Player Matchup

Amaterasu
Amaterasu
Diamond V
FeelingFroggy11
Amaterasu
Diamond V
Level 156
God Stats
8W - 2L
1,767 SR
Queue Stats
79W - 58L
1,937 MMR
Solo
Ah Puch
Ah Puch
Platinum III
LumpyNuts5935
Ah Puch
Platinum III
Level 149
God Stats
7W - 2L
1,818 SR
Queue Stats
111W - 98L
1,915 MMR
Solo
Geb
Geb
Platinum IV
PhilipMacrevis
Geb
Platinum IV
Level 158
God Stats
34W - 20L
1,674 SR
Queue Stats
60W - 50L
1,893 MMR
Solo
Pele
Pele
Platinum I
Rx Draw
Pele
Platinum I
Level 128
God Stats
8W - 8L
1,523 SR
Queue Stats
132W - 133L
1,864 MMR
Solo
Jing Wei
Jing Wei
Diamond V
SmiterMcGavin
Jing Wei
Diamond V
Level 121
God Stats
12W - 10L
1,692 SR
Queue Stats
141W - 119L
1,967 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,695 SR
1,915 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,544 SR
1,826 MMR
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
CPTLoveboat
Apollo
Platinum III
Level 159
God Stats
26W - 20L
1,644 SR
Queue Stats
226W - 221L
1,856 MMR
Solo
Chang'e
Chang'e
Platinum I
KarinaRez
Chang'e
Platinum I
Level 159
God Stats
3W - 4L
1,600 SR
Queue Stats
255W - 250L
1,976 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Nobodyiz
Tsukuyomi
Platinum II
Level 102
God Stats
3W - 4L
1,625 SR
Queue Stats
113W - 102L
1,960 MMR
Solo
Ymir
Ymir
Platinum II
TGSSELLOUT
Ymir
Platinum II
Level 117
God Stats
2W - 8L
1,349 SR
Queue Stats
156W - 163L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FeelingFroggy11
Amaterasu
18
4 / 1 / 2
11,610
683
15,200
17,669
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
17
5 / 1 / 6
10,561
621
12,506
11,789
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 9
9,967
586
9,946
9,932
9,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
Rx Draw
Pele
17
5 / 1 / 4
9,891
582
4,511
10,247
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
SmiterMcGavin
Jing Wei
18
5 / 4 / 3
11,143
655
14,490
16,519
7,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaCthulhuArtio

VS

Bans
AwilixKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 4 / 2
8,719
513
14,840
22,884
19,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
16
3 / 4 / 0
9,441
555
12,232
17,182
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
KarinaRez
Chang'e
13
2 / 6 / 0
8,314
489
6,996
11,591
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nobodyiz
Tsukuyomi
15
1 / 5 / 3
8,176
481
6,101
11,018
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
7,183
423
2,583
14,051
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
7
7
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
L
Apollo
3
4
0
0.75
W
Amaterasu
FeelingFroggy11
Amaterasu
4
1
2
5
L
Chang'e
KarinaRez
Chang'e
2
6
0
0.33
W
Ah Puch
5
1
6
8
L
Tsukuyomi
Nobodyiz
Tsukuyomi
1
5
3
0.5
W
2
0
9
6.5
W
Pele
Rx Draw
Pele
5
1
4
7
W
Jing Wei
SmiterMcGavin
Jing Wei
5
4
3
1.63
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,653
Damage
42,752
66,156
Taken
76,726
37,708
Mitigated
40,921
20,935
Healing
28,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,840
1,015
0
11,508
22,884
19,293
0
3,828
17,545
74,300
1,038
L
Apollo
12,232
8,633
0
6,674
17,182
6,341
0
1,447
15,735
0
82,533
W
Amaterasu
FeelingFroggy11
Amaterasu
15,200
6,828
0
9,863
17,669
12,933
0
10,976
6,693
1,486
89,427
L
Chang'e
KarinaRez
Chang'e
6,996
144
472
2,986
11,591
3,402
0
7,111
4,003
46,767
1,521
W
Ah Puch
12,506
875
0
2,230
11,789
3,979
0
6,098
5,691
88,450
0
L
Tsukuyomi
Nobodyiz
Tsukuyomi
6,101
560
0
3,715
11,018
3,888
11
2,018
8,805
0
58,490
W
9,946
1,667
0
2,123
9,932
9,320
75
3,445
6,487
36,654
995
W
Pele
Rx Draw
Pele
4,511
528
0
2,214
10,247
4,092
0
2,912
7,335
0
87,364
W
Jing Wei
SmiterMcGavin
Jing Wei
14,490
12,331
0
4,505
16,519
7,384
245
1,207
15,312
0
88,306
L
2,583
398
0
3,609
14,051
7,997
0
7,014
6,642
26,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
41,833
629
Minions Killed
548
0
Camps Cleared
0
1,851,297
Distance Traveled
1,627,127
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,719
513
153
9
0
319,372
5
L
Apollo
9,441
555
141
8
0
297,900
2
W
Amaterasu
11,610
683
154
9
0
377,618
0
L
Chang'e
8,314
489
107
6
0
285,877
0
W
Ah Puch
10,561
621
158
9
0
329,373
2
L
Tsukuyomi
8,176
481
108
6
0
404,666
2
W
Geb
9,967
586
32
2
0
399,421
6
W
Pele
9,891
582
121
7
0
417,779
2
W
Jing Wei
11,143
655
164
10
0
327,106
0
L
Ymir
7,183
423
39
2
0
319,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role