
1,779 SR
Queue Stats
22W - 20L
1,628 Elo+
Solo
Thanatos
Thanatos
IGoMerky_
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,511 Elo+
Solo
Tyr
Tyr
Keenody
Tyr
Level 23
God Stats
0W - 2L
1,324 SR
Queue Stats
21W - 28L
1,480 Elo+
Solo
Tiamat
Tiamat
Rhadoh
Tiamat
Level 147
God Stats
2W - 2L
1,640 SR
Queue Stats
399W - 412L
1,454 Elo+
Solo
Nut
Nut
xxxjchasxxx
Nut
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
76W - 81L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CullzyDM
Nemesis
15
5 / 4 / 19
9,317
932
5,883
11,587
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
FuNk09
Hachiman
15
6 / 3 / 15
9,239
924
14,449
7,677
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
RW95
Khepri
13
0 / 3 / 16
8,022
802
2,312
10,834
13,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
hoejob
Raijin
19
14 / 2 / 14
11,870
1,187
20,336
11,187
6,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
rann_off
Charon
16
5 / 3 / 18
9,480
948
7,231
10,082
10,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
8,477
848
7,190
12,730
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
IGoMerky_
Thanatos
10
0 / 3 / 3
6,860
686
2,749
3,948
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
17
11 / 6 / 4
11,341
1,134
10,561
20,045
15,214
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Rhadoh
Tiamat
12
0 / 9 / 5
7,418
742
3,987
10,477
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 6
9,395
940
9,348
10,698
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
30
Kills
15
15
Deaths
30
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Nemesis
CullzyDM
Nemesis
5
4
19
3.63
W
Hachiman
FuNk09
Hachiman
6
3
15
4.5
L
Thanatos
IGoMerky_
Thanatos
0
3
3
0.5
L
Tyr
11
6
4
2.17
W
Khepri
RW95
Khepri
0
3
16
2.67
L
Tiamat
Rhadoh
Tiamat
0
9
5
0.28
W
Raijin
hoejob
Raijin
14
2
14
10.5
W
Charon
rann_off
Charon
5
3
18
4.67
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
33,835
51,367
Taken
57,898
44,929
Mitigated
39,169
15,302
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
597
542
1,088
12,730
12,112
116
6,921
5,483
15,239
0
W
Nemesis
CullzyDM
Nemesis
5,883
1,041
0
1,368
11,587
11,312
1,079
2,554
9,033
0
8,370
W
Hachiman
FuNk09
Hachiman
14,449
7,987
1,159
1,554
7,677
4,027
2,969
1,980
5,697
0
29,126
L
Thanatos
IGoMerky_
Thanatos
2,749
206
131
981
3,948
1,185
0
2,395
1,484
0
4,766
L
Tyr
10,561
1,329
105
6,338
20,045
15,214
0
7,608
12,148
1,051
19,593
W
Khepri
RW95
Khepri
2,312
156
1,524
1,768
10,834
13,485
550
2,325
8,509
4,334
0
L
Tiamat
Rhadoh
Tiamat
3,987
324
556
548
10,477
6,838
165
5,238
5,158
12,890
0
W
Raijin
hoejob
Raijin
20,336
2,083
851
2,844
11,187
6,066
1,463
3,448
7,739
38,188
827
W
Charon
rann_off
Charon
7,231
1,430
2,134
2,100
10,082
10,039
454
1,375
8,707
15,995
865
L
9,348
5,695
223
1,595
10,698
3,820
988
6,615
4,043
0
23,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
43,491
115
Minions Killed
83
0
Camps Cleared
0
975,554
Distance Traveled
824,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,477
848
17
2
0
181,282
0
W
Nemesis
9,317
932
8
1
0
210,264
0
W
Hachiman
9,239
924
33
3
0
184,683
0
L
Thanatos
6,860
686
3
0
0
81,236
0
L
Tyr
11,341
1,134
14
1
0
225,253
0
W
Khepri
8,022
802
5
1
0
206,248
0
L
Tiamat
7,418
742
19
2
0
162,213
0
W
Raijin
11,870
1,187
52
5
0
196,656
0
W
Charon
9,480
948
17
2
0
177,703
0
L
Nut
9,395
940
30
3
0
174,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role