Player Matchup

Jing Wei
Jing Wei
AveCogollo
Jing Wei
Level 142
God Stats
0W - 1L
1,690 SR
Queue Stats
249W - 238L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
DergeileHalm
Zhong Kui
Level 107
God Stats
11W - 9L
1,619 SR
Queue Stats
20W - 16L
1,553 Elo+
Party 3
Athena
Athena
DergeilsteBaum
Athena
Level 134
God Stats
2W - 1L
1,532 SR
Queue Stats
38W - 34L
1,521 Elo+
Party 3
Ix Chel
Ix Chel
MYSTER-_-BUENO
Ix Chel
Level 156
God Stats
0W - 2L
1,326 SR
Queue Stats
378W - 365L
1,545 Elo+
Solo
Bacchus
Bacchus
auuro_95
Bacchus
Level 125
God Stats
28W - 17L
1,616 SR
Queue Stats
202W - 180L
1,472 Elo+
Party 2
Team Averages
Level 133
1,557 SR
1,511 Elo+

VS

Team Averages
Level 99
1,607 SR
1,436 Elo+
Fenrir
Fenrir
RattusMcStink
Fenrir
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
27W - 13L
1,230 Elo+
Party 1
Yemoja
Yemoja
THUNDERVIPER8
Yemoja
Level 127
God Stats
42W - 24L
1,675 SR
Queue Stats
177W - 155L
1,509 Elo+
Party 1
Artemis
Artemis
Tyränitär
Artemis
Level 44
God Stats
9W - 1L
1,901 SR
Queue Stats
164W - 131L
1,513 Elo+
Party 1
Ra
Ra
develinside
Ra
Level 162
God Stats
29W - 30L
1,501 SR
Queue Stats
432W - 410L
1,445 Elo+
Solo
Serqet
Serqet
xDhampyr
Serqet
Level 157
God Stats
6W - 9L
1,458 SR
Queue Stats
327W - 302L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AveCogollo
Jing Wei
11
0 / 6 / 4
6,459
461
5,112
11,478
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
DergeileHalm
Zhong Kui
13
0 / 5 / 0
7,564
540
7,762
11,199
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 3 / 0
7,547
539
8,862
14,726
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 6 / 2
6,203
443
5,610
9,206
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
auuro_95
Bacchus
11
0 / 7 / 2
6,404
457
4,367
11,816
9,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 7
7,896
564
4,571
9,907
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 0 / 3
7,030
502
3,880
8,844
7,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Tyränitär
Artemis
14
5 / 4 / 5
8,593
614
12,501
10,579
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 7
8,884
635
11,856
9,049
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
xDhampyr
Serqet
14
11 / 0 / 2
8,401
600
9,869
8,336
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
27
27
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AveCogollo
Jing Wei
0
6
4
0.33
L
Zhong Kui
DergeileHalm
Zhong Kui
0
5
0
0
L
6
3
0
2
L
0
6
2
0.17
W
5
0
7
8.5
W
1
0
3
2.5
W
Artemis
Tyränitär
Artemis
5
4
5
1.88
L
Bacchus
auuro_95
Bacchus
0
7
2
0.14
W
5
2
7
4.25
W
Serqet
xDhampyr
Serqet
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
42,677
58,425
Taken
46,715
30,056
Mitigated
22,862
13,891
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AveCogollo
Jing Wei
5,112
3,472
0
2,586
11,478
2,648
0
1,107
10,305
0
46,931
L
Zhong Kui
DergeileHalm
Zhong Kui
7,762
1,670
0
4,185
11,199
8,626
218
3,591
7,472
58,848
0
L
8,862
2,522
0
3,131
14,726
7,404
11
2,809
11,111
47,961
0
L
5,610
703
331
2,325
9,206
2,298
0
3,710
4,911
31,888
1,404
W
4,571
1,015
0
1,565
9,907
6,034
112
5,026
4,781
0
18,636
W
3,880
1,023
210
1,377
8,844
7,741
0
5,743
2,211
33,947
2,763
W
Artemis
Tyränitär
Artemis
12,501
6,886
0
3,298
10,579
3,302
1,627
4,592
5,947
0
62,131
L
Bacchus
auuro_95
Bacchus
4,367
468
0
1,333
11,816
9,080
0
2,828
8,709
18,064
0
W
11,856
1,244
684
3,129
9,049
2,817
0
6,486
2,203
66,165
1,968
W
Serqet
xDhampyr
Serqet
9,869
1,348
0
2,822
8,336
2,968
404
2,920
5,253
0
42,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
40,804
335
Minions Killed
389
0
Camps Cleared
0
1,303,003
Distance Traveled
1,389,890
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,459
461
78
6
0
290,811
0
L
Zhong Kui
7,564
540
94
7
0
226,790
0
L
Athena
7,547
539
77
6
0
335,459
5
L
Ix Chel
6,203
443
64
5
0
191,172
0
W
Fenrir
7,896
564
29
2
0
274,295
2
W
Yemoja
7,030
502
56
4
0
254,699
0
W
Artemis
8,593
614
108
8
0
234,434
0
L
Bacchus
6,404
457
22
2
0
258,771
9
W
Ra
8,884
635
117
8
0
271,427
0
W
Serqet
8,401
600
79
6
0
355,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role