Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ANIKIILADOR
Sylvanus
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,501 MMR
Party 1
Artemis
Artemis
Gold I
Alphases
Artemis
Gold I
Level 155
God Stats
10W - 9L
1,577 SR
Queue Stats
64W - 61L
1,496 MMR
Solo
Ra
Ra
Gold III
slayer950
Ra
Gold III
Level 109
God Stats
1W - 6L
1,027 SR
Queue Stats
101W - 99L
1,561 MMR
Solo
Serqet
Serqet
Bronze III
xXFrostynianoXx
Serqet
Bronze III
Level 152
God Stats
1W - 0L
1,227 SR
Queue Stats
7W - 6L
1,507 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,366 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,497 SR
1,506 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
AOKY321
Sun Wukong
Gold III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 252L
1,489 MMR
Solo
Loki
Loki
Gold V
Iceyarsenal
Loki
Gold V
Level 85
God Stats
0W - 1L
1,512 SR
Queue Stats
18W - 21L
1,480 MMR
Solo
Surtr
Surtr
Platinum I
Runenash1
Surtr
Platinum I
Level 157
God Stats
3W - 2L
1,474 SR
Queue Stats
51W - 51L
1,608 MMR
Party 2
Freya
Freya
Bronze III
THEPIRATEBAY83
Freya
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 5
6,129
557
7,103
8,367
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
ANIKIILADOR
Sylvanus
10
1 / 1 / 1
6,043
549
2,759
7,984
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Alphases
Artemis
12
1 / 2 / 1
6,241
567
4,173
7,090
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 1
6,422
584
2,990
6,803
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 1
5,920
538
3,039
7,508
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Chang'eNe ZhaKaliAthena

VS

Bans
Cu ChulainnCthulhuMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 1
6,080
553
6,058
3,264
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AOKY321
Sun Wukong
10
0 / 3 / 0
5,698
518
3,202
10,297
5,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,037
549
3,476
6,903
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Runenash1
Surtr
11
0 / 0 / 1
5,861
533
3,268
6,442
3,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 1
6,285
571
5,747
5,520
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
4
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
5
2.5
L
Vulcan
 
Vulcan
1
0
1
1.5
W
Sylvanus
ANIKIILADOR
Sylvanus
1
1
1
1.5
L
Sun Wukong
AOKY321
Sun Wukong
0
3
0
0
W
Artemis
Alphases
Artemis
1
2
1
0.75
L
2
1
1
2.5
L
Surtr
Runenash1
Surtr
0
0
1
0.5
L
1
1
1
1.5
W
0
0
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
21,751
37,752
Taken
32,426
16,530
Mitigated
13,204
16,016
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,103
479
0
4,289
8,367
6,202
0
749
7,618
37,300
1,232
L
Vulcan
 
Vulcan
6,058
74
0
858
3,264
707
0
1,538
1,068
50,736
1,145
W
Sylvanus
ANIKIILADOR
Sylvanus
2,759
808
3,501
3,029
7,984
3,814
0
3,264
4,454
15,917
925
L
Sun Wukong
AOKY321
Sun Wukong
3,202
712
0
4,166
10,297
5,910
0
4,834
4,367
0
35,105
W
Artemis
Alphases
Artemis
4,173
2,294
0
2,126
7,090
1,772
0
2,650
4,078
0
52,707
L
3,476
547
0
3,806
6,903
1,813
0
1,464
5,177
0
39,001
L
Surtr
Runenash1
Surtr
3,268
708
0
2,323
6,442
3,079
0
2,560
3,672
491
19,597
L
5,747
1,652
0
2,028
5,520
1,695
0
516
5,004
42,072
283
W
2,990
241
540
1,836
6,803
2,083
0
3,367
3,436
64,059
366
W
3,039
437
0
695
7,508
2,659
0
1,163
6,253
0
37,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
29,961
374
Minions Killed
360
0
Camps Cleared
0
1,158,634
Distance Traveled
1,164,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,129
557
66
6
0
228,012
0
L
Vulcan
6,080
553
94
9
0
241,100
1
W
Sylvanus
6,043
549
31
3
0
211,624
2
L
Sun Wukong
5,698
518
68
6
0
193,304
3
W
Artemis
6,241
567
86
8
0
196,567
0
L
Loki
6,037
549
66
6
0
252,716
0
L
Surtr
5,861
533
40
4
0
257,216
0
L
Freya
6,285
571
92
8
0
219,931
0
W
Ra
6,422
584
130
12
0
248,284
1
W
Serqet
5,920
538
61
6
0
274,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role