Player Matchup

Atlas
Atlas
Jaytoofay
Atlas
Level 153
God Stats
2W - 2L
1,725 SR
Queue Stats
138W - 125L
1,610 Elo+
Solo
Rama
Rama
Mustard45
Rama
Level 158
God Stats
10W - 9L
1,698 SR
Queue Stats
136W - 114L
1,591 Elo+
Solo
Mulan
Mulan
Psychadelic145
Mulan
Level 109
God Stats
12W - 6L
1,666 SR
Queue Stats
408W - 395L
1,489 Elo+
Solo
Chang'e
Chang'e
battlingshawn
Chang'e
Level 156
God Stats
4W - 4L
1,645 SR
Queue Stats
120W - 119L
1,572 Elo+
Party 1
Serqet
Serqet
lilglam
Serqet
Level 159
God Stats
3W - 3L
1,545 SR
Queue Stats
135W - 127L
1,582 Elo+
Party 1
Team Averages
Level 147
1,656 SR
1,569 Elo+

VS

Team Averages
Level 144
1,501 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Anwizzzle
Bakasura
Level 148
God Stats
3W - 6L
1,304 SR
Queue Stats
472W - 402L
1,506 Elo+
Solo
Danzaburou
Danzaburou
EbanTeban
Danzaburou
Level 165
God Stats
13W - 14L
1,550 SR
Queue Stats
374W - 357L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
ItsInfectious
Baron Samedi
Level 103
God Stats
2W - 0L
1,860 SR
Queue Stats
184W - 113L
1,672 Elo+
Solo
Atlas
Atlas
TheLethalLemon
Atlas
Level 148
God Stats
10W - 23L
1,292 SR
Queue Stats
784W - 755L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jaytoofay
Atlas
6
2 / 0 / 3
4,185
837
2,922
3,920
1,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
7
3 / 0 / 2
4,052
810
2,215
2,102
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 2 / 0
3,134
627
557
2,572
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
7
0 / 1 / 0
3,561
712
1,817
2,573
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
lilglam
Serqet
7
0 / 0 / 0
3,405
681
815
2,212
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
2 / 0 / 0
4,245
849
1,310
2,179
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Anwizzzle
Bakasura
7
1 / 0 / 0
3,487
697
496
3,615
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
EbanTeban
Danzaburou
5
0 / 3 / 0
2,954
591
1,685
2,940
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItsInfectious
Baron Samedi
7
0 / 0 / 1
3,712
742
1,319
2,062
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,178
636
1,218
4,511
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
0
2
W
Bakasura
Anwizzzle
Bakasura
1
0
0
1
W
Danzaburou
EbanTeban
Danzaburou
0
3
0
0
W
Baron Samedi
ItsInfectious
Baron Samedi
0
0
1
0.5
L
Atlas
Jaytoofay
Atlas
2
0
3
3.5
L
Rama
3
0
2
4
L
0
2
0
0
W
0
2
0
0
L
Chang'e
0
1
0
0
L
Serqet
lilglam
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,326
Damage
6,028
13,379
Taken
15,307
4,000
Mitigated
5,420
4,765
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,310
368
0
963
2,179
670
0
0
2,179
17,153
975
W
Bakasura
Anwizzzle
Bakasura
496
391
0
1,332
3,615
1,157
0
719
2,768
0
13,586
W
Danzaburou
EbanTeban
Danzaburou
1,685
639
0
460
2,940
766
0
1,292
1,648
0
13,170
W
Baron Samedi
ItsInfectious
Baron Samedi
1,319
0
33
1,219
2,062
671
0
780
1,094
16,722
0
L
Atlas
Jaytoofay
Atlas
2,922
1,425
0
1,332
3,920
1,706
0
469
3,451
10,972
0
L
Rama
2,215
1,651
0
922
2,102
539
0
749
1,353
0
20,468
L
557
262
0
250
2,572
658
0
1,155
1,262
0
10,597
W
1,218
582
0
1,216
4,511
2,156
0
1,630
2,881
9,168
0
L
Chang'e
1,817
109
120
921
2,573
565
0
760
1,614
16,629
969
L
Serqet
lilglam
Serqet
815
219
0
1,220
2,212
532
0
307
1,827
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,337
Gold Earned
17,576
164
Minions Killed
159
0
Camps Cleared
0
482,664
Distance Traveled
537,717
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,245
849
40
8
0
92,992
0
W
Bakasura
3,487
697
38
8
0
135,390
0
W
Danzaburou
2,954
591
22
4
0
89,495
0
W
Baron Samedi
3,712
742
46
9
0
113,682
2
L
Atlas
4,185
837
13
3
0
101,781
0
L
Rama
4,052
810
44
9
0
94,218
0
L
Mulan
3,134
627
23
5
0
48,485
0
W
Atlas
3,178
636
13
3
0
106,158
0
L
Chang'e
3,561
712
51
10
0
102,508
2
L
Serqet
3,405
681
33
7
0
135,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role