Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ash my gal
Nemesis
Level 118
God Stats
0W - 2L
1,609 SR
Queue Stats
10W - 15L
1,467 Elo+
Solo
Anubis
Anubis
JodirtBrlyID
Anubis
Level 108
God Stats
382W - 408L
1,403 SR
Queue Stats
1,333W - 1,433L
1,393 Elo+
Solo
Olorun
Olorun
ShOoT2kiLL_OG3
Olorun
Level 59
God Stats
5W - 7L
1,476 SR
Queue Stats
232W - 253L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Wesdbx
Nu Wa
Level 127
God Stats
372W - 345L
1,526 SR
Queue Stats
436W - 452L
1,442 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,441 Elo+

VS

Team Averages
Level 102
1,525 SR
1,548 Elo+
Medusa
Medusa
Dezinhoacg
Medusa
Level 122
God Stats
3W - 3L
1,579 SR
Queue Stats
180W - 148L
1,589 Elo+
Party 1
King Arthur
King Arthur
IcarusDelux
King Arthur
Level 58
God Stats
134W - 123L
1,485 SR
Queue Stats
335W - 332L
1,516 Elo+
Solo
Bacchus
Bacchus
Slash-VanHalen
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,654 Elo+
Party 1
Thanatos
Thanatos
baccodaddy
Thanatos
Level 87
God Stats
4W - 1L
1,549 SR
Queue Stats
118W - 104L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
seakingupdates
Aphrodite
Level 129
God Stats
4W - 4L
1,511 SR
Queue Stats
122W - 128L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 0 / 2
7,694
1,099
7,538
1,696
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ash my gal
Nemesis
13
3 / 2 / 2
8,360
1,194
4,974
5,966
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
1 / 2 / 3
7,647
1,092
4,688
5,264
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 4 / 2
7,009
1,001
2,044
4,274
1,421
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Wesdbx
Nu Wa
13
0 / 2 / 5
7,805
1,115
7,708
6,288
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

307

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dezinhoacg
Medusa
14
6 / 1 / 3
9,696
1,385
5,613
4,804
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
IcarusDelux
King Arthur
13
1 / 3 / 6
7,930
1,133
2,583
11,024
7,061
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 6
8,985
1,284
3,302
8,245
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
baccodaddy
Thanatos
13
1 / 0 / 9
8,150
1,164
7,253
5,775
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
seakingupdates
Aphrodite
12
0 / 0 / 0
6,549
936
0
294
57

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
10
10
Deaths
5
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
2
2
L
Nemesis
Ash my gal
Nemesis
3
2
2
2
W
Medusa
Dezinhoacg
Medusa
6
1
3
7.5
W
King Arthur
IcarusDelux
King Arthur
1
3
6
1.33
L
Anubis
1
2
3
1.25
L
0
4
2
0.25
W
2
1
6
5
L
Nu Wa
Wesdbx
Nu Wa
0
2
5
1.25
W
Thanatos
baccodaddy
Thanatos
1
0
9
5.5
W
Aphrodite
seakingupdates
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
18,751
23,488
Taken
30,142
8,487
Mitigated
18,185
1,732
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,538
565
0
0
1,696
521
0
202
1,494
12,448
0
L
Nemesis
Ash my gal
Nemesis
4,974
1,640
0
523
5,966
2,452
0
669
5,216
0
17,573
W
Medusa
Dezinhoacg
Medusa
5,613
2,111
0
295
4,804
1,243
0
2,584
1,799
0
38,155
W
King Arthur
IcarusDelux
King Arthur
2,583
74
0
1,204
11,024
7,061
0
7,739
2,698
0
8,499
L
Anubis
4,688
117
0
779
5,264
2,138
0
961
4,303
16,047
49
L
2,044
1,496
180
202
4,274
1,421
0
726
3,548
4,757
0
W
3,302
267
0
1,316
8,245
8,450
0
5,105
2,536
12,350
0
L
Nu Wa
Wesdbx
Nu Wa
7,708
1,359
0
48
6,288
1,955
0
744
5,544
29,108
697
W
Thanatos
baccodaddy
Thanatos
7,253
1,012
0
2,606
5,775
1,374
0
3,936
1,395
0
18,961
W
Aphrodite
seakingupdates
Aphrodite
0
0
0
0
294
57
0
274
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
41,310
124
Minions Killed
137
6
Camps Cleared
5
584,701
Distance Traveled
593,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,694
1,099
20
3
1
153,968
1
L
Nemesis
8,360
1,194
20
3
5
122,004
0
W
Medusa
9,696
1,385
92
13
2
155,934
0
W
King Arthur
7,930
1,133
12
2
0
136,307
0
L
Anubis
7,647
1,092
22
3
0
121,357
0
L
Olorun
7,009
1,001
11
2
0
56,744
0
W
Bacchus
8,985
1,284
14
2
0
140,971
0
L
Nu Wa
7,805
1,115
51
7
0
130,628
0
W
Thanatos
8,150
1,164
19
3
3
160,724
0
W
Aphrodite
6,549
936
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role