Player Matchup

Surtr
Surtr
 
Surtr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Random-Pandom
Bellona
Level 84
God Stats
18W - 16L
1,552 SR
Queue Stats
182W - 182L
1,486 Elo+
Solo
Persephone
Persephone
SecretSeraph
Persephone
Level 109
God Stats
4W - 2L
1,316 SR
Queue Stats
41W - 42L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheRealKILL3R75
Cu Chulainn
Level 146
God Stats
3W - 1L
1,235 SR
Queue Stats
117W - 122L
1,484 Elo+
Solo
Bakasura
Bakasura
javichunt
Bakasura
Level 47
God Stats
34W - 31L
1,489 SR
Queue Stats
129W - 145L
1,414 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,463 Elo+

VS

Team Averages
Level 114
1,367 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IanSausageFinger
Baron Samedi
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
45W - 49L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
srivishnu0018
Nu Wa
Level 115
God Stats
1W - 4L
1,305 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
Level 181
God Stats
32W - 25L
1,521 SR
Queue Stats
526W - 534L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
z_TryH-DarkZz
Hun Batz
Level 60
God Stats
3W - 9L
1,226 SR
Queue Stats
149W - 167L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
7 / 0 / 4
7,211
601
7,980
10,495
8,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
12
1 / 1 / 1
6,971
581
3,228
10,326
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
SecretSeraph
Persephone
12
1 / 3 / 5
7,617
635
4,317
7,948
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheRealKILL3R75
Cu Chulainn
12
3 / 0 / 7
7,592
633
8,436
10,545
8,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
javichunt
Bakasura
14
8 / 0 / 3
8,149
679
4,852
11,405
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 5 / 0
5,233
436
4,600
12,133
8,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
IanSausageFinger
Baron Samedi
12
3 / 5 / 0
6,965
580
5,872
8,337
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
6,921
577
7,801
7,213
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXB-u-R-n-ZXx
Danzaburou
11
0 / 4 / 0
6,591
549
5,752
8,035
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
z_TryH-DarkZz
Hun Batz
7
0 / 3 / 0
4,799
400
477
5,644
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
4
4
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
0
4
9
L
Sylvanus
 
Sylvanus
0
5
0
0
L
Baron Samedi
IanSausageFinger
Baron Samedi
3
5
0
0.6
W
Bellona
1
1
1
1.5
W
Persephone
SecretSeraph
Persephone
1
3
5
1.17
W
Cu Chulainn
TheRealKILL3R75
Cu Chulainn
3
0
7
6.5
W
Bakasura
javichunt
Bakasura
8
0
3
9.5
L
1
4
1
0.38
L
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
0
4
0
0
L
Hun Batz
z_TryH-DarkZz
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
24,502
50,719
Taken
41,362
29,257
Mitigated
18,158
15,988
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,980
2,492
722
1,302
10,495
8,770
91
3,117
7,258
17,862
23,989
L
Sylvanus
 
Sylvanus
4,600
997
445
1,522
12,133
8,063
0
2,298
9,831
16,070
0
L
Baron Samedi
IanSausageFinger
Baron Samedi
5,872
534
0
1,426
8,337
3,627
428
3,676
4,591
46,624
2,571
W
Bellona
3,228
539
0
5,381
10,326
5,405
657
3,908
5,764
0
43,235
W
Persephone
SecretSeraph
Persephone
4,317
152
0
1,589
7,948
2,335
0
5,175
2,655
42,160
0
W
Cu Chulainn
TheRealKILL3R75
Cu Chulainn
8,436
1,528
0
1,722
10,545
8,027
146
2,432
7,967
0
35,033
W
Bakasura
javichunt
Bakasura
4,852
4,045
0
5,272
11,405
4,720
0
1,901
9,313
0
45,019
L
7,801
1,286
0
1,274
7,213
2,208
0
213
6,850
39,298
1,019
L
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
5,752
2,501
0
2,357
8,035
2,815
0
926
7,109
0
56,416
L
Hun Batz
z_TryH-DarkZz
Hun Batz
477
160
0
1,667
5,644
1,445
0
454
5,105
0
15,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
30,509
371
Minions Killed
313
0
Camps Cleared
0
1,275,085
Distance Traveled
951,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,211
601
64
5
0
249,738
0
L
Sylvanus
5,233
436
23
2
0
196,925
3
L
Baron Samedi
6,965
580
76
6
0
181,215
0
W
Bellona
6,971
581
75
6
0
223,548
3
W
Persephone
7,617
635
76
6
0
247,110
2
W
Cu Chulainn
7,592
633
54
5
0
276,275
0
W
Bakasura
8,149
679
102
9
0
278,414
0
L
Nu Wa
6,921
577
83
7
0
206,681
0
L
Danzaburou
6,591
549
102
9
0
219,277
0
L
Hun Batz
4,799
400
29
2
0
147,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role