Player Matchup

Hachiman
Hachiman
LOPxSavij
Hachiman
Level 158
God Stats
3W - 5L
1,639 SR
Queue Stats
100W - 99L
1,535 Elo+
Solo
Vamana
Vamana
SlapClappington
Vamana
Level 35
God Stats
0W - 4L
1,178 SR
Queue Stats
8W - 22L
1,394 Elo+
Solo
Ix Chel
Ix Chel
haskaal
Ix Chel
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
84W - 87L
1,544 Elo+
Solo
Ganesha
Ganesha
shadowdog582
Ganesha
Level 145
God Stats
17W - 22L
1,483 SR
Queue Stats
544W - 507L
1,503 Elo+
Solo
Susano
Susano
zxYeyoxz
Susano
Level 149
God Stats
0W - 2L
1,288 SR
Queue Stats
114W - 119L
1,529 Elo+
Solo
Team Averages
Level 127
1,417 SR
1,501 Elo+

VS

Team Averages
Level 120
1,582 SR
1,545 Elo+
Hera
Hera
Cactus6942
Hera
Level 130
God Stats
1W - 0L
1,714 SR
Queue Stats
173W - 156L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
Dullknee
Zhong Kui
Level 127
God Stats
19W - 12L
1,602 SR
Queue Stats
492W - 474L
1,471 Elo+
Solo
Skadi
Skadi
WuLF HouNDliNG
Skadi
Level 131
God Stats
8W - 9L
1,500 SR
Queue Stats
204W - 189L
1,546 Elo+
Party 1
Ares
Ares
matapatos2000
Ares
Level 104
God Stats
6W - 2L
1,592 SR
Queue Stats
594W - 538L
1,639 Elo+
Solo
Cliodhna
Cliodhna
thewitcherjoe
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LOPxSavij
Hachiman
11
0 / 2 / 1
5,317
532
3,343
6,385
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,856
586
3,173
7,430
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
haskaal
Ix Chel
9
0 / 4 / 1
4,960
496
2,797
6,620
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
shadowdog582
Ganesha
9
0 / 1 / 3
5,739
574
3,253
7,652
5,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
zxYeyoxz
Susano
12
5 / 0 / 0
6,166
617
3,977
6,349
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,343
634
4,749
5,276
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Dullknee
Zhong Kui
13
4 / 1 / 1
7,400
740
4,774
7,199
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 0
6,095
610
3,948
3,758
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 3
5,734
573
2,919
7,530
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
thewitcherjoe
Cliodhna
11
3 / 1 / 3
6,065
607
3,721
8,764
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
10
10
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Zhong Kui
Dullknee
Zhong Kui
4
1
1
4.5
L
Hachiman
LOPxSavij
Hachiman
0
2
1
0.25
L
1
3
0
0.33
W
2
1
0
2
L
Ix Chel
haskaal
Ix Chel
0
4
1
0.13
W
0
1
3
1.5
L
Ganesha
shadowdog582
Ganesha
0
1
3
1.5
W
Cliodhna
thewitcherjoe
Cliodhna
3
1
3
4.5
L
Susano
zxYeyoxz
Susano
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
20,111
34,436
Taken
32,527
15,831
Mitigated
15,265
13,191
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,749
496
0
1,277
5,276
1,606
186
2,513
2,763
39,737
713
W
Zhong Kui
Dullknee
Zhong Kui
4,774
1,309
0
5,301
7,199
4,625
1,489
439
6,760
46,170
8,189
L
Hachiman
LOPxSavij
Hachiman
3,343
1,924
0
3,557
6,385
1,737
0
1,045
5,340
0
37,803
L
3,173
1,582
0
2,448
7,430
4,745
41
3,513
3,917
0
35,809
W
3,948
1,686
0
1,037
3,758
1,301
3
78
3,680
0
49,496
L
Ix Chel
haskaal
Ix Chel
2,797
248
236
1,694
6,620
1,898
0
2,670
3,699
29,401
0
W
2,919
503
0
1,542
7,530
5,190
0
1,622
5,908
10,575
1,664
L
Ganesha
shadowdog582
Ganesha
3,253
142
0
1,670
7,652
5,646
0
2,335
5,263
19,335
0
W
Cliodhna
thewitcherjoe
Cliodhna
3,721
502
0
4,822
8,764
2,543
220
1,518
7,246
0
38,824
L
Susano
zxYeyoxz
Susano
3,977
1,301
0
3,586
6,349
1,805
0
2,036
4,154
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
31,637
298
Minions Killed
353
0
Camps Cleared
0
988,808
Distance Traveled
1,073,566
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,343
634
84
8
0
205,446
2
W
Zhong Kui
7,400
740
94
9
0
195,881
0
L
Hachiman
5,317
532
88
9
0
190,959
2
L
Vamana
5,856
586
74
7
0
142,860
0
W
Skadi
6,095
610
86
9
0
202,605
0
L
Ix Chel
4,960
496
65
7
0
188,555
6
W
Ares
5,734
573
17
2
0
232,369
4
L
Ganesha
5,739
574
6
1
0
207,137
2
W
Cliodhna
6,065
607
72
7
0
237,265
0
L
Susano
6,166
617
65
7
0
259,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role