Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
anonymus_mafia_
Guan Yu
Level 141
God Stats
6W - 5L
1,503 SR
Queue Stats
894W - 919L
1,543 Elo+
Solo
Chiron
Chiron
pabcule83
Chiron
Level 29
God Stats
3W - 7L
1,441 SR
Queue Stats
291W - 322L
1,474 Elo+
Solo
Team Averages
Level 127
1,489 SR
1,503 Elo+

VS

Team Averages
Level 108
1,654 SR
1,544 Elo+
Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BReeDD38
Sol
Level 125
God Stats
4W - 0L
1,673 SR
Queue Stats
136W - 146L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Cachancha2
Gilgamesh
Level 106
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Heimdallr
Heimdallr
FTHhhhhhhhh
Heimdallr
Level 82
God Stats
3W - 0L
1,843 SR
Queue Stats
287W - 275L
1,542 Elo+
Solo
Ix Chel
Ix Chel
聒碎乡心梦不成言
Ix Chel
Level 149
God Stats
3W - 3L
1,608 SR
Queue Stats
296W - 318L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 5
7,058
706
11,526
7,424
3,288
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
12
0 / 2 / 4
6,640
664
5,877
8,720
3,405
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
9
1 / 3 / 1
6,441
644
3,079
8,034
9,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 3
7,385
739
4,427
11,309
7,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
pabcule83
Chiron
17
4 / 0 / 3
8,040
804
10,310
7,165
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 6
7,920
792
11,469
10,270
7,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
3 / 0 / 3
8,121
812
7,581
5,621
1,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Cachancha2
Gilgamesh
13
3 / 1 / 6
7,747
775
8,689
11,008
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
FTHhhhhhhhh
Heimdallr
13
1 / 4 / 8
7,546
755
8,747
9,272
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 6
6,833
683
3,572
7,731
3,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
7
Kills
10
10
Deaths
7
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
5
1.75
L
Chronos
 
Chronos
0
2
4
1
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
W
Chaac
 
Chaac
3
0
6
6
W
3
0
3
4.5
W
Gilgamesh
Cachancha2
Gilgamesh
3
1
6
6
W
Heimdallr
FTHhhhhhhhh
Heimdallr
1
4
8
1.25
L
1
3
3
0.83
L
Chiron
pabcule83
Chiron
4
0
3
5.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
40,058
42,652
Taken
43,902
26,340
Mitigated
23,576
17,841
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,526
432
275
832
7,424
3,288
0
1,363
6,018
17,878
677
L
Chronos
 
Chronos
5,877
457
474
1,357
8,720
3,405
0
2,020
6,544
14,698
168
L
Kuzenbo
 
Kuzenbo
3,079
1,662
344
1,493
8,034
9,071
0
3,066
4,815
4,645
0
W
Chaac
 
Chaac
11,469
428
1,441
3,668
10,270
7,683
0
4,131
6,139
0
21,559
W
7,581
1,928
46
2,174
5,621
1,607
0
3,958
1,663
25,805
0
W
Gilgamesh
Cachancha2
Gilgamesh
8,689
2,610
1,455
2,623
11,008
7,117
0
3,811
7,197
0
15,765
W
Heimdallr
FTHhhhhhhhh
Heimdallr
8,747
4,173
452
1,111
9,272
3,284
272
4,139
5,133
0
22,943
L
4,427
227
4,985
4,078
11,309
7,487
0
2,743
8,342
0
7,363
L
Chiron
pabcule83
Chiron
10,310
1,334
1,574
2,429
7,165
3,089
0
1,699
5,466
0
32,941
W
3,572
523
5,516
3,534
7,731
3,885
0
3,928
3,803
6,839
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
38,167
95
Minions Killed
132
0
Camps Cleared
0
901,704
Distance Traveled
990,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,058
706
17
2
0
238,507
0
L
Chronos
6,640
664
26
3
0
187,204
0
L
Kuzenbo
6,441
644
1
0
0
95,069
0
W
Chaac
7,920
792
23
2
0
234,863
0
W
Sol
8,121
812
40
4
0
191,802
0
W
Gilgamesh
7,747
775
19
2
0
216,056
0
W
Heimdallr
7,546
755
40
4
0
175,884
0
L
Guan Yu
7,385
739
10
1
0
189,269
0
L
Chiron
8,040
804
41
4
0
191,655
0
W
Ix Chel
6,833
683
10
1
0
171,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role