Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Acnología
Apollo
Level 169
God Stats
0W - 1L
1,267 SR
Queue Stats
189W - 204L
1,439 Elo+
Solo
The Morrigan
The Morrigan
Dog_theCrow
The Morrigan
Level 172
God Stats
5W - 10L
1,367 SR
Queue Stats
126W - 169L
1,468 Elo+
Party 2
Ymir
Ymir
Ovanblack
Ymir
Level 194
God Stats
0W - 4L
1,258 SR
Queue Stats
183W - 220L
1,439 Elo+
Party 2
Bastet
Bastet
ShimuioPH
Bastet
Level 154
God Stats
3W - 5L
1,445 SR
Queue Stats
98W - 135L
1,457 Elo+
Party 2
Team Averages
Level 167
1,367 SR
1,461 Elo+

VS

Team Averages
Level 128
1,470 SR
1,480 Elo+
Lancelot
Lancelot
Educoop
Lancelot
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 157L
1,467 Elo+
Party 1
Cerberus
Cerberus
GoleomJianne
Cerberus
Level 106
God Stats
6W - 2L
1,434 SR
Queue Stats
336W - 353L
1,535 Elo+
Party 1
Janus
Janus
Varoskt
Janus
Level 144
God Stats
7W - 6L
1,524 SR
Queue Stats
113W - 108L
1,443 Elo+
Solo
Amaterasu
Amaterasu
mouriart
Amaterasu
Level 158
God Stats
12W - 10L
1,475 SR
Queue Stats
251W - 278L
1,527 Elo+
Party 1
Apollo
Apollo
o10sTemido
Apollo
Level 128
God Stats
8W - 6L
1,416 SR
Queue Stats
239W - 242L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
2
0 / 1 / 0
4,262
328
876
896
165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
Acnología
Apollo
13
5 / 3 / 0
8,076
621
8,302
9,894
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Dog_theCrow
The Morrigan
13
2 / 2 / 1
6,628
510
3,797
6,832
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
13
3 / 0 / 2
7,185
553
5,635
10,670
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
ShimuioPH
Bastet
12
0 / 4 / 5
6,629
510
5,432
10,388
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Educoop
Lancelot
12
3 / 3 / 3
7,216
555
4,199
9,398
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
GoleomJianne
Cerberus
13
4 / 0 / 4
8,471
652
8,757
11,145
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Varoskt
Janus
14
1 / 0 / 2
7,921
609
4,093
3,964
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
mouriart
Amaterasu
13
1 / 4 / 2
7,690
592
3,667
12,058
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Apollo
o10sTemido
Apollo
12
1 / 3 / 2
7,603
585
6,144
8,195
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
10
10
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Apollo
Acnología
Apollo
5
3
0
1.67
L
The Morrigan
Dog_theCrow
The Morrigan
2
2
1
1.25
W
Lancelot
Educoop
Lancelot
3
3
3
1.5
W
Cerberus
GoleomJianne
Cerberus
4
0
4
6
L
Ymir
3
0
2
4
L
Bastet
ShimuioPH
Bastet
0
4
5
0.63
W
Janus
Varoskt
Janus
1
0
2
2
W
Amaterasu
mouriart
Amaterasu
1
4
2
0.5
W
Apollo
o10sTemido
Apollo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
26,860
38,680
Taken
44,760
14,247
Mitigated
17,786
10,888
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
876
540
0
128
896
165
0
563
333
0
3,426
L
Apollo
Acnología
Apollo
8,302
4,271
0
3,599
9,894
3,148
0
2,791
6,822
0
60,105
L
The Morrigan
Dog_theCrow
The Morrigan
3,797
382
0
990
6,832
1,691
0
3,427
3,290
35,847
1,052
W
Lancelot
Educoop
Lancelot
4,199
1,340
0
4,543
9,398
3,577
98
1,465
7,907
0
46,676
W
Cerberus
GoleomJianne
Cerberus
8,757
480
381
5,723
11,145
4,606
184
2,596
8,411
40,905
0
L
Ymir
5,635
1,065
0
2,653
10,670
6,412
0
2,691
7,883
40,261
1,125
L
Bastet
ShimuioPH
Bastet
5,432
993
0
3,518
10,388
2,831
0
3,086
7,064
0
43,900
W
Janus
Varoskt
Janus
4,093
60
0
985
3,964
1,161
209
590
3,364
62,741
819
W
Amaterasu
mouriart
Amaterasu
3,667
1,033
0
4,847
12,058
5,613
0
734
11,284
0
46,551
W
Apollo
o10sTemido
Apollo
6,144
4,453
0
2,523
8,195
2,829
977
3,479
4,672
0
50,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
38,901
334
Minions Killed
458
0
Camps Cleared
0
1,083,491
Distance Traveled
1,447,776
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,262
328
6
0
0
25,357
0
L
Apollo
8,076
621
104
8
0
249,109
3
L
The Morrigan
6,628
510
81
6
0
247,009
4
W
Lancelot
7,216
555
72
6
0
336,339
0
W
Cerberus
8,471
652
83
6
0
291,891
0
L
Ymir
7,185
553
61
5
0
271,770
0
L
Bastet
6,629
510
82
6
0
290,246
1
W
Janus
7,921
609
119
9
0
288,119
3
W
Amaterasu
7,690
592
94
7
0
293,315
2
W
Apollo
7,603
585
90
7
0
238,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role